research settings on the servers

  • Hey!
    I'll just drop the bomb here cause a few of you seem quite interested on it.
    You can now discuss research changes on the server settings as well as increase the DiDF% up to 80 in old servers (the standard and average is 0, so the average server doesn't even have it active).


    I'll give you a week and then pass by over the server sections to see if any server is ready for polls. :)


    Please, keep in mind the research value has to be a multiple of the Eco speed and the max research value us x12.
    Example:
    If the eco is X2, the research speed can be x4, x6, x8, x10 or x12.


    If your eco speed is x7 you already run out of possibilities so there is no chance in this case.

    Piink.jpg

  • About the DiDF thing, that's only for servers that have DiDF active right?
    No way in hell are servers without it going to ever get it right? RIGHT? RIIIIGHTTT??


    If your eco speed is x7 you already run out of possibilities so there is no chance in this case.

    :thumbdown:

    Moons donated: 10

  • So x1 eco servers can have research 12x their economy speed and that's fine and balanced, but for some reason it would be unbalanced/impossible to give the faster servers the same kind of multiplier? I don't get it...

  • you can vote for having it active, yes

    That's just nonsense.


    Something like that is game breaking, it shouldn't even be an option. I fear the day multiple accoutns are made without any of you Admins, GOs noticing and make this possible.

    Moons donated: 10

  • Can we have on Uriel x12 ?


    And DiDF is really bad,i think if there is 0 % of DiDF then that would stay as that since you cant move defende,on some old servers someone build a lot of defense,just to fun,that would brake up his gameplay.

    • Half-Blood Prince
    • Uriel