I would vote no to increase the DF%. It is to high already.
30% is the lowest used in any universe. How is that too high? Do you want attacking other people to only be possible at a loss?
I would vote no to increase the DF%. It is to high already.
30% is the lowest used in any universe. How is that too high? Do you want attacking other people to only be possible at a loss?
It's unrealistic. How many components from Challenger and Columbia did NASA reuse? Not 30%.
It's unrealistic. How many components from Challenger and Columbia did NASA reuse? Not 30%.
Bit crass tbh, people died.
And if that were the case why does 70% of your defence rebuild when I invariably bash you now
If we can reduce the price of cargoes or the df creating from cargoes will be 30%
and all other fleet will be 40%
Pretty sure whether miner or fleet both will like the increase of the DF
I myself would be happy with 40% or 50% DF
I would vote no to increase the DF%. It is to high already.
30% is the lowest used in any universe. How is that too high? Do you want attacking other people to only be possible at a loss?
Yes, WAR is suppose to be a loss.
If war isn't profitable, then what's the point of combat ships? If only mines and expeditions are profitable, then why attack other players at all?
War, what is it good for?
So far, I don't understand what some players are doing here.
If you sign up to play a war game why don't you play it?
If you create an account in WarZone 2.0 why aren't you going to shoot.
However, I insist that there be no more changes in Universe 1.
I miss the real Ogame.
If war isn't profitable, then what's the point of combat ships? If only mines and expeditions are profitable, then why attack other players at all?
To keep the account from becoming bigger than yours and oppress your ENM like in real life. LOL
I agree with Skull. Lame Forge has ruined this game. They would have a far more profitable game if they did away with pay to win and let you hide being online again like the real ogame.
To keep the account from becoming bigger than yours and oppress your ENM like in real life.
If you keep doing expeditions and mines, then it will not become bigger. Why would you oppress your enemy when gain nothing from oppressing them? And why would they be an enemy to begin with?
Lowering the debris field like you suggested will make combat ships pointless. Everyone wants to grow, so the only loser will be the ones fighting. Nobody will want to fight.
Damn, I even miss the OG tabs and Windows XP.
Remember when you had to manually probe a moon through the fleet menu if you didn't have commander?
haha Grumpy you old sexy beast !! how are you mate ?
haha the message of Plink to Ak47 (vedran) was epic xD
Also i remember still open like 12 or more messenger windows open to see who is gona crash who haha
The galaxy tool was epic in that old days ^^
Just for the record POW LOL !
i did not even recall the expeditions came before the redesign. Those pics are not so old. Redesign was slow compared to original Ogame.
Im all for a vote on increase to DF. Anything above 30% would be great. Miners already have the 8x eco so why not increase the DF too
Im all for a vote on increase to DF. Anything above 30% would be great. Miners already have the 8x eco so why not increase the DF too
Because the miners want to keep their advantage and not make their cargo's look more tempting
Im all for a vote on increase to DF. Anything above 30% would be great. Miners already have the 8x eco so why not increase the DF too
Because the miners want to keep their advantage and not make their cargo's look more tempting
Their cargos are at risk no matter the %
Higher df increases the activity imo. Thus giving life to the uni for longer. I would agree 70% is too high, 40-50 is a good balance for all.
It also primarily targets fleet vr fleet rather than fleeter v miner
This is why i mentioned the price reduction of cargo so the miner don't mind the increase of DF % ><
if we are being honest df% doesn't really effect pure miners
if i leave my cargo fleet sitting its a profitable hit even at 10%and flying from 4 galaxy's away
Raising the DF % to 50% in this uni would do so much good for activity and make fleet vs fleet a lot more interesting.
Miners are barely affected, only time that would really come into play is defence into df which even I would not vote for.
This Uni imo needs a df increase, the recent top 10's on Al and Isaac should have been way more profitable than they were, the fact this uni only gets 30% still really sucks and it's the people taking the most risks who get hit the hardest with this.
DF TO 50%, VOTE YES