This is a fun one to post.
A few days worth of study and we, me and Naz , go for Kastra's moons, two of them, where we suspect he transfers.
Surely, they pop and there it was. But it was a looong FS, many hours of phalanx watching. So many that we actually missed it. 2/3 minute window.
And during these long hours, defender comes online once, doesn't even notice his moons are down. Comes online the second time, and after he notices he sends Naz a message.
"I'm not a Rookie"
This is when it gets fun, even after we miss the recall.
Our strategy was cool, because it worked of course. Time of return would be impossible for Naz, so we decide he goes v-mode.
We want to give the impression that we missed the recall and simply gave up on his fleet.
I removed all fleets and deut from the colony we built for this hit.
We hoped his would give Kastra the feeling he was safe, and could relax.
Relax he did
When I came back online there were timers all around, and so I set up the attack with a 1min delay from the latest time frame on our window.
3 mins before my fleet hit, the planet lights up Defender offline.
aaaaand it was the fastest login-to-vmode I have ever seen.
Naz , another great moment of Ogame with you.
Enjoy.
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Attacker: Galileo [T4HOA]
Weapon: --% | Shield: --% | Armor: --%
________________________________________________
Light Fighter 412.615
Cruiser 112.055
Battleship 46.593
Bomber 18.371
Destroyer 14.440
Battlecruiser 94.911
Reaper 100.923
Pathfinder 10.000
_________________________________________
Defender: Technocrat Kastra [Hellase]
Weapon: --% | Shield: --% | Armor: --%
________________________________________________
Light Cargo 149.298
Heavy Cargo 127.194
Light Fighter 133.056
Heavy Fighter 57.509
Cruiser 20.108
Battleship 9.059
Colony Ship 21
Recycler 853
Spy Probe 483.804
Bomber 6.463
Solar Satellite 810
Destroyer 6
Deathstar 37
Battlecruiser 7.295
Pathfinder 27.259
Rocket Launcher 137.982
Light Laser 7.541
Heavy Laser 2.000
Ion Cannon 668
Plasma Turret 556
Small Shield Dome 1
Large Shield Dome 1
_________________________________________
After the Battle ...
Attacker: Galileo [T4HOA]
Weapon: --% | Shield: --% | Armor: --%
________________________________________________
Light Fighter 308.022 (-104.593)
Cruiser 110.527 (-1.528)
Battleship 46.197 (-396)
Bomber 18.252 (-119)
Destroyer 14.329 (-111)
Battlecruiser 94.314 (-597)
Reaper 100.317 (-606)
Pathfinder 9.829 (-171)
_________________________________________
Defender: Technocrat Kastra [Hellase]
Weapon: --% | Shield: --% | Armor: --%
________________________________________________
Destroyed !
_________________________________________
The attacker has won the battle !
The attacker(s) captured:
505.844.580 Metal, 424.922.526 Crystal and 501.193.795 Deuterium
1.686.162.786 Metal, 106.230.632 Crystal and 125.298.449 Deuterium
The attacker(s) lost a total of 664.035.000 units.
Total damage attacker including follow-ups: 702.661.000 units.
The defender(s) lost a total of 7.661.843.000 units.
Total damage defender including follow-ups: 7.982.825.000 units.
A total of 501.940.750 metal, 424.068.000 crystal and 66.627.250 deuterium has been recycled after battle.
At these space coordinates now float 1.505.822.250 metal, 1.272.204.000 crystal and 199.881.750 deuterium.
Extra debris caused by the follow-up(s): 9.810.000 metal, 8.663.000 crystal and 840.000 deuterium.
The attacker captured a total of 3.349.652.768 units.
The chance for a moon to be created from the debris was 25%.
The attacker(s) captured the debris
Summary of Profit/Losses:
Summary Attacker(s):
Metal: 3.744.403.366
Crystal: 2.029.233.158
Deuterium: 863.212.244
The attacker(s) made a profit of 6.636.848.768 units.
Summary Defender(s):
Metal: -6.366.669.866
Crystal: -3.805.546.658
Deuterium: -1.160.261.244
The defender(s) incurred a loss of -11.332.477.768 units.