Mar 2023 Terms and Conditions Clarifications

  • I'm not good with interpreting legalese...so can we get some clarifications with the new T&C that dropped recently? They're dated March 2023, but I was having discussions with a GO, SGO, and GA in December 2023 in which we were referencing the old T&C, so these new T&Cs must have dropped recently...


    Anyways...regarding the new T&C "General Terms of Use – Framework Agreement" dated March 2023:


    What is a framework agreement?

    And, based on the new T&C "General Terms of Use – Framework Agreement" dated March 2023, how many lobby accounts can a single person now have? I'm a little confused by 6.5 A):


    Quote

    6.5.The user is obliged to refrain from
    a) entering into more than one Framework Agreement with Gameforge,

    And now for 6.5 B)

    Quote

    b) acquiring digital content of Gameforge Services from other users against payment or selling it to third parties against payment, unless this is expressly permitted by Gameforge in individual cases,

    I assume 6.5 B) refers to the hypothetical scenario in which players buy/sell metal packs from one another with real-world currency. Or, the buying/selling of accounts.

    In regards to the hypothetical scenario of buying/selling packs...does it make a difference if no profit is made by the seller?

    For example, Joe "The Terrible" sends 50 euro to Sam "The Seller" to buy him x number of metal packs. Sam, sends Joe 50 euros worth of metal packs and Sam doesn't skim or keep anything for himself, he makes zero gains or profits from the transaction. Is that legal?


    Next, is the "Special Terms and Conditions for the Paid Acquisition of Digital Goods and Premium Services and the Arrangement of Memberships".


    Quote

    2.2 The user can purchase a virtual currency whose use is limited to the user account from which the payment process was completed as per these conditions (‘premium currency’). The premium currency may have a different name in each of the different online games.

    So, that is for DM. Easy.

    But...2.3 is a little confusing.

    Quote

    2.3 The user can purchase virtual items (‘items’) and premium services either individually or bundled together. These items and premium services can only be used for the respective online game and in general only for the user account which was used to make the respective payment.

    That could be interpreted as Game Forge just banned pulling via items (ie metal packs). So, please clarify. If Sam "The Seller" buys 10 metal packs from the shop, activates them, and out of the goodness of his heart he sends the metal from them to another player; is that legal or not? The metal from the items was not used by the "user account" which was used to make the respective payment...

    That sounds like you just made pulling via items such as resource packs illegal...which will be a ton of fun for the GOs/SGOs/GAs to have to distinguish between purchased resources and mined/raided/DF resources.

    Anyway, I (and probably others) will probably have more questions about these newly revised T&C as we try to read through the legal mumbo jumbo.

    Edited once, last by Cathedral ().

  • The new Framework Agreement (General Terms of Use) reflects what was agreed with the users with the introduction of the standardized Gameforge account - instead of individual accounts for each of our games.


    As for the game examples given with the resource packages there are no changes, the support team should be contacted and the report will be investigated.

  • The new Framework Agreement (General Terms of Use) reflects what was agreed with the users with the introduction of the standardized Gameforge account - instead of individual accounts for each of our games.


    As for the game examples given with the resource packages there are no changes, the support team should be contacted and the report will be investigated.

    So, does that apply to the number of lobbies for oGame a player may have?


    And regarding the resource packages. Does it make a difference if the seller makes no profit or gains from it? Or is selling packs only illegal if a player makes a profit or gain from it?

  • Quote

    2.3 The user can purchase virtual items (‘items’) and premium services either individually or bundled together. These items and premium services can only be used for the respective online game and in general only for the user account which was used to make the respective payment.

    Prongs A possible interpretation could be that packs themselves are consumed by the "whale" account but the ress produced by the packs is something different so pulling should still be possible if the Whale purchased the packs himself with his own money. Clarification is 100% necessary.

    Edited once, last by tochint ().