Greetings Quantum
I always wanted my first CR in this uni, after this merge, to be a special one
And i cant think of anything more special than this hit, for the following reasons:
1) We made nearly 100bn profit
2) We took out the #1 account worldwide!
3) We flew the largest fleet ever flown
and of course
4) We made the biggest hit in Ogame History, EVER
And so to the story
(incoming wall of text)
Target: W4R_MaChINE
Pay strict attention to what i say, because i choose my words carefully, and i never repeat myself.
Ive told you the target, thats the Who
The Where can most readily described as a post merge uni, moved into Quantum from the haven of our safe little uni Electra
The What is easy, recently Solidarity and myself planned and put in motion the events to execute ultimate fleet crash, thats also the When
As for the Why, beyond the obvious profit motivations, its exceedingly simple...because WE CAN
Which leaves us only with the How, and therein, as the bard would tell us, lies the rub
In our many years of playing this game, on and off, we have come across many different types of player. It doesnt matter Who you are, everyone has a weakness, and WM certainly had his. The biggest of which was his arrogance that simply having the monster fleet and the puppets to "protect" him would give him security to flaunt the basic rules of fleeting in a speed uni
Never
Idle
Your
Fleet
You can get away with it to a certain degree in regular speed unis, the gargantuan flight times, the lethargic pace of the game suits some players and often hours of idleness will go unpunished, but speed unis are a different animal, and WM failed to respect that
Previously this uni belonged to only one person...Solidarity, and with an abundance of arrogance, ignorance and ego, RIO thought they could walk into this uni and take over. A few turtle hits, assisted by their puppet-push accounts to IPM, and a rather conveniently post-merge timed dirty fs crash gave them some easy hits and in their eyes, bragging rights.
RIO's Universe...yeah right
The decision to crash WM was made the second the merge was announced, with activity, tons of money and an overwhelming fleet majority, RIO did have the best chances to become the dominant force in this uni, but alas they overestimated their ability, and underestimated their opponents. Brief forays outside of uni35 showed that often "great players" cannot make transitions to new universes, with different play styles, attitudes and abilities. From previous history and our own experience, we knew this would present us with a golden opportunity to show everyone how real fleeters make real hits
We came up with a few potent plans, all of which i am convinced would work 100% (and will still succeed, our business here is not finished), but as Occam's Razor would suggest, the simplest option is usually the best. WM Never fleetsaved, never VM'd, flaunted the most basic rules of keeping yourself safe. Half way through our discussions, Solidarity, remembering our hit on prvi in electra suggested what if we simply mobile in and fly on him while he idles.
I dont think even WM would have considered that, with such a huge fleet, and RIO patsies acs defending him with rips for their fleet save (Hummer, how much res did you lose???) surely no one would have the BALLS to fly on him.
Well we did
At the initial time it was suggested, he was sat with 20k rips defending in g6 with his res and an open system. 5 of us mobile in, moon up and fly, simple right? Exactly
however, by the time we had finally got sims to work (there is no sim currently in existance that would crunch the numbers involved, so we had to adapt), we realised that we probably didnt have time to pull off the manouvre. A shame, we knew the following day he would move to the "safety" of his blocked out ally system. A disaster for a plan such as ours, an extra 50% flight time, considerable extra deut costs, and worst of all, rec timings and costs were insane. Sometimes life sends you lemons, but we like lemons
We knew our plan would work, but we only had to find a time that worked. He always logged in at reset, but curiously enough, in the hour prior, he wasnt active at all. Dont get me wrong, he ALWAYS had activity of some description, i will let you guys consider what made this possible, i dont care to speculate. We had found our window so then we just needed to wait for other pieces to fall into place. nironoob has a big fleet and lots of recs, we had to wait until he was locked in vm and couldnt assist
We also had to make sure all of us were not locked in vm.
In the end we turned up night after night to see if the pieces fell into place, we watched them make their glorified defense bashes, stack up more resources for us to take, and then finally everything was set
We all mobiled in 1 ss apart, within 1 second of each other, 7 players suddenly appeared 1 system from him, within 2minutes we all had moons and we were flying with our fleet at 100%
Unfortunately, GF has this "lame" rule of only 5 men in an acs, so no room for Kaldor or Tirnoch in the main hit (available for follows), we flew with everything we had. The entire time both WM and unclesam had activity on their moons, for about 45mins before we hit up until reset when WM finally came on.
But the beauty of this hit lies in the details. If WM Was off, we get a clean sweep, perfect, if WM is online then we STILL Get to spank 21k rips for a nn1 and there is nothing he can do about it. We knew with his larger fleet and better techs he could return any of myself, palestine or firestorm but no guts no glory right? (We were ready for this anyway)
The guys we flew with played it out perfectly, no mistakes, we planned the hit to the second right down to the fire order, and i am personally proud to have discussed, planned and flown with each and every one of you. Bringing us all together, 3 unis worth of fleet, experience and testicles shows that people can work together and form new friendships
That being said, WM could easily have been online the entire time, we had plenty of issues to deal with. Returning us was a possiblity, but then in doing so, we would simply return him and with the guarantee he would lose considerably more, we knew it was a no brainer. Not just that but with kaldor flying his full fleet for follows after if we missed and there was some lag, he would suicide his fleet into WM and present them with a really tasty home delivery
He had plenty of resources on his moon, we had to make sure we could grab as much as we could to prevent him from insta building recs to grab the df. We knew he would get some, and in all honesty we were disappointed he got so much. No plan ever goes perfectly, and WM deployed 1.3bn deut from his main stash to a moon near solidarity (the next target?) so bring that back enabled him to insta build alot of recs
finishing with 560k recs and 2.5k rips (to try ninja our attempts to crash his recs) the post-hit shenanigans were just as fun as the hit, and unfortunately he grabbed about 45bn more res than we anticipated. Plenty of res to start his rebuild right?
But the flight, so much fun, spending all that deut on a player 1ss apart with a huge fleet and constant activity, without probing beforehand, the only way we would know the result would be the CR, no refresh until after. Initially we thought we missed, activity everywhere, even on hummers homeworld, but then came the lag, so much lag, and we knew we had hit
The size of it, well, it broke the servers right? People got booted, there was not even a CR generated because ?? well, who knows, GF are very quiet on this matter.
So..dedications. How do you dedicate a hit like this? Simple. This hit is dedicated to everyone who has ever played ogame, the good, the bad, the idiotic, irrelevant who you are, you all contribute in some way to create this community and this competition. Without it hits like this wouldnt be possible, rivalries wouldnt push us further, and clever play wouldnt help us push the boundaries of what is possible to do in this game. This hit is for you, the people
So what next you might ask? Well, i have no doubt that WM will rebuild quickly, he is still a dangerous player, and i am sure he will want his revenge. Thats good, nirO, you can throw the "noob" accusation around as much as you like, doing nothing more than showing your ignorance, you are next
As you might imagine, Solidarity also has a little to say
War Machine, a few days ago you wrote on this forum 'WELCOME TO OUR QUANTUM'.
Well, no.
Quantum will never be yours.
I have been here from day 1, from the first SC raid of the uni to top 10s, new number 1s, and now this.
Thinking you could walk in and take over, playing how you have done in u35β¦well it didnβt take long to capitalise on that - just over a month and here we are.
Flying fast is what I have done best here, you knew that. Finding your gaps was easy, trusting my gut and clicking the launch buttonβ¦ well like I said, thatβs what I do.
Deds to Vis, RLeague, my new friends, my old friends, and all of you that have played Q with me for so long now. Love to my better half.
Whatever you choose War Machine (and co), good luck. You arenβt the only sharks in these oceans.
Cheers,
Ben / Solidarity
So, before we go on to the hit, there is one more thing i would like you to consider, We (Solidarity, ViS, MindWar, FireStorm & BaTTaL) are buying deut
if you want to contribute to the next chapter of the uni, and see the other half of RIO fall, take pity, sell it to us
The Hit, for your viewing pleasure (thanks to the GO's for helping us get it)
On 11-04-2016 01:38:11, the following fleets met in battle:
Attacker BaTTaL
________________________________________________
Battleship 500.000 β 374.999 (β125.001)
Destroyer 500.000 β 397.434 (β102.566)
Cruiser 1.001.440 β 678.041 (β323.399)
Battlecruiser 360.504 β 283.131 (β77.373)
Small Cargo 449.429 β 227.267 (β222.162)
Light Fighter 3.158.287 β 1.595.515 (β1.562.772)
_________________________________________
Attacker Solidarity
________________________________________________
Battleship 875.000 β 661.060 (β213.940)
Destroyer 1.250.000 β 995.948 (β254.052)
Cruiser 1.500.000 β 1.031.255 (β468.745)
Battlecruiser 850.000 β 671.419 (β178.581)
Small Cargo 1.500.000 β 760.527 (β739.473)
Light Fighter 10.000.000 β 5.070.985 (β4.929.015)
_________________________________________
Attacker ViS
________________________________________________
Battleship 284.986 β 214.389 (β70.597)
Bomber 533 β 417 (β116)
Destroyer 280.329 β 222.555 (β57.774)
Cruiser 503.494 β 343.109 (β160.385)
Battlecruiser 154.776 β 121.634 (β33.142)
Small Cargo 508.869 β 257.543 (β251.326)
Light Fighter 2.066.509 β 1.044.352 (β1.022.157)
Heavy Fighter 118 β 74 (β44)
_________________________________________
Attacker MindWar
________________________________________________
Battleship 1.240.538 β 968.791 (β271.747)
Bomber 1.093 β 870 (β223)
Destroyer 1.201.556 β 957.108 (β244.448)
Cruiser 1.299.622 β 898.507 (β401.115)
Battlecruiser 501.604 β 396.607 (β104.997)
Small Cargo 1.098.530 β 559.604 (β538.926)
Light Fighter 10.000.956 β 5.097.725 (β4.903.231)
Heavy Fighter 1.002.609 β 573.367 (β429.242)
_________________________________________
Attacker Firestorm
________________________________________________
Battleship 92.600 β 69.712 (β22.888)
Destroyer 433.269 β 344.706 (β88.563)
Cruiser 300.435 β 205.656 (β94.779)
Battlecruiser 100.490 β 78.982 (β21.508)
Small Cargo 197.327 β 99.436 (β97.891)
Light Fighter 1.579.840 β 799.396 (β780.444)
_________________________________________
Defender W4R_MaChINE
________________________________________________
Small Cargo 994.440 β 0
Large Cargo 249.905 β 0
Light Fighter 9.316.769 β 0
Heavy Fighter 9 β 0
Cruiser 1.700.000 β 0
Battleship 1.000.000 β 0
Colony Ship 323 β 0
Recycler 1.100.000 β 0
Espionage Probe 141.862 β 0
Bomber 22.861 β 0
Destroyer 1.700.000 β 0
Deathstar 21.215 β 0
Battlecruiser 1.000.000 β 0
Rocket Launcher 864.741 β 0
Light Laser 60.000 β 0
Gauss Cannon 1.500 β 0
Ion Cannon 6.000 β 0
Plasma Turret 3.569 β 0
Small Shield Dome 1 β 0
Large Shield Dome 1 β 0
_________________________________________
Defender BigBoy
________________________________________________
Deathstar 7.503 β 0
_________________________________________
Defender Hummer
________________________________________________
Large Cargo 50.000 β 0
Colony Ship 6 β 0
Espionage Probe 797 β 0
Deathstar 13.170 β 0
_________________________________________
The attacker has won the battle!
The attacker captured:
10.235.333.740 Metal, 7.973.784.255 Crystal and 5.009.165.905 Deuterium
3.275.887.042 Metal, 1.328.964.042 Crystal and 834.860.984 Deuterium
313.427.916 Metal, 313.427.917 Crystal and 313.427.917 Deuterium
1.388.211.869 Metal, 0 Crystal and 0 Deuterium
624.950.563 Metal, 63 Crystal and 91.460.534 Deuterium
651.691.900 Metal, 0 Crystal and 0 Deuterium
The attacker lost a total of 277.519.065.000 units.
Total damage attacker including follow-ups: 279.428.640.000 units.
The defender lost a total of 894.954.167.000 units.
Total damage defender including follow-ups: 905.423.646.000 units.
At these space coordinates now float 251.271.418.000 metal and 173.278.567.600 crystal.
Extra debris caused by the follow-up(s): 422.091.600 metal and 321.792.400 crystal.
The attacker captured a total of 32.354.594.647 units.
The chance for a moon to be created from the debris was 20%.
________________________________________________
Rec pickups
Debris harvested by the attacker(s):
10.000.000.000 Metal and 10.000.000.000 Crystal
12.713.100.000 Metal and 12.713.100.000 Crystal
6.330.400.000 Metal and 6.330.400.000 Crystal
4.000.000.000 Metal and 4.000.000.000 Crystal
2.500.000.000 Metal and 2.500.000.000 Crystal
1.092.470.000 Metal and 1.092.470.000 Crystal
2.500.080.000 Metal and 2.500.080.000 Crystal
4.999.500.000 Metal and 4.999.500.000 Crystal
4.999.500.000 Metal and 4.999.500.000 Crystal
10.000.000.000 Metal and 10.000.000.000 Crystal
12.713.100.000 Metal and 12.713.100.000 Crystal
6.330.420.000 Metal and 6.330.420.000 Crystal
8.000.000 Metal and 8.000.000 Crystal
1.099.890.000 Metal and 1.099.890.000 Crystal
4.000.000.000 Metal and 4.000.000.000 Crystal
2.474.790.000 Metal and 2.474.790.000 Crystal
3.610.000 Metal and 3.610.000 Crystal
1.599.840.000 Metal and 1.599.840.000 Crystal
1.092.470.000 Metal and 1.092.470.000 Crystal
5.000.000 Metal and 5.000.000 Crystal
2.525.290.000 Metal and 2.525.290.000 Crystal
4.999.500.000 Metal and 4.999.500.000 Crystal
12.713.100.000 Metal and 12.713.100.000 Crystal
10.000.000.000 Metal and 10.000.000.000 Crystal
1.099.890.000 Metal and 1.099.890.000 Crystal
6.330.420.000 Metal and 6.330.420.000 Crystal
4.000.000.000 Metal and 4.000.000.000 Crystal
2.474.790.000 Metal and 2.474.790.000 Crystal
1.599.840.000 Metal and 1.599.840.000 Crystal
1.092.470.000 Metal and 1.092.470.000 Crystal
2.525.290.000 Metal and 2.525.290.000 Crystal
4.999.500.000 Metal and 4.999.500.000 Crystal
23.257.450.956 Metal and 2.168.749.044 Crystal
20.000.000.000 Metal and 0 Crystal
2.199.780.000 Metal and 0 Crystal
0 Metal and 400 Crystal
2.000.010.000 Metal and 2.000.010.000 Crystal
3.000.000 Metal and 3.000.000 Crystal
2.000.010.000 Metal and 2.000.010.000 Crystal
227.850.000 Metal and 227.850.000 Crystal
3.000.000 Metal and 3.000.000 Crystal
2.000.010.000 Metal and 2.000.010.000 Crystal
500.000 Metal and 500.000 Crystal
3.000.000 Metal and 3.000.000 Crystal
11.000.000 Metal and 11.000.000 Crystal
3.610.000 Metal and 3.610.000 Crystal
550.000 Metal and 550.000 Crystal
13.770.000 Metal and 13.770.000 Crystal
5.000.000 Metal and 5.000.000 Crystal
0 Metal and 0 Crystal
0 Metal and 86.000 Crystal
Total debris harvested by the attacker(s):
194.550.800.956 Metal and 151.262.405.444 Crystal
________________________________________________
Debris harvested by the defender(s):
1.692.560.000 Metal and 1.692.560.000 Crystal
1.692.560.000 Metal and 1.692.560.000 Crystal
1.692.560.000 Metal and 1.692.560.000 Crystal
1.692.560.000 Metal and 1.692.560.000 Crystal
2.892.440.000 Metal and 2.892.440.000 Crystal
2.859.332.156 Metal and 2.859.332.156 Crystal
5.092.220.000 Metal and 5.092.220.000 Crystal
5.592.170.000 Metal and 5.592.170.000 Crystal
2.110.040.000 Metal and 2.110.040.000 Crystal
11.184.336.000 Metal and 4.000 Crystal
11.184.340.000 Metal and 0 Crystal
10.502.461.288 Metal and 13.200 Crystal
1.110.040.000 Metal and 1.110.040.000 Crystal
1.000.000.000 Metal and 1.000.000.000 Crystal
2.000.000.000 Metal and 0 Crystal
Total debris harvested by the defender(s):
62.297.619.444 Metal and 27.426.499.356 Crystal
Summary of profit/losses:
Summary attackers(s)
Metal: 46.131.540.986
Crystal: 66.773.166.721
Deuterium: -14.165.546.660
The attacker(s) made a profit of 98.739.161.047 units.
The attacker(s) won a total of 55.138.065 honour points.
Summary defender(s)
Metal: -429.294.203.086
Crystal: -323.647.057.421
Deuterium: -95.112.861.340
The defender(s) lost a total of 848.054.121.847 units.
The defender(s) won a total of 19.574.633 honour points.