1 screen showing 2 different times

  • On the screenshot below, It shows two different times that my fleet hits a planet on an attack


    Which time is correct?


    If this was an attacking fleet and I needed to recall at the last second, this could result in get ninja-ed due to a bug.


    Could this be the reason why there is a jump gate bug where it duplicates the fleet when jumping at the last second


    Cheers

    "In the End, We Will Remember Not The Screams Of Our Enemies, But the Silence Of Our Friends".

  • So this is the time the fleet hit


    Combat Report Gorgon Prime [4:47:5]14.10.2020 23:37:42

    "In the End, We Will Remember Not The Screams Of Our Enemies, But the Silence Of Our Friends".

  • The timers run locally on your pc. It can happen that ongoing timers get out of sync. That's not a bug. A page refresh should be sufficient.


    If you don't trust timers, you find the actual arrival time within the source code of the fleet movements page.

    <div id="fleet123456" class="fleetDetails detailsOpened" data-mission-type="1" data-return-flight="" data-arrival-time="1602850011">


    The highlighted number is the so called unix timestamp of fleet arrival. It can be converted into your local time, for example at https://www.unixtimestamp.com/index.php

    Bought any officer items yet?

    offizitems7yk0b.png

    robot1wlzs.png