Solo Top 07 - [TOT: 615.966.217.000] Zero Two [APE] vs. Valkyrie [LTL] (A: 8.369.015.000, D: 607.597.202.000)

  • I noticed valkyrie leaving vmode, and when I later went through his planets he was all timered, and soon after I noticed his fleet landing


    launched immediately but had almost no slots free for follow ups, so had to wait for slots to free up to launch them. cargo space was an issue too so part of the follow ups was with recyclers :blackeye:


    soon after the hit valkyrie came on and follow ups were still a few minutes out, but luckily he couldn't move a lot of the resources.


    this is probably my largest deut profit in a solo hit :blink:


    Valkyrie was a good sports, wish you a fast rebuild



    On 04-07-2024 --:--:--, the following fleets met in battle:



    Attacker Zero Two [APE]

    ________________________________________________


    Battlecruiser 25.000.000

    _________________________________________


    Defender Valkyrie [LTL]

    ________________________________________________


    Small Cargo 151.526

    Large Cargo 3.073.044

    Light Fighter 2.530.994

    Heavy Fighter 207.528

    Cruiser 2.885.626

    Battleship 34.138

    Colony Ship 8

    Recycler 788.337

    Espionage Probe 1.273.880

    Bomber 24.205

    Destroyer 113.524

    Deathstar 1.458

    Battlecruiser 4.858.727

    Reaper 17.722

    Pathfinder 296.006

    Rocket Launcher 4.670

    Light Laser 789

    Gauss Cannon 465

    Plasma Turret 5.684

    Small Shield Dome 1

    Large Shield Dome 1

    _________________________________________



    After the battle ...


    Attacker Zero Two [APE]

    ________________________________________________


    Battlecruiser 24.901.541 ( -98.459 )

    _________________________________________


    Defender Valkyrie [LTL]

    ________________________________________________


    Destroyed!

    _________________________________________



    The attacker has won the battle!


    The attacker captured:

    18.359.453.862 metal, 21.650.727.479 crystal and 22.133.102.091 deuterium

    4.589.863.465 metal, 5.412.681.870 crystal and 164.964.302.415 deuterium

    2.244 metal, 137.138.645 crystal and 55.188.458.395 deuterium

    1.122 metal, 68.569.322 crystal and 21.739.724.589 deuterium

    561 metal, 34.284.661 crystal and 10.869.862.294 deuterium

    281 metal, 17.142.331 crystal and 5.434.931.147 deuterium


    The attacker lost a total of 8.369.015.000 units.

    Total damage attacker including follow-ups: 8.591.568.000 units.

    The defender lost a total of 607.597.202.000 units.

    Total damage defender including follow-ups: 611.469.319.000 units.

    At these space coordinates now float 131.306.667.000 metal, 132.316.750.500 crystal and 43.976.109.500 deuterium.

    combatreport.raids.debris_deut

    The attacker captured a total of 330.600.246.774 units.


    The chance for a moon to be created from the debris was 20%.

    ________________________________________________


    combatreport.harvest.attacker.captured

    131.326.131.000 metal, 132.353.310.000 crystal and 43.995.573.500 deuterium



    Summary of profit/losses:


    Summary attackers(s)

    Metal: 151.242.934.535

    Crystal: 155.638.590.308

    Deuterium: 322.802.168.431

    The attacker(s) made a profit of 629.683.693.274 units.


    Summary defender(s)

    Metal: -284.535.763.535

    Crystal: -289.887.309.308

    Deuterium: -367.646.492.931

    The defender(s) lost a total of 942.069.565.774 units.



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  • The vulture strikes again!


    Excellent hit, this hit is actually a bit of an old school spy and fly. Well done, enjoy the profit.


    Sadly it's on Peg, mistakes are part of the game, I wish you a speedy recovery.


    Brooklyn Nine Nine Keith Pembroke GIF

    Don't let the game play you, instead of that Vmode fleetsave and play the game whenever you want.

  • For the longest time, I've thought converters should convert profit into MSU instead of just adding up the M/C/D into a total...especially with hits like this where the actual profits are ballistic.

    Congrats on the hit, and the stratospheric profits.

    GLORD

  • For the longest time, I've thought converters should convert profit into MSU instead of just adding up the M/C/D into a total...especially with hits like this where the actual profits are ballistic.

    This is mind blowing bonanza, and it's starting to be regular... Fo shizzle


    Wish you fast recovery Peg

  • Good timing on your part 02 , insane profit

    Sucks it happened to be on a friend

    Peg will be back in no time tho

    A very good player indeed after all it takes two top players to create a new top hit

    Real life is always first

  • Damn what a shame of those all fleet spent.. awww damn.. xD sad to see this stuff hapening :D heh wop

    yeah real shame,gl on the rebuild attacker,attacker build more fodder


    Sorry this tickled me... Yes zero build more fodder because those 70mil bc's / 30mil bs's / 60mil cr's are vulnerable when attacking us all :P


    i assume you mean defender build fodder? ;)

  • yeah you tickled me too.You are correct,you need at least 700 million light fighters for that fleet. no no,i meant attacker build more fodder and attacker gl on the rebuild he lost 100k BCs

  • Ok you are obviously much more experienced than us all including the biggest predator in ogame (maybe). im sure he needs advice in fleet composition...

    He has speed fleet of bs's bc's and cr's that can hit almost everyone in thuban (apart from 2) that are his enemies. WHY would he need more fodder when he lost only 100k bc's from 25million!!!


    0.393836%

    LOSS WAKE UP


    if he sends fodder the profit reduces!

    Edited once, last by Calmness ().

  • for this attack to be optimal he should have sent 700 million LFs and 50 million death stars

  • I bow to your expertise, your knowledge is far superior to mine.

  • Thank you Calmness.I appreciate that.I work for jeff bezos directly,im programmer in his Blue origin company,I programm the rockets.In my free time I do ogame simulations,which is how I came to this conclusion about optimal fleet. I guess great recognises great when he sees one,which is how you understand my greatness,and you are zero two are great.

  • I am the new forum expert and ogame simulator expert and also work for jeff bezos.I am one of the best ogame players there are. zero two needed 50 million death stars for this hit to be more productive and optimized,pardon my spelling and language,its hard being good at everything,please forgive me.

  • Neotinea

    Added the Label Top 10 Solo
  • Neotinea

    Changed the title of the thread from “[TOT: 615.966.217.000] Zero Two [APE] vs. Valkyrie [LTL] (A: 8.369.015.000, D: 607.597.202.000)” to “Solo Top 06 - [TOT: 615.966.217.000] Zero Two [APE] vs. Valkyrie [LTL] (A: 8.369.015.000, D: 607.597.202.000)”.
  • .KaZe.

    Changed the title of the thread from “Solo Top 06 - [TOT: 615.966.217.000] Zero Two [APE] vs. Valkyrie [LTL] (A: 8.369.015.000, D: 607.597.202.000)” to “Solo Top 07 - [TOT: 615.966.217.000] Zero Two [APE] vs. Valkyrie [LTL] (A: 8.369.015.000, D: 607.597.202.000)”.