AntiGameReborn

  • Hello friends of good taste,


    given that the development of AGO has stopped, I decided to take over development and release my own version: AntiGameReborn.


    My version includes a lot of bugfixes and also some new features as well as planned new features:


    [Feature] Merchant button is highlighted if there is a new item in Import/Export
    [Feature] Redirection after sending a fleet can be changed to "movement" (AGR Menu -> Fleets)
    [planned] Redirection after sending a fleet can be individually set for every routine; when attacking from the spy table it would redirect back to messages for example
    [planned] Add profiles for settings; let users import settings from other universes
    [planned] Polishing of the highscore: buttons scroll "with you" and a click on a player shows rankings and points of the player in other areas including rough fleet size


    And a lot more with your ideas!



    Before you install AntiGameReborn make sure you backup your settings in your old AGO version and delete all other AGO versions, since the installation of AntiGameReborn doesn't overwrite other AGO versions!


    Download AntiGameReborn for Chrome / Opera
    Download AntiGameReborn for Firefox


    For installation in Opera install the addon "Install Chrome Extensions" first, then install AGR from the Chrome web store.


    Visit us on the official AntiGameReborn Discord where you can ask questions, report bugs or make suggestions for changes or new features. If you have problems with AGR, this is the place where you'll get quick support. Also you'll be the first to get the newest updates and test new Beta versions before they are released to Final version.


    Link to the Discord: discord.gg/sb72AFN

  • AGO is now also available on the Chrome Web Store and on Addons Mozilla with the updated version.


    Download für Chrome/Opera
    Download für Firefox


    Also stop by the official AGO Discord server to be the first to get the newest updates and also test new beta versions before they are released to Final version: https://discord.gg/sb72AFN



    Current beta version's changelog:

  • Yah and it works no more firefox it ran slow with AGO mint. :thumbsup:

    Revenge is like smoked fish a dish best served cold!



    Thank you for the sig BlackMass


    Founder Black Rain Quantum

  • This AGO version is now officially tolerated: https://board.origin.ogame.gam…V/?postID=60254#post60254


    Also version 6.7.2 is out now:
    [Bugfix] OGame not recognizing fleet after using auto-switch planets on Collect and Fleetsave routines
    [Bugfix] Not being able to send a fleet after auto-switch of planets
    [Bugfix/Polishing] Some optimizations and small bugfixes
    [Feature] Added research to the detailed report view in the spy table (https://i.imgur.com/C5ORpwX.png)
    [Feature] Added spy table to Favorites and Shared spy reports
    [Feature] Merchant button is highlighted if there is a new item in Import/Export
    [Bugfix] Fix for galaxy shortcuts; using AGO shortcuts now goes through systems/galaxies one by one
    [Bugfix] Global deuterium save factor is now implemented in the Deuterium consumption calculation
    [Bugfix] Fix for using AGO together with UniverseView
    [Bugfix] Fix for fleet selection for amounts >10 million



    Visit us on the AGO Discord server: https://discord.gg/sb72AFN

  • Version 6.7.2.1:
    [Bugfix] Hotfix for Firefox
    [Bugfix] Cargo capacity on fleet2 page is now shown correctly (and not as NaN)
    [Bugfix] The speed adjustment when probing from galaxy view now recognizes donut unis correctly (again)

  • After Shole made Mozilla disable my version of AGO, the Firefox version was temporarily unavailable. I don't understand why he has to put obstacles in the community's way (he also made Mozilla disable the french version), but I guess he's just doing the necessity of his character. However, the issue should be solved now and a new AGO version is now available.


    Change log version 6.7.2.3:
    [Polishing] Sanitized innerHTML assignments
    [Polishing] donutGalaxy and probing from Galaxy view improvement
    [Feature] Redirection after sending a fleet can be changed to "movement" (AGO Menu -> Fleets)

  • Unfortunately due to a current investigation we cannot tolerate this tool until the situation is clarified.
    Please take into account from now on and until we clarify the situation whoever uses this tool uses it under his/her own responsibility.

  • Update of the opening post: ( @NoMoreAngel please update :) )


    ----- START -----


    Hello friends of good taste,


    given that the development of AGO has stopped, I decided to take over development and release my own version: AntiGameReborn.


    My version includes a lot of bugfixes and also some new features as well as planned new features:


    [Feature] Merchant button is highlighted if there is a new item in Import/Export
    [Feature] Redirection after sending a fleet can be changed to "movement" (AGR Menu -> Fleets)
    [planned] Redirection after sending a fleet can be individually set for every routine; when attacking from the spy table it would redirect back to messages for example
    [planned] Add profiles for settings; let users import settings from other universes
    [planned] Polishing of the highscore: buttons scroll "with you" and a click on a player shows rankings and points of the player in other areas including rough fleet size


    And a lot more with your ideas!



    Before you install AntiGameReborn make sure you backup your settings in your old AGO version and delete all other AGO versions, since the installation of AntiGameReborn doesn't overwrite other AGO versions!


    Download AntiGameReborn for Chrome / Opera
    Download AntiGameReborn for Firefox


    For installation in Opera install the addon "Install Chrome Extensions" first, then install AGR from the Chrome web store.


    Visit us on the official AntiGameReborn Discord where you can ask questions, report bugs or make suggestions for changes or new features. If you have problems with AGR, this is the place where you'll get quick support. Also you'll be the first to get the newest updates and test new Beta versions before they are released to Final version.


    Link to the Discord: discord.gg/sb72AFN


    ----- END -----



    Also there is a new version live!


    Version 6.8.0 changelog:
    [Misc] Renamed addon to AntiGameReborn
    [Bugfix] The spy table now works fully with UniverseView installed
    [Bugfix] Fixed a bug that occured when using the alternative redirection when sending fleets

  • And you believe that based on what?


    The code regarding local time is still the same from Francolino, nothing changed there. It was working until now, and it's also working for me now too.

  • Love the tool. Nicely done.


    Been a long, long time since I used the original so I have a question.


    Is there a way to see a total of amount of RES that is flying in your fleets? For example, if you are raiding and want to know the total amount of RES on the way back it would be nice to see that for planning purposes. I would have sworn that was an option but can't seem to find it now.

  • I used to use a separate script for it, but had to refresh the browser (losing scripts and addons, even those that were backed up =/)
    Since then I've had to adapt to using the side panel (something I previously didn't like using).
    If you use the side panel to have a look at your ress in flight.
    The Fleet tab can show you everything in flight.
    And the Account tab can sum up all ress on your account.


    The sky is not the limit it is only the genesis of dreams.

  • There used to be a script for that would "Shows number of cargos necessary to transport all resources on fleet page". IIRC it would let you know how many SC or LC you needed to move daily production, and also how many you needed to move current RES. Does Antigame have an option for the first part of that; "how many SC or LC you needed to move daily production"?"


    TIA

  • yes, it'll show the number of SC / LC needed per planet.
    I think it is either on by default, or there with the collect function.


    @Tirnoch
    Can we have the "sats needed" that we have for the mines for the Terraformer, space dock and maybe Grav in one of the next versions?


    The sky is not the limit it is only the genesis of dreams.

  • yes, it'll show the number of SC / LC needed per planet.
    I think it is either on by default, or there with the collect function.

    Hmm...so I see where it will tell you how many SC/LC you need for the current amount of RES. But I don't see where it estimates how many SC/LC you need for total daily RES production.


    I don't see it under the resource tab or the fleet dispatch tab. Although, it does allow you to manually input a RES amount in the fleet dispatch to see how many SC/LC you need...but it would be nice if there was something either on overview or in the resource settings that would give you an approximate number of SC/LC needed for daily RES.


    I think I used to use a script called easy transport or something like that but it seems like all the scripts from the old days are gone now?