why the entire Alliance assassins not in steam bath ???

  • Ivery bored in 1 universe .. no desire to play ...


    If you have no desire to play, I know a certain player in a certain alliance that a certain thread has recently started to blossom that has a history of buying/scrapping accounts. Just throwing that out there. :S. For details on who this un named player is, see below:





    Weird Al
    Former U29/U44
    Current U1

  • I've only just started giving it my full attention. It has been fun :stick:


    Man you have no idea how high on my list of things I don't give a s*** about your respects falls :thumbsup:

    Keep killing him as many times a day as you can. Run him in the ground. I don’t give a 💩 about what Garfield thinks either! the dude is probably someone’s multi anyway

    “War does not determine who is right — only who is left.”
    Clittle.jpg


    Ex- Gmod... don’t bother me anymore

  • Keep killing him as many times a day as you can. Run him in the ground. I don’t give a 💩 about what Garfield thinks either! the dude is probably someone’s multi anyway

    That's the plan! Went to bed really late last night and both accounts had solid activity on every colony, woke up in the middle of the night briefly and they were all lit up then, my alarm woke me up for work and they're fully lit up still :hmm: This is every single day. Going to hit every colony the max 6 times a day but I honestly don't think there is even anyone there. When I'm attacking the script continues to send out meaningless LC missions but occasionally doesn't move the actual fleet lol. Look at the state of this, all from the same planet to the same planet, so while it seems relatively effective and appears to be immune from any form of punishment, the script does still need a little work :modo:


    Screenshot-224.png


    There is absolutely no consistency though. How these two accounts are allowed to play with all the evidence I've gathered and Assassins suffered a blanket ban for a grey area offence is a huge mystery to me.

  • I feel Tyler's question deserves an answer though I am afraid it will feel unsatisfactory.
    Some offenses are easier to determine than others.
    You hit an active player on the same planet 7 times within 24 hours? Bashing.
    Easy peasy.
    Someone is accused of using a being a bug user?
    Ooofff... That requires a lot more investigation and evidence gathering.
    It could also mean other higher levels of responsibility like the SGO/GA/CoMa/Developers have to get involved.
    Those cases, quite simply, take time to prove.
    And then there is the communication across different time zones as well which needs to be considered.

    So, think of it like low-hanging fruit.
    Things which are easy to prove are picked first (or simply reacted to faster)
    than those which are higher up on the tree (or more difficult to prove).
    It doesn't mean we don't get them in the end, but again, we have to document everything to almost a level of forensic evidence.
    Unfortunately, some of the most blatant things require the most patience.
    For that I apologize.

  • HAHAHAHA he's a scripter!! He's been lit up forever and the MF moves when I attack. So I sent the attack as a probing mission with 15K BCs attached and took out his main fleet :rofl:Literally just happened. Hmmm so why didn't he move his main fleet? Sure he has solid activity every minute of every day. Now time to wipe out the other chump.


    kewlness I like you man, I think we will get on fine :beer:

  • lmao why doesnt this stupid go just look at the game 24/7 while also dealing with all my tickets instantly and always considering my judgements as true regardless of what his tools say.. like cmon dude!!


    have you tried just staying up for 24 hours and launching at him in a pattern that would make him move every 15-25 minutes and then getting your friends to do the same so the go can like... actually see something outside of a *, for which there are legal ways to create them 24/7 (rocket queue, fleet activity)

  • I've tried everything, the evidence is now concrete. We've watched him for a whole 24h lots of times, and when I say him, I mean them. Vice Jericho right next to him is identical in every way. Lol the single LC missions are launched throughout the day and night, I've attacked at every time of the day and he has mostly always moved, until I sent it as a probe mission and the script failed. Obviously if I see fleet from probing I know that incoming probe missions don't move the fleet, that's why I sent the BCs with a probe on a probe mission and hey presto. He was lit up and still sending out tiny transports WHILE MY ATTACK WAS INCOMING :youcrazy: It's a fucking robot, there is no player there.


    Anyway, I've taken out his robotic motherload so I'm halfway there, just the other guy to go now.

  • Yeah, you've WATCHED him, but have you DONE anything


    in my experience when someone says "every time of the day", theyve tried it a couple times in different time periods over several weeks (both as a SGO and people claiming this about me)


    the transports will also cause activity so maybe he just wasnt actually there


    its not all just black and white dude

  • My ally mate lives in the complete opposite time zone so we have watched for 24H plenty of times. Yes I have done something, I just crashed him despite him being "online" and sending out single LC transports over and over again to the same place even while I was attacking :beer: Come on man, keep up.


    Maybe he wasn't actually there?? He was there to launch the LCs bro hahaha, new transports were launched in the minutes leading up to the attack. Well, in theory. He's a robot lol.

  • And for the record, I have also just crashed Vice Jericho the exact same way. I've launched at these guys at every colony 6 times a day for the last few days and the bigger fleets and loot always escape, but today as soon as I send the attacks as probe missions both are taken out at the first attempt despite being lit up at every location.


    OK bro, they're not cheating :rofl: I got what I came for so I ultimately don't care any more. SCRIPTERS PRONOUNCED DEAD ON 17/07/2019.


    :closed:

  • I mentioned this problem weeks ago early in this thread, and even named several accts I think. I have reported them in the past and nothing was done. I had to do some work to figure out how to beat them at this very location. I can make a 100kk off them anytime I have the time and fleet slots. That is when they dont send all their stuff to the botmaster jrcinrh0--lanx enough and you will see where the deut goes.


    These guys are clever, but not clever enough for someone dedicated to crippling their sad attempts with fake accounts. I reported it, offered help whenever I am on to prove my observations, and yet no GO or anyone at GF is willing to help with it. Thus I beat em down myself. A real player would have reported me for bashing months ago..LMAO. Of course that sort of thing isnt in the program..haha.


    Tyler you were lucky I was on VM....Ive been doing it for weeks and there would be nothing for you to take.


    kewlness : I did report this on 6-10-19 and nothing was done, no one reached out for me to show them an example of it, help them expose it, nor did they care. There are so many accounts with similar names, activity, and such there is no excuse for not banning them all. Find out ultimately where the res was going and BAN that ahole. I would like to see that guy banned or pay back the billions these accounts have fed to various friends of his like u demanded of my alliance--logs dont lie--follow the res trail. Til something is done, I will continue to "cheat" by killing these bot accounts where I find them and bash them til they squeal. Garbage....I mean Garfield, will continue to accuse me of cheating by doing so I am sure but no one really cares about him or his whining anyways. I get it that it is hard to get someone banned....but you didnt have a problem singling out my ally whether u had solid proof or not. Im not here to complain about it all I ask is that you be fair and you treat everyone else the same way--TBH, DoD, INYEON, FGR, Baal Alliance, whoever. I would like to see more transparency by GameForge for bans (aka pillory which allowed multiple GOs and everyone else to see whats what), as well as a return to turning off inactives production after 90 days so that only newbies getting established can make good profit on these "feeder" accounts. That will remove alot of "inactives" that are really only perma-farms and causing you work and time investigating. With x6 Eco, these "inactives??" are what you are trying to stop when you interpret the rules the way you do anyways. I can guarantee once Im done with farming these bot accounts I will report them as I did Vice Jericho (#17319837 reported on 6-10). Like Tyler it was easy to figure out their weaknesses and make it easy profit that should not be.

  • Til something is done about these we will keep on farmin' em. I hate to "cheat" (cuz thats what it feels like when I reverse timeback those autodeploys/tranports or have to send my BCs on probe attack--easy peasey profits) like that, according to Garballz and magus my TV guru :youcrazy:, but as I said early in this thread: If nothing is done I will continue to bash em like they deserve.