A crystal mine 23, because my shipyard queue won't end until fleetsaving time.
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x7 Deut 31's
x1 Metal 36
Astro 15
Various bits and bobs on my new planet (Uni 5) -
another two metal mines level 30, and one level 26.
weapons technology level 13. -
weapon tech 12 and nanite 2
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I have all the res for astro lvl 17
It just takes so damn long lol
PS: Destroyer, I always wanted to know how you defense looked like, now I know
uni40 right?
Yes sir dead unv 40 it is
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lvl 23 duet mine thingy.
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3k lf gota love the fodder ;). lv27 crystal mine and level 32 metal mine
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Nanite factory level 2.
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Crystal 29x 9
1.200 BC's (Finally hitting 10k)Now Deut 29x 9 starting a little later when Crysts finish.
That's what I get for not spending res in a couple weeks heh.
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nothing, lols....running
expoastro tech to level 11 currently. Got a whack of res on fleetsave, but mines cost a shedload nowPFFT.....astrotech, waste of res IMHO, but hey, now it's been forced on us, I need to at least justify the planets I have! Another 6 levels, and I can get another planet, lols
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Astrophysics lvl 12. 10th planet here I come... in about 9 month.
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I'm building my level 20 solar plant on my homeworld
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level 4 nanite. bigger mines here i come!!!
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]and another metal mine level 30. shielding technology level 13. metal mine level 27 too.
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Hypertech level 7.
7 BS.
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Astro 12, taking forever...
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Astro 12, taking forever...
how many days?
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how many days?
1d 14h 13mWhat I meant was that getting to the 10th planet is taking forever
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just started budiling few mins ago astro lv 14...this crap takes forever to finish.........
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Some dirty noob has rated this thread down, well, go on, make a better thread to create board activity, I dare you.
Solar plant 28 and constantly building LF/BS/SC/LC/REC