New Game Rules - valid from 17.9.2012

  • This Thread includes all Game Rules, Clarifications and Addons valid at starting as of Sep 17, 2012,

    The following points are valid for all the Universes listed at
    The rules should permit all players to enjoy a fair gameplay within their universes. Note that complaints and inquires regarding particular accounts will only be disclosed to their owners for privacy reasons.

    InGame Rules and Clarifications
    1. Accounts
    2. Multi Accounts
    3. Account Sitting
    4. Bashing
    5. Pushing
    6. Bugusing / Scripting
    7. Real-life threats
    8. Insults and Spam
    9. Language
    10. Breach of the rules
    11. Terms and Conditions
    12. Exceptions & 13. Support

    Edited 2 times, last by Rav3n ().

  • 1. Accounts

    The owner of an account is always the owner of the email-address bound to the game account.
    Each account is entitled to be played by a single player at any time, account sitting being the only exception.
    You can contact support at

    Account trade: it is possible to gift/trade accounts through a token. Account changes have a 15 days cooldown (a token can be redeemed for an account after 15 days from the last account ownership change). The token can be found in the Lobby menu, under Generate Gifting Code. You select the account you want to gift and you will receive the following message: Are you sure you want to create a gifting code for this account? This code allows another player to permanently take over all the associated universe accounts and they will then disappear from your lobby. The code is active for 48 hours.

    Edited 4 times, last by kewlness ().

  • 2. Multi Accounts

    Each player is allowed to control a single account per universe. If two or more accounts are usually, occasionally, or permanently being played from the same network(e.g. schools, universities, Internet cafes…) it is highly recommended to notify a GameOperator.
    You can contact support at


    Due to being a chaos universe, this rule does not apply to universe Volans (174-en).

    While playing under the same IP, players should abide by the following:

    • It is not allowed to log into each other's accounts, on purpose or accidentally
    • It is not allowed to attack each other for profit
    • It is not allowed to ACS attack
    • It is not allowed to give Recycle Support
    • It is not allowed to give Cargo Support
    • It is not allowed to give each other moonshots
    • It is not allowed to trade with each other
    • It is not allowed to ACS defend each other

    It is allowed to hold accounts to give away at a future date in the same lobby but only one account is to be played. Any other accounts in the same lobby must remain permanently in vacation mode and may only be logged into once per month to ensure it does not delete due to inactivity. No other actions are allowed on these "holding" accounts.

    Edited 8 times, last by kewlness ().

  • 3. Account Sitting

    Account sitting entitles a given player to have his account watched over. With the new Lobby System and the introduction of sitting tokens, there is no longer a need to inform a GameOperator about the sitting.
    An account may only be sat for a maximum period of 48 hours. The sitting period will be considered over if the actual owner logs in.

    While the account is being sat all attacks on other players are forbidden.

    It is only allowed to sit an account if the account was not sat in the last 7 days and the owner logged into the account after the last sitting.


    • No account may be sat during the first 3 weeks of a new universe.---> It is now allowed to sit an account even if the universe is new.
    • The sitter may also:
      • place an account into vacation mode.
    • The sitter may not:
      • ACS attack/defend and Moon Destruction, Espionage, IPM attack .
      • remove an account from vacation mode.
      • change any personal account information (examples: email, password, nickname).

    Edited 2 times, last by Rav3n ().

  • 4. Bashing

    It is not allowed to attack any given planet or moon, owned by an active player, more than 6 times in a 24 hour period. This rule also applies to moon destruction missions. Spy-probe missions and interplanetary missile attacks do not count towards the bashing limit. However, if the probes have the active storage, then attacks with probes count towards the bashing limit.

    In specially-designed universes announced on the forum ( the bashing rule can be modified or abolished.

    Bashing is only allowed when your alliance is at war with another alliance. The war must be announced on the relevant OGame board, in the correct forum and must comply with the board's specific rules.

    A bashing investigation will only proceed if a player is reported.


    Due to being a chaos universe, this rule does not apply to universe Volans (174-en).

    Attacking fleets that are completely destroyed count towards bashing.

    All Moon Destruction missions count towards bashing, regardless of the battle or moon destruction outcome.

    All universes have a 6 times attack limit on a given planet /moon in a 24 hours interval. See exceptions for more info.

    After a Bashing ban expires, all the resources looted in the 7th attack and onwards need to be returned to a GO planet within a 72 hour time-frame.

    Edited 7 times, last by Rav3n: Added Clarifications ().

  • 5. Pushing

    It is not allowed for any account to obtain unfair profit out of a lower ranked account in a matter of resources.

    Pushing is, but not only limited to, these example: resources sent from a lower ranked account to a higher ranked one with nothing tangible in return.

    Trades, recycling help & ACS splits must be completed within 72 hours.

    For all exceptions (like bounties) a Game Operator needs to be informed via Ticket:


    Due to being a chaos universe, this rule does not apply to universe Volans (174-en).

    After a pushing ban is over resources must be sent back to the player who pushed your account or otherwise returned as arranged with your Game Operator.

    • Trades that mean an unfair profit to the higher ranked player by falling outside the following range of ratios will be considered as Pushing cases:
      3:2:1 Where each unit of deuterium is worth 2 units of crystal or 3 units of metal.
      2:1:1 Where each unit of deuterium is worth 1 unit of crystal or 2 units of metal.
      These trade rates are valid for all universes at
    • For universes with Lifeforms active, players can donate food to other players without limit, but cannot be used in trades for metal, crystal or deuterium (where the resource receiver would be higher ranked).
    • It is forbidden to manipulate legal trade rates by giving unfair advantage to a higher ranked player (example and not limited to this: buying expensive and selling cheaper the same resource to the same player, selling scraped fleet or defence at low trade rates).
    • While it is allowed to "pull" a lower ranked player by providing them resources to assist their growth, it is not allowed to provide enough resources to pull a player past the higher ranked player's own rank, even if those resources were not spent.
    • Recycling Help and ACS Splits: It is recommended to notify a Game Operator while the lower ranked player transports resources to the higher ranked one. ACS split can be done as players want while all involved contributed.
    • Bounties/Headhunts: must be approved by a Game Operator before they happen and can only be paid for after the conditions of the bounty/headhunt have been fulfilled.

    Note: If You expectedly or unexpectedly receive resources from a lower ranked player, you cannot keep them. Any pushing case will apply 72 hours after the resources are obtained. Within this time, the resources should be sent back to the player pushing you or an appropriate Game Operator should be contacted to arrange a solution.

    Updated on August 1, 2022 with lifeform-specific clarifications. ~Rav3n

    Edited 5 times, last by Rav3n ().

  • 6. Bug using / Scripting

    Using a bug for anyone`s profit intentionally or not reporting a bug intentionally is strictly forbidden.

    Using a program as interface between the player and the game is prohibited. Any other form of automatically generated information generated for a group of players advantage with malicious intentions is forbidden as well.

    Exceptions are listed on the forum of the game.


    Bug using is, but not limited to these examples:

    • Any method to prevent a player from sending, recalling, or slowing their fleet

    Using any method to generate lag for a player in order to prevent them from sending, recalling, or slowing their fleet is not permitted.

    It only applies if the defender fleet was returning to the moon/planet. If it was already landed, it is not considered bugusing because the defender could fleet save earlier, except if the bug is triggered a lot of times to cover all minutes of the attack.

    • Sensor phalanx spam

    It is forbidden to negatively influence the functionality of the Sensor phalanx by sending multiple missions on the same coordinates of one player.

    As “filling” the sensorphalanx is seen by many as game tactics, the following is allowed:

    The defender is allowed to send unlimited number of own fleets.
    He is also allowed to ask two other players to fly at the defending coordinates with 40 fleets in total (both combined).
    If the defender is part of an alliance, he is allowed to ask two additional players (same alliance members) to fly at the defending coordinates with 40 fleets in total (both combined).
    In consequence, there will be a total of 80 fleets from 4 different players, plus the defender’s fleets, depending on available slots.

    To be able to use the extra 40 fleets, the defender and the other two players need to be in the same alliance for at least 72 hours prior the action.

    It is the involved parties responsibility to control the allowed limit.

    The use of this option needs to be reported to a GO via the Support System as soon as possible, latest 24 hours after the first of the 80+ fleets was sent.

    • Causing an intentional lag to a player or on the servers in any fashion will be treated as bug using. Using any methods to prevent a player to send, recall or slow his fleet is forbidden.
    • Bots, Macros, Automated Scripts etc. will be treated as Scripting unless otherwise expressly approved by Game Forge.

    Edited 6 times, last by Danimanza ().

  • 7. Real-life threats

    Implying that you are going to locate and harm another player, team member, Gameforge representative, or any person that might be related in any way to any of the game services is forbidden.

  • 8. Insults and Spam

    Any kind of insult and spam are not allowed.


    Anything that causes offense by being of an unacceptable quality that may hurt an individuals integrity is strictly forbidden.
    The standards in the game environment will be set by the game team to meet the users moral views.
    Content might be censored, punished in a temporary or permanent basis: no complaints will be processed about this and as always the final word will be with the game team.

    Any situation intended to saturate a players interface through any method is forbidden.
    This includes but is not limited to:

    • Personal Messages spam
    • Probes spam
    • Overview spam
    • Advertising other games or content

    Edited once, last by Rav3n ().

  • 9. Language

    The game publisher reserves the right to exclude players, who are not able to speak the respective native language (e.g. in Game, Board and Discord official chat-rooms). Other possibly allowed languages will be listed on the official game forum.


    The only official language in all the services is English.
    Only use English language in game personal messages, game alliance pages, game alliance applications and game circular messages.

    The only characters allowed on Accounts, Planets, Alliance names and Alliance Tags are those of

    • 0 1 2 3 4 5 6 7 8 9
    • a b c d e f g h i j k l m n o p q r s t u v w x y z
    • A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
    • whitespaces / underscores / hyphens (not beginning / end of a word, not more than one in a row, not more than 3 in total)

    Updated 30Jul22 - Replaced references to IRC with Discord. ~Rav3n

    Edited once, last by Rav3n ().

  • 10. Breach of the rules

    Any kind of breach of the rules will be punished with warnings up to a permanent ban of the account.

    The corresponding GameOperators decide the type and duration of punishments and are contact persons for bans.


    Abuse of Rules
    Any form, way and or any attempt to get personal profit unfairly out of any staff member's decision is forbidden.
    This includes but its not limited to:

    • Messages sent with sole purpose of obtaining a vacation mode ban.
    • Impersonating or claiming to be staff with or without intentions of personal profit.

    Edited once, last by Rav3n ().

  • 12. Exceptions

    The game`s community management reserves the right to have exceptions to these rules. In special cases (e.g. during events) game rules can be changed or suspended. The user group concerned will be informed when and if this is the case.

    13. Support

    Contact our Support team for any problems you may have relating to the game.

    Report issues as soon as you can, so we can offer you the best possible support. We can only provide support for issues which arose during the last 3 months.

    Edited once, last by Blankie ().