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worf 359

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1

Friday, September 7th 2007, 6:16pm

Taking out a deathstar

Hi, how many plasma turrents would be required to destroy a single deathstar?

Also how many battleships.

Ottdude

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2

Friday, September 7th 2007, 6:25pm

I would depend on many things: techs, other ships present (on both sides, etc)

your best bet would b to sim multiple battles using

websim.speedsim.net

or another battle simulator.

However, i can tell you that 7 plasmas or more will ALWAYS draw a battle against 1 RIP as the RIP only does not have RF against Plasmas, therefor there will always be one PT left.

C h a r l e s

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3

Friday, September 7th 2007, 6:26pm

This post has been edited 1 times, last edit by "C h a r l e s" (Sep 7th 2007, 6:26pm)


CrystalClear

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4

Friday, September 7th 2007, 6:27pm

You can work it out for yourself using battle simulators:

Online version - http://drago-sim.com/index.php?lang=english or http://websim.speedsim.net/index.php
Downloadable version - http://www.speedsim.net/eng/dl.htm

Edit: Extra snipe!!

This post has been edited 1 times, last edit by "CrystalClear" (Sep 7th 2007, 6:31pm)


Pyromancer

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5

Friday, September 7th 2007, 7:29pm

RE: Taking out a deathstar

Sim it yourself, but roughly 35-40 plasmas or 160 BS I believe will do the job. You need around 200 BS to do it at a profit though.

Left Nut

Unregistered

6

Saturday, September 8th 2007, 7:18am

200 dessies, 1k BS or 400k BC to turn a profit worth attacking for fleet wise. 37 plasma turrets to destroy 1 RIP attacking a planet. This is with = techs. To just kill one without loss I'll leave to someone else to spend the time figuring, I just know these numbers from the last rip I killed and from simming turtles.

Pyromancer

Unregistered

7

Saturday, September 8th 2007, 9:21am

Your ship numbers are far too high. The following are sim results, not taking into account deut costs for flight.

200 BS vs 1 RIP, equal techs, SpeedSim's 'Show Balance' feature:
On getting whole the debris
-358.500 Metal, 580.500 Crystal and 0 Deuterium
Fair profit, worth launching for in most cases.

100 dessies:
On getting whole the debris
1.080.000 Metal, 850.000 Crystal and -150.000 Deuterium
Significant profit, almost always worth launching for.

A mere 60 dessies:
On getting whole the debris
408.000 Metal, 290.000 Crystal and -390.000 Deuterium
This is close enough to even, depending on trade ratios. Not worth an attack in any case.

400 BCs:
On getting whole the debris
870.000 Metal, 360.000 Crystal and -450.000 Deuterium
This is close enough to even, depending on ratios. Not worth launching in any case.

Deathstar attacking planet, 36 plasmas:
| Defender wins (98%) || Draw (2%) | after ~ 6 rounds
35 plasmas:
| Defender wins (84%) || Draw (16%) | after ~ 6 rounds

I don't know what simulator you're using, but I would recommend an upgrade check or a switch. Your numbers are WAY off fleet-wise, though defense-wise reasonable enough.

It is 100% impossible to kill a deathstar without loss unless you attack it with only your own deathstars. They one-shot any other ship or defense. If using RIPs yourself, you simply need 2 of them for almost always zero loss (1.9 expected survivors), 3 for 3.0 expected, 5 for guaranteed zero-loss. Equal techs, 500 runs BTW for all sims.

I Dark I

Lord Dark

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Date of registration: May 28th 2007

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8

Saturday, September 8th 2007, 10:10am

DS and Plasmas do a good job against Deathstars ;)

chr1s

Unregistered

9

Saturday, September 8th 2007, 11:21am

Sometimes fodder can help and cut your losses, but due to rapidfire this is limited as eventually the more you use will the more you lose

AsgerJon

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10

Saturday, September 8th 2007, 11:28am

Obviously the best weapon against a RIP is another RIP. In all other cases you will see significant losses. And it is rare to see a lonely death star in battle, often you will see 20 - 25 death stars in a single fleet. It will take a tremendous fleet to get away from that one with profit. So again the only effective weapon against death stars is death stars.

zinzin

Unregistered

11

Saturday, September 8th 2007, 1:28pm

Quoted

Originally posted by CrystalClear
You can work it out for yourself using battle simulators:

Online version - http://drago-sim.com/index.php?lang=english or http://websim.speedsim.net/index.php
Downloadable version - http://www.speedsim.net/eng/dl.htm

Edit: Extra snipe!!


:qatc: