Do you agree with this request and would you like it to be relayed to GameForge ? 44
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Yes (34) 77%
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No (10) 23%
The title basically says it all. Noob protection is outdated especially since packing has become a massive thing and it needs reworked. I would suggest that Noob protection be changed to a static % of overall points - person to person and not have any rank exceptions. I would start at looking at a a 20% threshold and go from there. Perhaps it can change when rank 1 hits different point caps.
That's basically it.
Positives
- It gives smaller players a chance to grow without being pummeled
- It gives smaller players friendly competition within their own rank threshold without having someone much higher ranked move in
- It allows for "tiered game play" without being disturbed by someone you can not defend yourself against.
- It gives larger players some breathing room from being swarmed by smaller accounts harassing them.
- Outlaw can still be a thing if a player wishes to attack a larger ranked player
Negatives
- It gives larger accounts less targets
- Players could potentially abuse the system by manipulating scrap merchant/ res on hand. ( I can't think of a solution for this other than a cool down period, perhaps someone else has a better idea)
The fact is that there are far too many unis now a days with packers who come in and destroy everything whilst players have no way to defend themselves without packing themselves. Sure sometimes you can get out played and teamwork can overcome someone with a large bank account but sometimes even that is not possible with the sheer amount of res being bought
. Protect the players from being abused by the people who spend their retirement on this game and lets allow lower ranked people have some fun.