Expeditions : a study from the French community

  • Grimm as for resources, ships, delays, speedups, DM, pirates and aliens, it is almost certain that the 89/10/1 rule is valid (based on a highly detailed 75k sample). I can go into details if needed.

    Delays and speedups, what do you mean? Speedups are always the same, your fleet simply return ealier (instantly after the expedition)... But yes, delays I've noticed that their return time can vary. I haven't paid much attention to this, but as far as I can tell, the text message seems to have nothing to do with the time it takes to come back. But again, maybe I need to pay more attention.

    As for the Aliens, Pirates, DM, Resources and Ships, yes, within their chances, it's a 89% chance of a "normal find", a 10% chance of a "large find" and a 1% chance of a "very large find".

    But it's strange, ships have about a 16% chance of being found, but yet, of all the thousands of expeditions I did, I only found a "very large find" 2x when it comes to ships, which they come with this message:
    We found an enormous spaceship graveyard. Some of the technicians from the expedition fleet were able to get some of the ships to work again.

    The max value of ships found is probably the same as the max Metal value of 105 million metal (x7 eco with top 1 >100 million points). Since in both times I got this message, the total value of ships IN METAL was 76 and 92 million resources. In one I got like 330 Destroyers alonside a crapton of other ships and the other it was like 100s of Battlecruisers, Bombers and Reapers alongside a few thousand probes.

    Guess I've just been unlucky with Very Large ship loots.

    Moons donated: 10

  • You don't feel speedups because they exceed your travel time.


    Delays: Travel time + Delay factor x Holding time / Fleet factor of the uni. Delay factor is 2, 3 or 5 (89/10/1).

    Speedups: not really sure about that one but I think it is Max (1 second ; Travel time - Speedup factor x (Holding time /3) / Fleet factor of the uni). Speedup factor would be 2, 3 or 5 (89/10/1).


    Ships: the max value is the max Crystal value (and it corresponds to the sum of structure points excluding deut).

    Edited 4 times, last by Grandpa ().

  • Grandpa As you are the legend on this topic, can you explain me something. You are talking about 2+ moons? What do you mean with this? You mean in 2 different SS or in the same, but from 2 different moons?


    For myself i find it much more convienient to send expo's in 1 SS, also to battle the high deut uses.


    Did anyone experiment with LF / BC combo's? Obviously, lf/sc/lc or hf/lc or bc on its own work really well.


    For the rest, i completely agree all you wrote so far. Thanks for sharing all this data.

  • when we say 2 different moons we mean 2 different ss, as 2 moons in 1 ss would have no point

    deut consumption is the same if you send all 8 from 1 moon to 1 ss, or from 2 moon in different ss as you only travel the distance from your moon to deep space not to another ss as you send only in the ss your moon is located in, and yeah fuel costs go way up

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  • when we say 2 different moons we mean 2 different ss, as 2 moons in 1 ss would have no point

    deut consumption is the same if you send all 8 from 1 moon to 1 ss, or from 2 moon in different ss as you only travel the distance from your moon to deep space not to another ss as you send only in the ss your moon is located in, and yeah fuel costs go way up

    Ah alright, that's clear. However, by using multiple moons like this, you lower the chance of finding pirates right? The busier a location is (E.G. 7 expo's in 1 ss), the more chance you have on finding pirates/aliens?

  • To my knowledge your claim is false

    % of pirates/aliens is not determined in a way you suggest

    What more expo in same ss does is invrease % of not finding anything thuss lowerong % of aliens/ pirates

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    And I am savage now!

  • To my knowledge your claim is false

    % of pirates/aliens is not determined in a way you suggest

    What more expo in same ss does is invrease % of not finding anything thuss lowerong % of aliens/ pirates

    What i've noticed, and read on various forums / heard from various people, is when you send a probe with your expo and the probe gives the line 'We almost hit another fleet, blablabla', it meens there is a higher % of finding pirates. But i do not have any hard data to back my claim, so it might be false. However, interesting to look at.

  • can you post some links pls, mby we missed smth and there is more to learn


    We have data that shows that when you get 'We almost hit another fleet, blablabla msg it increases % of no finds from 20% ballpark to around 30% or more, thus lowering % of other findings

    best way to show this is to try it yourself for 500 or 1000 expo and see results

    I am makeing Silverwind's days

    And I am savage now!

  • can you post some links pls, mby we missed smth and there is more to learn


    We have data that shows that when you get 'We almost hit another fleet, blablabla msg it increases % of no finds from 20% ballpark to around 30% or more, thus lowering % of other findings

    best way to show this is to try it yourself for 500 or 1000 expo and see results

    Let me push this in our alliance and see what the effect is. I will ask around if people have data, i don't have it now. Will revert back when i have info, if they are willing to help

  • 1. You mean in 2 different SS or in the same, but from 2 different moons?


    2. Did anyone experiment with LF / BC combo's? Obviously, lf/sc/lc or hf/lc or bc on its own work really well.

    3. The busier a location is (E.G. 7 expo's in 1 ss), the more chance you have on finding pirates/aliens?


    1. 2 different SS.


    2. It is not very good.


    3. I think it's the contrary, but I have no firm evidence in that matter.

    Yes, but I often fly with fleet which don`t need deut to build them, so ..... BC are bad, because you won't get the deut back.

    Actually, the overall deut performance of BCs is very very good, thanks to their low consumption.

  • with bc all is good, gights are cool, df is nice, consumption is low, construction is fast

    Problem is bh, when it hits you there is much to rebuild in terms of deuterium cost

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    And I am savage now!

  • That's my point: it's counter-intuitive, but their deut performance is good, including BH. On x1 consumption unis they even perform better than combos (if you add a LC of course to slow them down).

  • Battlecruisers are great when you reach really high numbers. Because they take a lot less time to build than the Light Fighters + Cargos. About 10x less if we are to put them in equal values of fleet.

    Overall, profit will be better with LFs + LCs, however, you will also want a worthwhile fleet in case you want to take down other players, LF + LC combos can't take down Deathstars for example, Battlecruisers on their own can, in fact, Battlecruisers are excelent all-rounders. So in the long-run IMO Battlecruisers will be the best ship to use.

    I'm talking about all the curent top military points players. They grow so much with LF+LC combo (at least a couple of them that I know of) but they will reach a point where they will have 500 million ships of LFs + LCs to build. If they happen to be unlucky and get a blackhole or sometimes even two in the same wave, they will have to waste a crapton of dark matter, ergo, MONEY, to build them up fast. At this point even other players helping you in the marketplace will be hard, it's just way too many LFs and LCs that they probably won't have available, unless of course, you have the entire Universe playing just for you.

    I would prefer having in the long-run 100 million Battlecruisers as a single solid fleet that can take down anything, than 1 billion LFs and 500 million Large Cargos.

    Moons donated: 10

  • i agree with grimm


    I have about 350mil points and 20mil lf and 10mil lc

    I am no able to build all ress i get from expp into fleet, i need to buy from teammstes


    Mx estimate is we can keep that till i geat abkt double

    Note that i am not the top in my uni


    When we cant do this anymore ill recycle fleet n go for bc

    Not all at once ofc


    Lf lc are just trasotion to bc

    I am makeing Silverwind's days

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  • how about adding probes to the formula, would you increase gain with any proportion? I am just thinking if it is better to recycle them somehow or add them on expos as we get an absurd amount of them.

  • did no sim but i assume they are too fragile and you lose them


    i am in luck to be in uni that has probe cargo activated so i use them for fast transporting of ress

    atm got about 1,3mil of them, a teammate has 9mil :D

    I am makeing Silverwind's days

    And I am savage now!