Ok, because players will be reminded that there's a fleet save coming back?Edit: Only notifications for own fleets would certainly help, but still not be a good thing. It would be best to remove it completely.
I spend a lot of time in creating this feature and don't want to see it being right away, but certainly willing to discuss the problems.
I fully understand the concern about the attack warnings, I'll try to remove it as soon as possible.
Just want to see if we can find a way were we can keep some part of it.
When removing the hostile part you'll only be reminded of your own fleet movement.
From my perspective this is too invasive a help for any kind of deploy, transport, rec, colonisation, or attack mission. And removing all of those, there aren't enough left to not make it pointless anyway. So no, I don't see it working at all, not even with modifications.
I am sorry that you have spent a lot of time on this, and understand why you would be reluctant to scrap all that work. But I urge you do to the exact opposite of what GF has done countless times, and actually learn something from this. And not just something, but maybe the most important lesson of all: Listen to the users, and do it before your pour too much work into a project. And if the users tell you to abandon an idea - don't keep working on it.