Uni 1 - Settings Change

  • Neotinea We are just going with this please.


    Apologies was speaking to others and was getting mixed messages. But best to just go with the poll here if cant decide.


    50% It is. Fingers crossed and best of luck that we can see some it.

    Can we have a link to this forum discission added to the message when sent out? Might help people to


    A come to the boards

    B see the discussions that we have had and help with any concerns?

  • Can we have a link to this forum discission added to the message when sent out? Might help people to


    A come to the boards

    B see the discussions that we have had and help with any concerns?

    I take note of the poll request and the forum link.

    (Rn I can't promise anything about the link, as I haven't yet received confirmation that it will be done)


    Another thing, I've seen that a summary has been made, I can add it to the first post if that's your wish.

    b1L8C8d.png

    "Когда ты смотришь на мир, помни, что каждый человек — это книга, о которой ты ничего не знаешь."

    > Forum rules <

  • Yes please. That would be most helpful.


    Thanks again for all your assistance. :)

  • Okay, its time for my opinion now! :ninja:


    1x fleet speed should be locked to universe 1 and no changes for that should EVER be made (and probably will not be made). People choose to play 1x fleet speed for a reason. If you dislike it why even join universe 1? You are just being silly and not making any sense... by saying that i do mean that people chose this universe SPECIFICALLY because of the speed and not for any other setting.


    I think that there is only one way to make the universe more active but miners might not like it :oops:. Basically just put Defense into DF 40% - deut off and done (+keep the current fleet 30% - deut off). It might seems stupid but i think it's actually pretty good solution. Activity in this game comes from chaos. If there is no chaos you have dead universe, it is simple as that. To clarify why there should be DiDF the reason is quite simple. If you wish to kill 50mil defense without alot of losses you need 700-800mil fleet. Now lets consider that you only log in ONCE your daily production will never exceed the required amount to initiate attack when the ratio of fleet/def is so huge...


    So why am i talking about defense when you guys want to fleet? Well the reason is quite simple.

    1. People who are not as active each day will start to be targets for farming since most of "turtle/miners" also do expos from planets so there is always fleet standing there +sats/crawlers (*1 - ill come back to this)

    - this is "double edged sword" because there will be turtles who will just give up and i say to them, go and give up, don't play a game if you are not playing it, simple as that...

    2. People who "dislike" other people will also become targets due to DiDF which will also initiate more interactions between players who wan't to defend a guy you are disliking. Either in fleet actions or striking your defenses which will eventually result in mutual confrontation of players trying to chase one another resulting in more activity overall.

    3. Eventually over time (few months) active players will not build immense amounts of def that will be profitable for farming and will pull resources to moons more for fleetsaving

    - this will increase the number of mistakes a person makes since the stronger the player the more planets they usually have so the amount of information and fleetsaving strategy needed is much higher which should result in mistakes sooner or later thus giving chances for fleeters to catch those mistakes.

    4. Lower ranked players (like me, top800) will be able to spy ALOT more people either to try and pick something themselvs or to "sell" info which will also result in more interactions between players.

    - i do spy now but i can barely hit top 1000 defense as it stands for some smaller profits which are worth less then farming inactives

    5. DiDF should eventually decrease the amount of defensive structures within the universe and increase the number of ships and amount of resources flying around.

    - if miners/turtles stop investing huge amounts into def they will have to fly it, for that more ships are needed obviusly

    6. New players will be able to start attacking stronger players much SOONER if there is DiDF because they might find profit there however small (if you are fleeter you go for it even if its 1mil profit :evilgrin2:) which should increase the ships flying in the uni and making more targets not only for fleeters but also for those miners who got hit because eventually if someone hits you 2-3 times for small profit you gonna go retaliate :biggrin: thus achiving even bigger fleet size in the universe.


    To return to *1;

    This is why DF should not give deut. Neither fleet nor defense should give deut to DF due to DiDF. This way fleeters will consume more deut and eventually they will need to have miners who will secure that deut for them instead of getting if for "free" out of attacking. This way the economical part should still function pretty good from the miners perspective aswell.


    The changes above should over time, in my opinion, increase the number of ships in the universe because even miners will start building smaller sized fleets and try to bait people into attacks by leaving few % more resources on the planet or attacking lower ranked players which is also, contrary to many beliefs, acctually good for new players since they can find teammates who will help them defend and profit from it.


    Considering i returned recently maybe many will consider my opinion worthless but i am an old player aswell. When i returned and found out this uni became eco x8 i wasn't pleased, and still am not but what made it worse is that these lifeforms multiplied that x8 eco speed so i think that if changes are not made fleeting will die/is already dead? I know i can't do sh*t in this universe unless i build 50k BCS atleast which at this point in time is way too much to have on my account. I DO NOT CONSIDER UNI1 TO BE MINING UNIVERSE at all. From the few posts i've read it almost seems like everyone thinks it is exactly that and that shouldn't change but i don't see anywhere under server settings that it says "ECO UNIVERSE - DO NOT BUILD FLEET!"... eco x8 + lifeforms is already too unbalanced so fleeting should earn more overall.


    Okay, now tell me why im wrong :attention:. I know discussion is worthless because you have no chance of proving a point to GF but still, HOPE is a bit*h eh?

    And please for all those who have brain problems keep them to yourself, we all know "One wallet to rule them all" is a thing so no one with a brain needs to be said that again.


    :confused:

  • there is no DiDF in uni1, and there never will be.

  • too long did not read.


    Life is too short for the deranged ramblings of a mad man.

  • there is no DiDF in uni1, and there never will be.

    Was this a statement or your personal opinion? Holy sh*t why is there no more smiley that is laughing and smacking the floor? It would be perfect to use here...:crazy:

  • My 2 cents (speaking as a player, not mod team)


    YES for DF% changes

    NO for any defense into DF (I don't think there's anyone sane who even wants this option but I saw it mentioned somewhere)

    NO change to fleet speed settings, I'm too old for play anything other than 1x


    King Rabbit Keep the vote only for 1 DF% change, don't spread it out to 2 or more, means more chance of missing the 70% vote threshold.


    Miners, What needs to be clearly explained to you is:

    Fleeters hunt you for your cargos, which carry billions of resources (example: 15-20bn loot). These resources are carried by, lets say for example 1 million LC.

    At 30% DF, these 1 million LC give a DF of 3.6 bn (peanuts compared to the 15-20bn loot). Now at 50% df, they would give....6bn DF (difference of 2.4 bn increase, negligible again compared to the 15-20 bn loot).

    So the argument is, fleeters will not suddenly start hunting your cargos more and more for the 2.4 bn difference, they are already hunting your cargos for the billions of resources they are carrying (which will not change whether DF is 30% or 50%).


    So where would the increased DF% affect players? Fleeters vs Fleeters crashed. The bigger the fleets, the bigger the reward in DF. Crashing 1 million LC between 30% and 50% is irrelevant, but crashing a 2 trillion fleet is gonna be a lot of difference! And for miners, they will never have those big big fleets so this change is not even affecting them.

    Top 10s - 8

    Edited 3 times, last by Armand S ().

  • there is no DiDF in uni1, and there never will be.

    Was this a statement or your personal opinion? Holy sh*t why is there no more smiley that is laughing and smacking the floor? It would be perfect to use here...:crazy:

    its a statement about the personal opinions of the vast majority of players in uni1.

    Seems like an overstatment but ok. I can't really prove you wrong since there is no way to do proper poll so i'll consider your opinion valid.


    YES for DF% changes

    NO for any defense into DF (I don't think there's anyone sane who even wants this option but I saw it mentioned somewhere)

    NO change to fleet speed settings, I'm too old for play anything other than 1x

    Can you explain properly why wouldn't DiDF be good? Or am i to take that you are too old to play the game more actively? I hope im wrong.


    BTW i also don't want Fleet speed change because 1x suits perfectly people who have jobs which is probably 95% of ogame community (just my guess lol)

    Edited 2 times, last by zajeb ().


  • Again, just my 2 cents.


    DiDF is very bad, it incentives miners to go perma v mode and go elsewhere, because fleeters will now suddenly start targeting defense to get profit, which miners have an abundance of.

    Its meant for hyper fleeter unis where miners are not a priority.

    That isn't the case in uni1, we actually care about the miners and most people don't bash miners unless there's a lot of profit behind the defense.


    What 3flipskat3r said also needs to be taken into consideration. Granted I haven't played a DiDF uni but I think most of them have died a horrible death throughout time.

    Moreover, with respect to activity, I'm very active, it would barely affect me but it affects 95% of the rest of the uni and that has to be taken into consideration as well :)


    1x speed for sure. All of us have jobs, anything more than 1x, we have several unis out there that players can move to. Again, grumpy but I'm too old to play anything other than 1x :P


    Lets keep the discussion on the main focus point which is DF% and not take the thread somewhere else.

    Top 10s - 8

  • I appreciate taking time to make a proper input i can understand and think about. What you are saying does make sense but then again i don't think DiDF 30% is much considering, as i wrote up there in first post, you need around 700mil fleet to take 50mil defense without loses so basically it would still be risky to attack. It seems you are looking DiDF like people will start defense bashing like crazy when in fact if they do they will become targets eventually... but ok, im not the deciding factor, the majority should be i agree with that. I still think none are looking at the bigger picture here.


    As the game stands now, the game will die with old generation eventually since it's too boring for younger people to play. Shame :(. Won't bother people no more with my "delusional" opinions obviusly so ill stop at this post :fatgreengrin:

  • I tried buying votes with cupcakes last time... It didn't work.;(

    news to me.


    Ya'll are stingy and can't be content with what you have =P You guys are putting out record mine output, fleets are just unfathomably large thanks to packs and profits are already at al all time high. The issue isn't DF's needing to be bigger, its that packs ruined fleeting and profits.


    Should have stayed in Vega if you didn't want a higher df uni :biggrin:

    sig.webp


  • So glad i read this pointless comment.

    Senza-titolo-1.jpg










  • This would kill off around 60-70% of the players in uni 1 and is officially the worst idea suggested in this post so far. I would quit as well if uni 1 got defence to debris. Nothing more to say really

  • Hello,


    The poll has been sent out and will close on June 28 at 4pm.

    I'll get back to you when I have the results (which may not be available until the beginning of the following week).

    b1L8C8d.png

    "Когда ты смотришь на мир, помни, что каждый человек — это книга, о которой ты ничего не знаешь."

    > Forum rules <

  • Hello,


    The poll has been sent out and will close on June 28 at 4pm.

    I'll get back to you when I have the results (which may not be available until the beginning of the following week).

    Thanks again for the help and assistance. Aswell as getting the link to the discussion ingame.


    Apprecaite it.

    Good luck to everybody

  • Hello,


    Here are the results:

    - 30% DF: 97 votes (31%)

    - 50% DF: 215 votes (69%)

    Total votes: 312


    There will be no change

    b1L8C8d.png

    "Когда ты смотришь на мир, помни, что каждый человек — это книга, о которой ты ничего не знаешь."

    > Forum rules <