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  • Hi


    Thursday, 20th of June, we are updating OGame Mobile App with version 6.1.2


    Changelog

    New:

    • Added a warning before being sent back to the lobby when using a back button

    Bugfixes:

    • Fixed errors in fleet sending
    • Fixed the expedition widget being disabled after using it once
    • Fixed galaxy view filters not working properly
    • Fixed admin planet panel not having any content
    • Fixed galaxy text when abandoning planets
    • Fixed errors when opening certain panels
    • Fixed Lifeform bonus cap warning appearing on wrongful occasions

    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.

  • Hi


    Thursday, 22nd of August, we are updating OGame Mobile App with version 7.0.x


    Changelog


    New:

    • Preparation for new features incoming
    • Re implemented planet sorting option

    Bugfixes:

    • Fixed planets sometimes incorrectly shown as destroyed planets inside galaxy view
    • Fixed IPI task 1-1 not auto-completing directly after opening task overview
    • Fixed relocation text overlapping with other galaxy UI elements on smaller screens
    • Fixed expedition results message being able to run out of screen
    • Fixed issues with widgets not updating their state properly
    • Fixed chat messages being able to be sent multiple times when spam-tapped
    • Fixed issues with “building possible in” hint not working correctly
    • Fixed debris field icons on slot 16 to not get updated correctly
    • Fixed return on tactical retreat button being displayed incorrectly on some resolutions
    • Replaced “Lorem Ipsum” window title for shared reports panel
    • Removed server time from UI due to inconsistencies
    • The back button inside the message inbox now correctly goes back only one page
    • The missile silo panel is now hidden when on level 0


    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.

  • Hi


    Friday, 23rd of August, we are updating OGame Mobile App with version 7.0.10


    Changelog

    Bugfixes:

    • Fixed issues with the fleet save widget causing errors across multiple planets

    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.

  • Hi


    Thursday, 21st of November, we are updating OGame Mobile App with version 7.0.11


    Changelog

    Bugfixes:

    • Fixed Import/Export Merchant not working and displaying "coming soon" message
    • Fixed a bug that resulted in the lifeform buildings tab showing two different lifeforms buildings when switching lifeforms
    • Fixed some daily tasks calculating the time needed to complete them in seconds rather than hours
    • Fixed some daily tasks incorrectly displaying which type and amount of resources to transport
    • Fixed daily tasks "DONE"-image overlapping with task descriptions
    • Fixed resource panel indicator not disappearing when panel is closed

    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.

  • Thursday, 5th of December, we are updating OGame Mobile App with version 7.1.9


    Changelog



    New:

    • The player profile is now available on mobile
    • Added achievements, titles, avatars and planet skins
    • Added accept/decline buttons to buddy requests
    • Added the "base bonus" column to the ships tech info


    Bugfixes:

    • Fixed attacks being blocked after sending one through the attack button in a spy report
    • Fixed items in the player's inventory not being interactable
    • Fixed transports being blocked by bashing protection
    • Fixed slot 16 in the galaxy being empty
    • Fixed an issue where relocation was not carried out in the chosen galaxy/system
    • Fixed IPI mission 3-8, sending a spy mission with resources to position 16, not working
    • Fixed Fleet timers displaying incorrect arrival times
    • Fixed the scrap merchant not being able to scrap Defenses
    • Fixed combat reports not being shareable
    • Fixed the galaxy view sometimes jumping back to home planet
    • Fixed the back button in the message inbox going back two pages
    • Fixed back-button in lobby sending back two pages
    • Fixed several build menu issues when switching planets
    • Fixed Lifeform research without lab resulting in infinite loading
    • Fixed the Fleetsave widget not being possible to close when no ships are available
    • Fixed some recurring rewards event missions displaying hours in seconds
    • Fixed the chat overview automatically scrolling back to the top
    • Fixed missing title in the ACS menu header
    • Fixed buttons in missile silo destruction menu being unresponsive
    • Fixed Lifeform technology images being stretched vertically
    • Fixed some recurring rewards event images showing image grids instead of singular rewards
    • Fixed the radial menu sometimes not showing green glowing from the tutorial
    • Fixed radial menu titles being cut off in some languages
    • Fixed the "ignore player" feature being irreversible
    • Fixed alliance details button in galaxy being unresponsive
    • Fixed the Sensor Phalanx UI being visually bugged
    • Fixed the building queue sometimes being covered by the resource header
    • Fixed some visual errors with the Resource Market
    • Fixed having the wrong report template for missile attacks
    • Fixed the player search function changing formats depending on the buttons
    • Fixed an error where a completed IPI mission would sometimes not show a red notification
    • Fixed failed relocation attempts not showing information about missing Dark Matter
    • Fixed an issue where the notification amount indicator displayed more messages than there were
    • Fixed an issue where trying to colonize without sufficient research would not show a warning


    [cbox='#000000']

    Known Issues:

    • Local achievement Highscore is currently missing, only the global version is available
    • Some languages may have parts of the new profile settings in English
    • Finishing upgrades with DM may take longer to update
    • Activating a class through the left-hand menu may not trigger the corresponding achievement
    • Achievements unlock notifications do not yet feature a description of what was needed to unlock them
    • Premium avatar unlock notifications currently do not feature the image of the bought avatar
  • Hi


    Thursday, 12th of December, we are updating OGame Mobile App with version 7.1.9


    Changelog


    New:

    • Added new server category images to accommodate season icons
    • Added the local achievement high score in addition to the global one

    Bugfixes:

    • Fixed the "ignore"-button in the galaxy view overlapping with the "back"-button on some smaller devices
    • Fixed the "class selection" text in the player profile being cut off in some languages
    • Fixed some titles in their achievement unlock messages being cut off
    • Fixed animated avatars sometimes glitching
  • Hi


    Thursday, 16th of January, we will update OGame Mobile App with version 7.3.4

    Changelog:

    New:

    • Adjusted the shortcut menu for sending fleets to fit more planets at once and show planets and their moons sorted together
    • Adjusted the "attack block"-banner to differ more from the "under attack"-banner and fit the header better
    • Added the functionality to look through all notifications in a single category, transcending pages
    • Added a "delete all on page" button for notifications

    Bugfixes:

    • Fixed an issue where leaving a message after entering a new page would take you back to the initial page
    • Fixed an issue where the header wasn't shown in the tech tree
    • Fixed an issue where the resource exchange merchant would show an unknown error
    • Fixed the "bargain"-button for the scrap merchant staying inactive after failed bargain attempt
    • Fixed an empty page of notifications remaining after deleting all messages from that page
    • Fixed the main game area turning grey after using the "Buy Items"-button in the dark matter buy menu
    • Fixed notifications in the "Universe" category having no text body
    • Fixed a duplicate of the coordinates showing on screen in the selection view for planet skins
    • Fixed the avatars in notifications for completed achievements being stretched
    • Fixed the "Terms and Conditions" button in the lobby not being translated in all languages
    • Fixed some typing mistakes in the new high score categories
    • Fixed the dark matter symbol in the header being stretched
    • Fixed the "ignore"- button in the galaxy view flickering in and out
    • Fixed the class on new accounts not being displayed in the left-hand menu
  • Hi


    Thursday, 23rd of January, we will update OGame Mobile App with version 7.3.5


    Changelog:

    Bugfixes:

    • Fixed an error that occurred when trying to salvage a wreck field
    • Fixed an error that would not show the currently active events on the main page
    • Fixed an issue where reporting chat messages would produce a service error
  • Hi!


    Today, Thursday, 30th of January, we will update OGame Mobile App with version 7.4.1



    Changelog:


    New:

    • Set the default mode on android devices to full screen to remedy an issue that caused text fields to be unresponsive
    • Added multiple changes to how the chat refreshes and receives messages
    • Added an indicator showing how to swipe and accept buddy requests and other similar sliding elements
    • Added the feature to auto-scroll to the players own score when opening any high score category
    • Adjusted the feedback window, removing the additional text field for more visual clarity
    • Added a column to show the difference per level to the space docks tech tree
    • Adjusted expedition reports to now also show images of loot


    Bugfixes:

    • Fixed an issue where the keyboard was covering the chat on android devices
    • Fixed issues with planet relocations that lead to wrong target destinations or failed attempts
    • Fixed an issue where trying to send an expedition from a moon would produce an error
    • Fixed an error where the scrap merchant would display an error when scraping all ships of one type
    • Fixed an issue where the sparkle guiding you to IPI missions would disappear after switching planets
    • Fixed an issue where the sparkle would remain after an IPI mission was completed
    • Fixed some issues with the "claim all"-button at the end of an IPI chapter
    • Fixed issues with initially opening the page the users score is on in the high score
    • Fixed the space docks tech tree not showing a difference in capacity per level
    • Fixed the Life Form Technology defaulting back to the first slot after starting an upgrade
    • Fixed the widgets in the main screen sometimes getting disabled after moving the planet info panels around


    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.

    Edited once, last by shinesun ().

  • Hi


    Thursday, 6th of February, we will update OGame Mobile App with version 7.5.3


    Changelog:

    New:

    • Updated the Unity version used for development of the app
    • Adjusted the lobby buttons order to prevent accidental clicks on "start out on a new server"

    Bugfixes:

    • Fixed an error that appeared sometimes when entering a universe

    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.

  • Hello commanders!


    Today, 27th of February, we will update OGame Mobile App with version 7.6.8


    Changelog:


    New:

    • Added the ability to have a custom planet order in multiple universes without one resetting the other
    • Added some missing translations to the player profile settings
    • Added a new error type for when the player has too little deuterium to fire a missile
    • Added some new achievement rewards for tiers that had no rewards before
    • Added the groundworks for a new type of ingame event
    • Adjusted the very first tab in the achievements section from "Unlock" to "Overview"
    • Adjusted the look of the "Currently Active"-Icon on items in the shop to be more visible and not overlap with other features

    Bugfixes:

    • Fixed the level of a building sometimes not updating after finishing an upgrade with Dark Matter
    • Fixed the number of ships and defences sometimes not refreshing after finishing construction
    • Fixed an issue where notification page navigation would sometimes bring you to the wrong page
    • Fixed an issue where reports would not appear when the category was empty before
    • Fixed an issue where trying to replace a displayed profile section would instead just add a new line
    • Fixed an issue where IPI mission 1-1 did not complete upon opening the mission overview
    • Fixed an issue that would lead to planet relocation destinations being different from the chosen coordinates


    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.


    Your OGame Team

  • Hello commanders!


    Today, 13th of March, we will update OGame Mobile App with version 7.7.3


    Changelog:

    New:

    • Added "Under construction" and "Under attack" icons to planets and moons in planet view
    • Adjusted the size of the navigation buttons in the galaxy
    • Added an appropriate error message when the player now tries to select a skin on a moon
    • Adjusted how the shop loads items to fix some performance issues


    Bugfixes:

    • Fixed an issue where the galaxy would not update when changing planets
    • Fixed the keyboard covering part of the message, before sending in the chat, on some devices
    • Fixed an issue where the "Attack" mission type was off screen in the fleet menu to an alliance members coordinates
    • Fixed players, who had selected a skin for a moon before it became impossible, not being able to deselect the skins


    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.


    Your OGame Team

  • Hello Commanders!

    Today, 10th of April, we will update OGame Mobile App with version 7.8.7

    Changelog:

    New:
    - Added a button to automatically load all available resources into the selected ships
    - Added the planet coordinates and planet names to all active fleet movements in the fleet screen
    - Added additional information to the initial overview of spy reports to better display resources, ships and defenses
    - Added visuals for the amount of free relocations available
    - Added a widget for starting expeditions with fleet templates
    - Added a new widget to display amount of currently active fleets
    - Added a save area at the bottom of the screen to prevent device-/ and game-UI overlapping
    - Added a "coming soon"-section for the auctioneer to complete the recurring rewards task without having to bet on an auction
    - Added the option to fully hide filtered out galaxy slots to the display settings
    - Added a loading indicator on a planet when switching in the planet view to signal that the action has been registered
    - Added better descriptions of why some items cannot be activated due to certain circumstances (e.g. ongoing relocation)
    - Removed the unused season visibility display from the player profile
    - Removed the "base bonus" column from the ships tech table as it was a duplicate of the "base value" column
    - Added a legal disclaimer before purchasing Dark Matter

    Bugfixes:
    - Fixed the galaxy always resetting when closed to now only resetting whenever a planet switch happens
    - Fixed an issue where the galaxy would sometimes go unresponsive after minimizing the app
    - Fixed the ship stats all displaying "0" instead of the actual value
    - Fixed some ship stats not updating when switching to them (e.g. cargo, fuel etc.)
    - Fixed the ship stats missing their bonus values in the modal that opens upon clicking the stat
    - Fixed the technology bonus percentage for each lifeform always displaying "0.0%", no matter the actual value
    - Fixed the "Peer Pressure" recurring rewards task not validating on mobile (being in a 3+ member alliance)
    - Fixed the "Curiosity" recurring rewards task not showing the amount of planets to spy on
    - Fixed the "Architect" recurring rewards task not showing the correct amount of upgrades to start and not validating
    - Fixed the "incoming attack"-icon in the planet view overlapping with the planets moon
    - Fixed some errors occurring when switching planets too fast multiple times
    - Fixed an error where starting a ship construction would sometimes throw a general error
    - Fixed a planet name change sometimes displaying an error even though the action was successful
    - Fixed an issue where you could not buy a Lifeform technology when you had exactly 200 artifacts
    - Fixed an issue that would prevent the player from salvaging a wreck field on their planet when the space dock was at level 0 when the wreck field came into being
    - Fixed an issue where the "Cut time in half"-button would not always appear immediately when switching shipyards
    - Fixed an issue where IPI mission 1-1 would sometimes not validate on first login

    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.

    Your OGame Team

  • Hi Commanders

    We wanted to let you know that the Android version is currently pending approval from Google and is not yet available. As soon as it is approved, we will make it available.
    The iOS version has already been approved and has been available since yesterday.

    Your OGame Team

  • Hello Commanders!

    Today, 14th of April, we will update OGame Mobile App with version 7.8.9



    Changelog:

    New:

    - Changed the adjustable build amount fields to be automatically emptied on selection to prevent wrong inputs

    - Changed the newly added spy report info to have abbreviated amounts instead of full length numbers

    - Added localization to a part of the sign up screen that was always displayed in German


    Bugfixes:

    - Fixed an issue where the coordinates in a spy report would not redirect you if the galaxy hadn't already been opened

    - Fixed an issue that caused the newly added expedition fleet widget dropdown to still say "standard fleets"

    - Fixed an issue that caused all systems to remain empty whenever applied filters would cause a single system to display no slots

    - Fixed an issue where the new expedition fleet button on slot 16 would go almost off screen whenever there was also a wreck field

    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.

    Note 1: Since the version 7.8.7 was not approved by Google, this version will also include the previous changelog for Android devices.

    Your OGame Team

  • Hello Commanders!


    Today, 8th of May, we will update OGame Mobile App with version 7.9.2

    Due to some changes to our app, your device now needs an OS version above android 6.0 or iOS 13 to be able to play on the app.


    Changelog:


    New:

    - Adjusted the galaxy and fleet selection windows to move up whenever the keyboard is shown as to not hide the text fields being edited

    - Added a display to always show your current number of Artifacts in the Lifeform tech menu

    - Added a trash section for notifications to be stored in after deletion, before being completely removed

    - Added the option to kick alliance members on mobile

    - Added the name of the sharer to shared report headers

    - Added info to the Lifeform tech tabs to signal the Tier of the population needed to achieve a new level

    - Adjusted some of the visual functionality of vacation mode to be more intuitive (e.g. showing v-mode in server list)

    - Added a button to directly open the widget settings, to allow access to these settings when all widget slots are full

    - Adjusted the colors of buttons in the process of abandoning a planet to make their effect clearer

    - Adjusted amount fields to stay empty when deleting an input instead of auto-filling a "1"

    - Added the commando staffs individual names to their portraits in the "Recruit Officers"-menu

    - Added the option to buy multiple items of one type at once

    - Adjusted the inventory tab to look and work more like the shop



    Bugfixes:

    - Fixed an issue where the "Start Expedition"-button was missing in slot 16 of the galaxy

    - Fixed an issue that would cause the time for fleet movements to break sometimes

    - Fixed an issue where you could only see an ongoing relocation in the galaxy when on the planet that was being moved

    - Fixed an issue that caused slot 16 to be filtered out when the "Hide Free Slots" filter was turned on

    - Fixed several issues that would cause you not to return to the correct screen after an action (e.g. starting an action via widget and not returning to the overview screen after)

    - Fixed an issue that would cause the galaxy context menu for other players to go unresponsive when closing a friend request via the "X"-button

    - Fixed an error that occurred whenever the shop was open and the universe was left to return to the lobby

    - Fixed issues with some text being incorrectly displayed, especially when any modifiers were applied (bold, color, italic)

    - Fixed a setting that showed the player title slot in their profiles, even if it was empty

    - Fixed an issue that caused non-public profiles to still display their data in the global high score list

    - Disabled the dysfunctional buttons at the top of global high score profiles

    - Fixed the high score category overview sometimes not closing correctly when prompted


    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.


    Your OGame Team

  • Hello Commanders!

    Today, 15th of May, we will update OGame Mobile App with version 7.9.3 (Hotfix)

    Changelog:

    Bugfixes:
    - Fixed the navigation in the messages not working as intended, sending players out of the message instead of to the next one
    - Fixed issues that made the inventory navigation break, not showing the correct items when clicking them
    - Fixed some descriptions for items being broken in the inventory
    - Fixed the input fields for numbers showing the regular keyboard instead of the numerical one
    - Fixed the home button not working in some screens

    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.

    Your OGame Team

  • Hello Commanders!

    Today, 26th of May, we will update OGame Mobile App with version 7.10.3


    Changelog:


    New:

    - Increased the maximum number of espionage probes that can be set - now supports four digits.

    - Added the ability to send missile attacks to moons on mobile.

    - Added a countdown for the jump gate to the main moon screen.

    - Added expedition loot information to the initial view in the list.

    - Adjusted expedition and Lifeform Discoveries reports to be marked as read after being viewed in the overview.

    - Adjusted the expedition widget to allow fleets to be sent instantly without leaving the overview screen.

    - Removed the Roman numerals indicating IPI tiers, as they were obsolete.


    Bugfixes:

    - Fixed an issue where the remaining building time didn’t update immediately after using a KRAKEN, DETROID, or NEWTRON.

    - Fixed a bug where using the back button in account settings would return you too many steps.

    - Fixed an issue where the attack button in espionage reports would navigate back one step too far.

    - Fixed the expedition template dropdown in the galaxy view resetting after sending a fleet, relogging, or restarting the app.

    - Fixed parts of the fleet window header going out of bounds when there was too much text.

    - Fixed an issue where (alliance) chat previews always displayed the sender as "You", regardless of the actual sender.

    - Fixed an issue that prevented sending messages via high score profile buttons.

    - Fixed navigation issues in the notifications, where some messages were skipped or pages couldn’t be accessed.

    - Fixed an issue where the ACS union list would collapse when displaying a large number of allies.

    - Fixed the long detail widgets lacking a vertical drag limit.

    - Fixed long detail widgets not being removable from the overview screen.

    - Fixed incorrect display of remaining time and descriptions for active items.

    - Fixed swapped images for Kaelesh Lifeforms #3 and #4.

    - Fixed an issue where starting research on an existing Lifeform tech would shift the view to the next empty slot in the Lifeform tech menu.

    - Fixed an issue where deleting an espionage report while viewing it would send you back one step too far.

    - Fixed a button overlapping the info text for Kaelesh in the Lifeform info menu.


    Note:
    The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.

    Your OGame Team

  • Hello Commanders!


    Thursday, 5th of June, we are updating OGame Mobile App with version 7.11.2


    Changelog


    New:

    - Adjusted the notifications to only refresh and scroll back to the top, if a new message had arrived since

    - Added info on your current fleets max. capacity to the fleet selection screen, before confirming your ships

    - Added a confirmation message for sending Pathfinders to harvest a slot 16 debris field

    - Adjusted the input fields for coordinates in the galaxy automatically emptying when being clicked

    - Adjusted the shortcut dropdown in the fleet menu to show planets and moons in the same order as the planet overview now

    - Added the option to have a confirmation modal before joining a new server (this has to be opted-into in the lobby settings)

    - Added error messages for cases in which a user cannot be created



    Bugfixes:

    - Fixed the expedition widget mistakenly taking resources on expeditions

    - Fixed issues with switching between a planet with an LifeForm and one without one selected

    - Fixed debris fields on destroyed or abandoned planets not being visible in the app

    - Fixed an error that sometimes occurred when trying to salvage a debris field

    - Fixed the standard coordinates when configuring a fleet being set to 0:0:0

    - Fixed the modal that would appear when clicking the "total ships" widget not showing the correct amounts

    - Fixed the bar at the top hinting at current fleet movements not always opening the fleet screen on click

    - Fixed the moons of abandoned planets being displayed as red squares

    - Fixed apostrophes being replaced by unreadable code in the chat when used in a message

    - Fixed an issue that would always bring you to the first page of reports when deleting a report from any page

    - Fixed an error that occurred when clicking buttons in the resource merchant before the data was fully loaded

    - Fixed some items not having the correct localization in messages regarding bids from the auctioneer

    - Fixed the save area at the bottom making some UI elements overlap

    - Fixed the in-game server dropdown sometimes showing the wrong region flags if there were duplicate server names

    - Fixed some app languages displaying the wrong flag in the profile

    - Fixed some spacing in the fleet screen to prevent elements from having a line break

    - Fixed the animation of flicking through notifications looking the same in both directions

    - Fixed the loca on the next level of a building having too little space on some devices

    - Fixed some texts in the officer descriptions automatically scrolling back up when letting go of the screen

    - Fixed an error that occurred when trying to use the some OS' back buttons in the lobby

    - Fixed an error that would sometimes occur when using the OS' back button, when in the shop


    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.



    Your OGame Team

  • Hi

    Today, Wednesday, 11th of June, we are updating OGame Mobile App with version 7.11.4

    Changelog

    Bugfixes:
    - Fixed an issue that lead to messages in the "economy" category not being visible in certain cases

    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.


    Your OGame Team