Hi all!
I’m bit fed up with current balance of the game.. Especially after merges. Personally, I don’t see a difference btw 1mil acc raiding noobs and 1Bn acc destroying 100 mil acc.
I propose expansion of honour point system that would punish (not prevent) this kind of attacks especially from whale acc V-moders and Ress-package players with more than just negative honour points and 100% loot against them at worst.
Let’s divide players on current server into point brackets that would widen exponentially. Now if stronger player decides attack any player that’s sits in lower brackets, he should gain negative points.
Now if this player points amount should eventually go into negative count, he should be assigned into a one of 3 levels based on number of negative points - As a Bandit, later Space pirate and last Galactic Plague (Just examples folks); and punished with various degradations, i.e.:
- ship speed degradation %
- mine efficiency degradation %
- degradations in number of successful expeditions
- population decrease %
Let’s say this degradation is because of “emigration of population from pirate colonies/empire and lack of labour".
What do you think?