I would happily vote yes to all of these settings, but once again we are being told 10x eco can not happen so there's little chance of anything else happening as well.
Uni 1 Settings Change ( 1 last time)
-
- Misc
- King Rabbit
-
-
Neotinea Just give us the x10 eco already.. I understand why you say what you do, but other communities are allowed it.
Uni1 is the most active uni out of the older ones. So makes sense to give us the x10.
Unfortunately, the only power I have is this one:
But anyway, if there is anything to announce, I will get back to you
-
Actually, I like things the way they are now. I’m just a Miner, after all. From my point of view, the changes you suggested would only benefit Fleeters, without offering anything positive for Miners like me. But Universe 1 is a good server for Miners and not so good for Fleeters. A forest with only herbivores will eventually become a desert. Likewise, a server with only Miners will lose its vitality. I also believe that, for the server to stay alive, there should be some changes that benefit Fleeters. However, it would be nice if there were also something for Miners. If not, then so be it. In any case, I wish you good luck.
-
Actually, I like things the way they are now. I’m just a Miner, after all. From my point of view, the changes you suggested would only benefit Fleeters, without offering anything positive for Miners like me. But Universe 1 is a good server for Miners and not so good for Fleeters. A forest with only herbivores will eventually become a desert. Likewise, a server with only Miners will lose its vitality. I also believe that, for the server to stay alive, there should be some changes that benefit Fleeters. However, it would be nice if there were also something for Miners. If not, then so be it. In any case, I wish you good luck.
this is why it was also proposed that we change eco to x10 when available. In the past we've had multiple votes that changed the eco speed here from x2 to x4 and then x5 and eventually x8 without anything ever gained by fleeters. Even if the fleeter related portions were the only ones to go through, it is simply allowing the balance to catch up.
TLDNR: The balance of this universe has been heavily skewed towards miners for a very long time and this package of settings changes partially restore balance. -
4x pacific is better
-
I think the problem we are seeing with Universe 1 (and other Universes) is that there area lot more miners/laid back players than fleeters so it is always hard to push things like this through.
Hopefully next time a vote comes around enough will vote to push it through, with the added bonus that this topic wouldn't need raising for what feels like the 200th time... but in all seriousness it would help the balance of the universe so IMO would be a positive, even without x10 eco
-
As a former BA, this made me lol hard
As for the settings changes, I would make eco increase contingent upon DF increase but im not sure if that's possible.
-
Actually, I like things the way they are now. I’m just a Miner, after all. From my point of view, the changes you suggested would only benefit Fleeters, without offering anything positive for Miners like me. But Universe 1 is a good server for Miners and not so good for Fleeters. A forest with only herbivores will eventually become a desert. Likewise, a server with only Miners will lose its vitality. I also believe that, for the server to stay alive, there should be some changes that benefit Fleeters. However, it would be nice if there were also something for Miners. If not, then so be it. In any case, I wish you good luck.
this is why it was also proposed that we change eco to x10 when available. In the past we've had multiple votes that changed the eco speed here from x2 to x4 and then x5 and eventually x8 without anything ever gained by fleeters. Even if the fleeter related portions were the only ones to go through, it is simply allowing the balance to catch up.
TLDNR: The balance of this universe has been heavily skewed towards miners for a very long time and this package of settings changes partially restore balance.I’m not looking for an argument, but in my opinion, eco speed up to 5x is fine for Miners. Beyond that, it just means having more resources to protect while you’re asleep. In other words, it increases the chances of being attacked, which means more defense is needed. But with BC enhanced by Lifeform, even plasma turrets are no longer a real obstacle. And if deuterium consumption is also reduced, it becomes even harder for Miners to defend themselves. Honestly, I’m not exactly sure what changes would truly benefit Miners in U1. And while it’s off-topic from the main purpose of this thread, as a Miner, what I really wish for is that the bonus of the 8th planet slot could be given to slots 7, 8, 9.
-
I’m not looking for an argument, but in my opinion, eco speed up to 5x is fine for Miners. Beyond that, it just means having more resources to protect while you’re asleep. In other words, it increases the chances of being attacked, which means more defense is needed. But with BC enhanced by Lifeform, even plasma turrets are no longer a real obstacle. And if deuterium consumption is also reduced, it becomes even harder for Miners to defend themselves. Honestly, I’m not exactly sure what changes would truly benefit Miners in U1. And while it’s off-topic from the main purpose of this thread, as a Miner, what I really wish for is that the bonus of the 8th planet slot could be given to slots 7, 8, 9.
Hadn't considered it before but that eco argument is interesting and valid. Granted, what is a worthwhile target to attack has changed as the eco production has increased, but back in the day you could build enough defense so your overnight production would never be profitable or would be so minimally profitable that there would be no point to bothering. Now there is no defense big enough to protect against 0 loss fleets because big defenses get bashed until that's a possibility. Most people aren't piling money into the game to build defense, they do it to build fleet, so someone can bash your defense into nothing even if they take losses, then buy their fleet back, but the defender isn't likely to rebuild their losses to the same extent. As you said, the faster res are produced, the tastier a target any planet becomes. so while Increasing eco amount seems like it benefits mining style players, it may have just as many drawbacks. If we're focusing on personal growth then, yes, eco increases always make miners grow faster, but considering that extra growth in relation to the rest of the universe, it may not be all that significant. I'm thinking mining style players would be happier to vote for things like increased debris fields and less deut consumption if defense was more effective but fleeters definitely wouldn't want that to happen.
-
Display More
It’s that time again, when we try one last time from me….
Based on the recent discussions that have been held on the boards, and the fact that there is some hope that a 10x eco uni could be possible in the future, with many other communities doing so, and some discussion around it here on .org I am proposing the following changes to universe 1, to be set as a poll. If passed by acquiring the minimum percentage needed, ALL of the below settings would be simultaneously updated (i.e. you cannot vote yes to one option and no to another).
- eco 10x instead of 8x
- Debris Field set to 50% instead of 30%
- Deuterium into Debris Field
- 0.7 Deuterium consumption
The above settings would ensure that both miners and fleeters are happy since these settings satisfy the core needs of both groups.
Not a big fan of reducing deut consumption, and especailly would never vote to increase fleet speeds.
The rest is a yes for me (in any combination of the above, even just the DF changes without the ECO increase, though I don't think that would ever pass based on last vote results).Although I think it would probably be worth waiting for a possible 10x eco and voting it all in one go, as you're suggesting. That's the only way I see DF changes passing at all.
-
maybe a plain 40% DF increase. We always try to jump more at a time, we always talk about 40% but then request a 50% and end up being close. Maybe just leave it at a teeny tiny bump till 40%?
-
I think for once it's time to ensure the df % increases to 50% before eco increases at all.
From my understanding eco settings have increased on 4 occasions with zero fleet related changes. Time for that balance to be addressed in my opinion
It's clear everyone wants a fleet speed to remain the same,
-
Deut into DF
Defense into debris field 80%





-
I think most players in Uni 1 like the peaceful, slow crawl building process that the universe specs allow them to enjoy. Having the server settings changed again to benefit the same handful of players that try to change everything on .org to benefit them, doesn’t sound appealing in universe 1 either.
10x eco the packs get bigger
The fleets get bigger
The DFs get bigger
The same players that already own the universe on paper, continue to pull away from the pack..
uni 1 game over.
I still vote no for this little “change” 🤓
-
Display More
Neotinea Just give us the x10 eco already.. I understand why you say what you do, but other communities are allowed it.
Uni1 is the most active uni out of the older ones. So makes sense to give us the x10.
Unfortunately, the only power I have is this one:
But anyway, if there is anything to announce, I will get back to you
Do you have the power to raise the idea upstairs?
I think the whole "We can't change the settings to x10" argument died with Yin - hopefully those in charge can be convinced of the same.I also don't like the 0.7 deut cost idea... but would vote yes to everything else.
-
Display More
I think most players in Uni 1 like the peaceful, slow crawl building process that the universe specs allow them to enjoy. Having the server settings changed again to benefit the same handful of players that try to change everything on .org to benefit them, doesn’t sound appealing in universe 1 either.
10x eco the packs get bigger
The fleets get bigger
The DFs get bigger
The same players that already own the universe on paper, continue to pull away from the pack..
uni 1 game over.
I still vote no for this little “change” 🤓
You peddle so many theories about 'those players' I doubt you even know what is true anymore. I wonder what the next one is... I quite enjoyed the rocket queue cheating one, it tickled me.
But I would expect nothing more from your 'group' of 'players'.
In your alliance in both u1 and Thuban (by extension) are the biggest the unis have seen Thuban maybe the single biggest packer of .org... And knowing that little fact makes this post hilarious.
I enjoy your posts, if only for the hilarity of the claims. I'd give anything to be in your discord and see how many windows orally clean.
-
Display More
I think most players in Uni 1 like the peaceful, slow crawl building process that the universe specs allow them to enjoy. Having the server settings changed again to benefit the same handful of players that try to change everything on .org to benefit them, doesn’t sound appealing in universe 1 either.
10x eco the packs get bigger
The fleets get bigger
The DFs get bigger
The same players that already own the universe on paper, continue to pull away from the pack..
uni 1 game over.
I still vote no for this little “change” 🤓
Great argument.
I look forward to seeing your vote in Thuban to decrease the eco there so the packs get smaller, fleets slow down growth, dfs get smaller and the players who own the uni already do not continue to pull away from the pack. Breath some new life into Thuban. Sounds great to me.
-
Display MoreDisplay More
I think most players in Uni 1 like the peaceful, slow crawl building process that the universe specs allow them to enjoy. Having the server settings changed again to benefit the same handful of players that try to change everything on .org to benefit them, doesn’t sound appealing in universe 1 either.
10x eco the packs get bigger
The fleets get bigger
The DFs get bigger
The same players that already own the universe on paper, continue to pull away from the pack..
uni 1 game over.
I still vote no for this little “change” 🤓
Great argument.
I look forward to seeing your vote in Thuban to decrease the eco there so the packs get smaller, fleets slow down growth, dfs get smaller and the players who own the uni already do not continue to pull away from the pack. Breath some new life into Thuban. Sounds great to me.
Does sound pretty good tbh, especially with where the suggestion came from. The amount of fleets he's lost qualifies for much more than breathing life. Possibly the great Creator?
King Rabbit - you carried the torch on settings change votes for a while and it's very honorable, well done man and thank you!
I will vote yes for whatever the suggested poll ends up being. Something/anything needs to change in u1. It would be nice to see those of us that can't or are restricted from DM purchases to get something to help 'level the playing field' but I understand the direction in which GF has allowed the game to go.
10x eco not a possibility... This has to be either a breakdown in communication via language or something idk. The only other option which I think is more than likely the truth is that someone/somewhere is just saying "No, no one else can have it". There's no answer, and I'm not blaming volunteer staff. it's been posted everywhere in the past, no more than 1 10x eco uni and then POOF! a second one appears. Then it becomes no more than 2 10x eco unis and so on and so forth. Sure the packs get bigger, but if you're packing like that I'm pretty sure thats a mute point. For older, legacy style uni's I hope GF is at least having a discussion around any ideas that could provide some balance, the gap is only going to grow bigger and bigger. GL and let's see what the future holds.
-
The amount of fleets he's lost qualifies for much more than breathing life. Possibly the great Creator?
I heard him compared to Abionic Viper recently and that made me kick my feet and chuckle a bit. Im just happy to not be compared to AV after all these years xD
As far as the vote goes, I just don't see the miners suddenly having a change of heart out of nowhere with no bargaining chip on their end. Deut to DF might be a good path to take as it shouldn't effect them too much.
-
40% df no deut, everything else stays the same. we got close to 50% last time, 3 or 4 votes(?), like tochint suggested lets try a little foreplay first and not try to ram it all in at once.....