📁 Version 7

  • Dear community,

    today, 19th of November at 13:00 CET, we will have a hotfix version applied in all servers.
    With this version we will fix the function of 60d inactives moving into the graveyard server, which means from tonight at 3AM on 100 inactives from the 3 selected servers (EN 1, ES 1, DE 105) will move into the graveyard, starting the inactives clean up from the servers.

    Once we can make sure that works, we will extend the function into the rest of the servers in all communities. More info coming soon.


    Your OGame Team.

    Piink.jpg

  • Dear community,

    today at 13:00 CET we are having a hotfix version applied to the servers.

    After the version is applied, people will be able to click and collect the resources/ships from older messages from the marketplace.

    If the message is not collected after 7 days from receiving it have passed, the good will show up automatically in the coordinates where they have been purchased from.


    Your OGame Team

    Piink.jpg

  • Hello,


    On Monday 30th of November, we will get the version 7.6.0 in the live servers.

    The update will make it into UK at 10:00 CET.

    The rest of the countries will get it at 13:00 CET.


    Changelog:

    • [Bugfix] The negative deuterium value that shows up sometimes in inactive accounts has been fixed.
    • [Bugfix] The Event with x9 Dark Matter in expeditions has the correct banners now in PT anf BR.
    • [Spamfix] You cannot send messages ingame now until you have the metal mine on level 3.
    • [Feature] Reward system event.


    On Wednesday 2nd of December, the first reward system event starts in all servers.
    More info regarding the reward system in the posts below.


    Kind Regards,

    Your OGame Team

    If you see this, the image broke!
    OGame.org & OGame.us Admin

  • Recurring Reward System


    This is a type of event set up to allow a specific task-and-reward system. The events are temporary, meaning, they have a start and end time.


    The event is set up through a menu that is available for as long as the event itself is running.

    • As long as the promotion is running, the left menu will have an additional button that leads to the reward page
    • The task page has several buttons for accessing the tasks and tiers
    • There is a small questionmark "?" icon. Hovering over it gives a hint for when the tasks will be refreshed
    • Every 24 hours from the start of the promotion, new tasks will be generated!
    • The tasks are grouped depending on how much Tritium they give as reward
    • Completing a task will give you the amount of Tritium shown for the specific task
    • Each task can only be completed once per event
    • A completed task will have a checkmark
    • If you have ALL commanding staff active while completing a task, you will gain an additional 20% of Tritium
    • Tritium is needed to reach tiers. Tiers can be accessed by clicking on their buttons through the event menu
    • A tier is unlocked as soon as you reach the amount of Tritium needed, displayed on each tier page
    • You don't "buy" a tier. Your Tritium amount will not be used up by unlocking a tier, it simply increases
    • Tiers are unlocked automatically
    • Once you have reached a tier, you can choose a reward shown on the page by selecting it
    • You can only choose one reward per tier
    • If you have the full commanding staff when you collect the reward of a tier, you get the additional rewards shown on the page
    • If the commanding staff is a reward, it does NOT count for the current tier! The extra 20% will be part of the next tier if it is still active by the time you reach it
    • You don't have to collect your rewards. You can continue on to other tiers and collect the rewards later (while the event is active)
    • You can only collect rewards as long as the current promotion is running! Once the promotion is over, there is no way to collect your rewards anymore
    • You will only get tasks you can actually do according to certain preconditions. If a task needs a colony and you don't have one, you will not be shown this task
    • It is possible to get the same task 24 hours later. That can happen
    • Transfering to another server will NOT take over your current Tritium amount. You have to start the promotion on the new server from zero!
    • The rewards are the same for every player, no matter what tasks they got
    • Rewards are delivered to your currently active planet or moon
    • If a reward cannot be delivered due to restrictions (e.g. trying to claim a Crawler on a moon), you will get an Error message
    • The additionally reward for having the commanding staff is instantly delivered to the active planet the moment you claim your reward
    • If the reward is a building or research level for something that is currently in your building queue, you will get an error
    • Resource rewards will ignore your storage limit


    Additional notes for tasks:

    • Start a building/research only works if it is actively being built (meaning, putting it into a queue does not work until it starts upgrading)
    • The task for buying something only works in the shop, not in the overview item menu!
    • For collecting debris fields, it is fine even if the debris field you reached is already empty (as long as you reached it and got the corresponding message!)
    • Destroying units only means PvP. Counter-espionage is included
    • Finish expedition hours and finish holding hours can be done in several missions (example: sending 3 expeditions of one hour each while having to achieve 3 hours of expedition)
    • Only completed missions count!
    • All tasks that require a certain amount can be done in several missions, it doesn't need to be a single one (example: collecting X amount of resources can be done through expeditions and recyclers).


    New items:

    • There are two new items; additional fleet slots and additional expedition slots. These items are not shop items, but reward items from this new event system
    • Each item has 3 runtimes (7/30/90 days) and works for the whole account
    • The active items are shown on the overview
    • Even with the item, you cannot have more expedition slots than you have fleet slots!
    • The items can't be extended but they stack. You can use all of them at once if you want to

    If you see this, the image broke!
    OGame.org & OGame.us Admin

  • Task Explanations

    • Phalanx - Phalanx has to find fleetmovement to work. Empty results will not count
    • Attack Inactives - Including Moondestroy. Only counts once you reach the target
    • Collect debris - Empty debris fields and slot16 fields are accepted. Only counts once you reach the target
    • Spy on someone - Only counts once you reach the target
    • Expedition hours - Can be done in several missions. Only counts the time completed during the active task. Only counts once the fleet is on the way back
    • Holding hours - Can be done in several missions. Only counts the time completed during the active task. Cancelling the mission will not count.Only counts once the fleet is on the way back
    • Destroying units - All PvP, including moon destroy and counterespionage. Does not count pirates, aliens or MOONS. Destroying an attacking fleet counts
    • Alliance - Needs 3 members in total. The task is only completed once you cause a refresh in the game (for example by clicking somewhere) while you are in an alliance with 3 members! Being offline won't work!
    • Visit techinfo - Counts any subpage, whether it's the techtree, the detailled info or anything else. Works for ships, buildings, defense and research
    • Buy in the shop - Does not work if you use the itembar in the overview! You have to buy in the shop!
    • Login - If you are already logged in, you have to login again
    • Visit inventory - The itembar in the overview counts as well
    • Visit galaxy - Counts as long as you open a system other than yours, for example by clicking on coordinates or manually clicking through the galaxy
    • Send a fleet - Possibly has a restriction on a specific type of ship that has to be sent. Works for any mission. Counts as soon as you send the fleet
    • Send ingame message - Only counts chat (doesn't need to be a buddy)
    • Deploy ships - Counts as soon as you send the fleet
    • Send resources - Only counts if you use the transport task. The needed currency has to be loaded into the storage. Counts as soon as you send the fleet


    Tasks with requirements

    • Use Phalanx - Only appears if you have a phalanx on a moon already
    • Send missile - Only appears if you have a interplanetary missile somewhere
    • Start deployment - Only appears if you have a colony and/or moon
    • Transport to yourself - Only appears if you have a colony and/or moon
    • Create a colony - Only appears if you have an open planet slot

    If you see this, the image broke!
    OGame.org & OGame.us Admin

  • Hi all,


    We're aware that this version had an issue with alliance chats not working properly. However, I'm pleased to say we're currently rolling out hotfix version 7.6.0-pl1 which will fix this issue.


    I'm sorry for any inconvenience this issue may have caused.


    Kind Regards,

    Your OGame Team

    If you see this, the image broke!
    OGame.org & OGame.us Admin

  • Dear community,

    the event is startin on Thursday 3rd of December at 2 PM server time.

    It will be active for 2 weeks, ending on Thursday 17th of December at 2 PM server time.


    You will have 5 different tiers available, but you'll only be able to collect rewards once. You will continue collecting tritium though.


    Regards,

    Your OGame Team.

    Piink.jpg

  • Dear Community,


    We have additional information about the incoming event.


    You will be able to reach 5 Tiers.


    Daily tritium limit: 1.000

    Tier 1: 2.500 tritium
    Tier 2: 5.000 tritium
    Tier 3: 7.500 Tritium
    Tier 4: 10.000 tritium
    Tier 5: 12.500 tritium


    Best regards,

    Your OGame ORG Team

  • Dear community,

    on Thursday 10th of December we will have a new version applied to all servers.

    The update is coming to EN at 10:00 CET.

    It will be implemented in the rest of the servers at 13:00 CET.


    The list of changes can be found here.


    Your OGame Team.

    Piink.jpg

  • Dear community,

    first of all, apologiess for not having these posted on the update day.

    Here you have the changes made to the current live version.


    Changelog:

    • Fixed empty brackets sometimes showing up behind members' names in the alliance member list.
    • Fixed the buttons at the Space Dock only working when being clicked on a button's text.
    • Fixed a bug that caused players to be immune to attacks.
    • Fixed only having to open a chat tab for the "Send a message" task to be checked during the Reward System Event.
    • Fixed an issue with BBCode showing up incorrectly in player chats.
    • Fixed the Import/Export screen to flag all player's planets and moons as active.
    • Fixed an issue where players were not able to attack other players.

    Your OGame Team

    Piink.jpg

  • Dear community,

    on Thursday 4th of February, we will get an update in the servers.

    The update will take place in UK and the PTS at 10:20 CET.

    It will arrive to the rest of the servers at 13:00 CET.


    With this update we are fixing the inactivity script that sends inactive accounts (60 days in Vmode) to the graveyard server.


    The script will not be active in all servers right away. We will let you know when it gets active in each community as soon as we can.


    Your OGame Team

    Piink.jpg

  • Dear community,

    on Thursday 11th of February we will apply a small bugfix version to the game.


    The update is coming to the EN and Public test servers at 10:00 CET.

    The rest of the servers will get it at 13:00 CET.


    Changelog:

    [Bugfix] The security at the trader in the merchant has been increased to avoid exploits.



    Note: There has been also an update done to the cookie banner. With it being placed at the bottom of the screen, the cookie banner can also cover some game features (mainly the chat and contact list). It can still be accepted and removed with that click.


    Your OGame Team

    Piink.jpg

  • Dear Community,


    There will be a hotfix applied to all servers except the servers opening today at 15:00 CEST.


    The servers opening today will receive the hotfix on the 15th of March at 10:00 CEST.


    After this hotfix is applied, Gameforge will run a script to restore all accounts that merged in the latest merge round (our community is not affected) with missing moons and force-merge them into the corresponding target servers of their group.


    Regards,


    Your OGame Team

  • Hi all,


    Earlier today, we had a hotfix update. The update went live in the EN universes at 11:00 CEST and in all other communities at 13:00 CEST.

    With this version we are fixing a bug where it was possible to duplicate resources.


    Kind regards,

    Your OGame.org Team

    If you see this, the image broke!
    OGame.org & OGame.us Admin

  • Prongs

    Changed the title of the thread from “Version 7.1.0-rc16” to “📁 Version 7”.
  • Prongs

    Added the Label Live Servers