ACS Top 04 - [TOT: 40.777.199.500] MasterMind [UNiTY] & OnTheQuiet [HARM] & R3spawn [UNiTY] & Khaos vs. Czar Atlas [AMT] (A: 2.876.903.000, D: 37.900.296.500) ::: Profit: 30.357.389.664


  • Yet another public masterclass in real gameplay for the celebrated champions of idle fleets.


    Czar Atlas, Biggy, and their fearless leader Medalist (OR aka Salva... Who knows? lol) continue to excel at one thing only: crashing offline fleets. While they celebrate hollow victories, we keep doing what we do best — educating them, free of charge, on how the game is truly played.


    Now, about Medalist — the resurrected.

    Unbanned by a miracle exactly one hour before the attack, only to confirm what was already written: whenever you're playing against us... you've already lost.

    His favorite tactic? Sending self-congratulatory messages in a feeble attempt to distract from the fact that he was wiped out by a perfectly timed phalanx hit. Humiliating, to say the least.

    Kim, his old spy-bot account? Banned.

    The 24/7 farming multis with mysteriously perfect activity? Somehow, only he can crash them. Coincidence? More like a tragicomedy.


    And history repeats itself.

    Another friend of his, gone. Another fleet, now recycled into our resources.

    We genuinely wish the defender a swift rebuild — after all, future visits are already on the calendar.


    Special thanks to my friends who stood by me in delivering yet another lesson.

    — Class dismissed. For now.




    On 16-07-2025 --:--:--, the following fleets met in battle:


    Attacker: MasterMind [UNiTY]

    Weapon: --% | Shield: --% | Armor: --%

    ________________________________________________


    Light Cargo 247.789

    Light Fighter 686.957

    Heavy Fighter 6.308

    Cruiser 18.542

    Battleship 18.806

    Colony Ship 1

    Bomber 1.311

    Destroyer 10.699

    Battlecruiser 268.184

    Reaper 611.220

    _________________________________________


    Attacker: OnTheQuiet [HARM]

    Weapon: --% | Shield: --% | Armor: --%

    ________________________________________________


    Light Fighter 1.225.041

    Heavy Fighter 10.896

    Cruiser 444.371

    Battleship 226.544

    Destroyer 36.343

    Battlecruiser 214.037

    Reaper 1.369

    Pathfinder 12.710

    _________________________________________


    Attacker: R3spawn [UNiTY]

    Weapon: --% | Shield: --% | Armor: --%

    ________________________________________________


    Light Fighter 211.788

    Heavy Fighter 28.432

    Cruiser 8.773

    Battleship 10.214

    Bomber 6.956

    Destroyer 2.811

    Battlecruiser 213.309

    Reaper 1.912

    Pathfinder 13.133

    _________________________________________


    Attacker: Khaos

    Weapon: --% | Shield: --% | Armor: --%

    ________________________________________________


    Light Fighter 279.485

    Heavy Fighter 4.215

    Cruiser 97.802

    Battleship 5.590

    Bomber 4.947

    Destroyer 2.345

    Battlecruiser 142.675

    Reaper 30.433

    Pathfinder 11.295

    _________________________________________


    Defender: Czar Atlas [AMT]

    Weapon: --% | Shield: --% | Armor: --%

    ________________________________________________


    Light Cargo 226.682

    Heavy Cargo 97.000

    Light Fighter 831.423

    Heavy Fighter 80.882

    Cruiser 235.745

    Battleship 79.192

    Colony Ship 2

    Recycler 401.660

    Spy Probe 258.565

    Bomber 9.917

    Solar Satellite 255

    Destroyer 36.122

    Deathstar 32

    Battlecruiser 55.498

    Reaper 5.336

    Pathfinder 41.101

    Rocket Launcher 21.318

    Light Laser 941

    Plasma Turret 1

    Small Shield Dome 1

    Large Shield Dome 1

    _________________________________________




    Attacker: MasterMind [UNiTY]

    Weapon: --% | Shield: --% | Armor: --%

    ________________________________________________


    Light Cargo 199.834 (-47.955)

    Light Fighter 554.489 (-132.468)

    Heavy Fighter 5.610 (-698)

    Cruiser 17.984 (-558)

    Battleship 18.742 (-64)

    Colony Ship 1 (-0)

    Bomber 1.311 (-0)

    Destroyer 10.693 (-6)

    Battlecruiser 267.655 (-529)

    Reaper 610.793 (-427)

    _________________________________________


    Attacker: OnTheQuiet [HARM]

    Weapon: --% | Shield: --% | Armor: --%

    ________________________________________________


    Light Fighter 991.977 (-233.064)

    Heavy Fighter 9.688 (-1.208)

    Cruiser 430.880 (-13.491)

    Battleship 225.897 (-647)

    Destroyer 36.313 (-30)

    Battlecruiser 213.803 (-234)

    Reaper 1.368 (-1)

    Pathfinder 12.300 (-410)

    _________________________________________


    Attacker: R3spawn [UNiTY]

    Weapon: --% | Shield: --% | Armor: --%

    ________________________________________________


    Light Fighter 170.818 (-40.970)

    Heavy Fighter 25.141 (-3.291)

    Cruiser 8.487 (-286)

    Battleship 10.181 (-33)

    Bomber 6.941 (-15)

    Destroyer 2.808 (-3)

    Battlecruiser 212.904 (-405)

    Reaper 1.912 (-0)

    Pathfinder 12.672 (-461)

    _________________________________________


    Attacker: Khaos

    Weapon: --% | Shield: --% | Armor: --%

    ________________________________________________


    Light Fighter 225.684 (-53.801)

    Heavy Fighter 3.732 (-483)

    Cruiser 94.760 (-3.042)

    Battleship 5.566 (-24)

    Bomber 4.943 (-4)

    Destroyer 2.342 (-3)

    Battlecruiser 142.436 (-239)

    Reaper 30.417 (-16)

    Pathfinder 10.893 (-402)

    _________________________________________


    Defender: Czar Atlas [AMT]

    Weapon: --% | Shield: --% | Armor: --%

    ________________________________________________


    :sniper: Destroyed ! :rocketlauncher:

    _________________________________________



    The attacker has won the battle !


    The attacker(s) captured:

    599.872.570 Metal, 78.725 Crystal and 41.648.055 Deuterium


    The attacker(s) lost a total of 2.876.903.000 units.

    The defender(s) lost a total of 37.900.296.500 units.


    A total of 4.714.238.847 metal, 2.764.779.498 crystal and 668.275.698 deuterium has been recycled after battle.

    At these space coordinates now float 14.142.716.553 metal, 8.294.338.502 crystal and 2.004.827.102 deuterium.

    The attacker captured a total of 641.599.350 units.


    ________________________________________________


    Khaos recyclers recovered a total of:


    6.450.930.658 Metal, 6.450.930.659 Crystal and 2.004.833.102 Deuterium

    216.660.737 Metal, 127.065.934 Crystal and 30.713.146 Deuterium


    MasterMind recyclers recovered a total of:


    7.691.791.895 Metal, 1.846.912.957 Crystal and 0 Deuterium

    4.468.589.477 Metal, 2.620.712.478 Crystal and 633.453.216 Deuterium

    6.403.386 Metal, 3.755.421 Crystal and 907.723 Deuterium


    R3spawn recyclers recovered a total of:


    0 Metal, 0 Crystal and 0 Deuterium

    12.840.963 Metal, 7.530.894 Crystal and 1.820.294 Deuterium


    OnTheQuiet recyclers recovered a total of:


    9.744.284 Metal, 5.714.771 Crystal and 1.381.319 Deuterium


    ________________________________________________


    The attacker(s) harvested a total of 100.01%



    Summary of Profit/Losses:


    Summary Attacker(s):

    Metal: 17.470.230.970

    Crystal: 10.248.239.839

    Deuterium: 2.638.918.855

    The attacker(s) made a profit of 30.357.389.664 units.


    Summary Defender(s):

    Metal: -22.224.593.070

    Crystal: -13.010.084.225

    Deuterium: -3.307.218.555

    The defender(s) incurred a loss of -38.541.895.850 units.


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  • I will just laugh and say I feel sorry for you…


    I know it’s hard when puberty hits and you have different personalities in your head 😓


    as for the hit nice usage of DM , now we know why they call you MasterDMer , as for defender FR


    Btw if you didn’t know sending fleet before returning fleet is bug using , especially inner 6 sec of returning 👍🏻

  • I'll give you a quote by one of the greatest players I know in this game, he even exceeds Michael Corleone. I am talking about MasterMind, let these words sink in:

    Quote

    While some players spend a fortune on the game, we stick to the basics — proving that money can’t buy skill.

    Proceeds to casually insta 600k reapers after hiding in vmode for Medalist

  • Bro is his own biggest fan

    Absolute disgusting egomaniac

    Spent most of the time in vmode hiding and then leaves just to make a hit and straight back to it

    I don't even play here but it's peak cinema

    kiHoDlD.jpeg

  • IF YOU WANT ME TO,I CAN RETURN ACC TO MEDALIST,AND HE WILL ALSO TEACH YOU A LESSON IF YOU LET HIM.

    (BUT YOU DIDNT ,U HAD AN EXCUSE )


    IM NOT IN THE MOOD TO PLAY HIDE AND SEEK WITH UNKNOWN LOUD NOOBS.

    I CAME HERE BECAUSE I TOUGHT U ARE AT LEAST AVERAGE PLAYER.(YOU REPRESENT YOURSELF LIKE YOU ARE)

    I WONT WAIT 20 DAYS FOR YOU TO COME OUT.

    I HAVE NO TIME FOR COWARDS

  • Congrats guys, was fun to fly with ya'll as always.


    This might be my goodbye hit in Keid. Not 100% sure but I've started in new uni and playing two unis is cruel and unusual punishment for me. I don't know how people play multiple unis. I'll be avoiding that at all costs. Keid was a very fun uni, probably the most fun I've had in ogame for years tbh. Thank you to all who played here and made it so.


    Atlas, FR should you choose, or GLIRL/other unis.

  • the hypocrisy of people on this forum, complaining about DM just bcuz the other side spent more :lol:


    at least we never bought accounts to crash

    why do you all sit in v-mode, to then come out spend a bunch of money and go back in? not even playing the game at that point... hiding from hits just to buying progress.


    does anyone remember when you had to play the game to progress? good times :D

  • Because in V-mode we cant hit Salva's minions , what is an insta dramafest on forum. Keep Example and Salva blood presure at a normal level is very important for all of us. (:

  • Btw if you didn’t know sending fleet before returning fleet is bug using , especially inner 6 sec of returning 👍🏻

    Only if it generates lag on the defender...and the defender is gonna have a helluva time proving that was the case.

    There is no actual "time" rule anymore. They got rid of the 20-second rule a long time ago and replaced it with the more subjective and ambiguous rule of:

    "Bug using is, but not limited to these examples:

    • Any method to prevent a player from sending, recalling, or slowing their fleet

    Using any method to generate lag for a player in order to prevent them from sending, recalling, or slowing their fleet is not permitted.


    It only applies if the defender fleet was returning to the moon/planet. If it was already landed, it is not considered bugusing because the defender could fleet save earlier, except if the bug is triggered a lot of times to cover all minutes of the attack."


    Bugusing clarification

    New Game Rules - valid from 17.9.2012

  • U know how many months I spended arguing about that with Support ?
    until I got new rules from Prongz , 2 freaking months my first ban , because I spied returning fleet inner 6 seconds of return which somehow triggered bug and the fleet wasn't even on the planet !

    Addition to that Rules what were said to me in ticket so ( HARDCORE STAMPLE )

    Bug using is, but not limited to these examples:



    Any method to prevent a player from sending, recalling, or slowing their fleet

    Using any method to generate lag for a player in order to prevent them from sending, recalling, or slowing their fleet is not permitted.

    Any method also includig probing in such a way that the fleet would be locked into combat, hence preventing it from escaping.

    Note that this doesnt apply to fleets which were already sitting, as the defender would've had ample time to escape. Any method could also include regular attacks with small amounts of ships with the sole purpose of keeping the fleet locked into combat and preventing it from escaping, as another example.

    Hopefully this helps to explain the issue at hand and why we have chosen to ban you for this violation.




    Quoted from Ticket !

  • Because in V-mode we cant hit Salva's minions , what is an insta dramafest on forum. Keep Example and Salva blood presure at a normal level is very important for all of us. (:

    This wasn't really directed at you but your point makes no sense.


    If you are in v-mode you cant attack anyone... which was exactly my point. They should leave v-mode and actually play the game.


    But anyone who is willing to spend that much money isn't playing the game anyway.... Just log in, spend a ton of money and back into v-mode to avoid making mistakes and being hit, exciting gameplay.

  • You keep saying that you are educating us, so please help us understand.


    You are hitting a 30b fleet with a 200b+ fleet ACS. Easy win one would say, but then you insta 600k reapers which cost a mere 136b resources MSU. With 90M eco score that is going to be plenty packs.


    So you invest 136b MSU to make the hit work and gain 40b from the hit. So my question is, what is the lesson that you are teaching us?