Change construction queue time in Production Overview total construction time

  • It would be so much more informative if in Production Overview page for Shipyard/Defense queue it wont display construction time for the first queue, but for all queues.

    Right now it displays first queue:
    8tIkeOC.png


    While total construction time of all queues is like this:
    7UTUN1l.png


    The Production Overview would be much better, I think, if it will display construction time of all queues.

  • If anything that should be shown below the queue itself, not below the single item being produced right now. The time under that should be the time the current production takes, similar to how it works in other places (Ie. Buildings, Lifeform buildings, research, Lifeform research) - And as it works now.

    The problem merely is the missing information for the full queue

  • Are you trying to say GF should make changes and improve quality of life in ogame? Jeeeeez who let this guy on forums :oops: :tongue3:


    If you are trying to find common sense i suggest you look outside GF games :fatgreengrin:. Just get nanites high enough so everything is 1sec then you can calculate it yourself :kpinch:

  • If anything that should be shown below the queue itself, not below the single item being produced right now. The time under that should be the time the current production takes, similar to how it works in other places (Ie. Buildings, Lifeform buildings, research, Lifeform research) - And as it works now.

    The problem merely is the missing information for the full queue

    That is correct. But buildings/Lifeform buildings/Lifeform tech queues are different that you can cancel them, while Shipyard queues you cannot. Thus, for all other queue, other than Shipyard and Mechas Shipyard, the functionality should stay the same; there you want to know first queue timer.

    In Shipyard (and Mechas Shipyard queue), however, it is much more informative to know when all queues are done; you want to know the total time. That way you can schedule when to upgrade Nanites, etc.

    Putting another number/timer in already clustered interface is not a good idea.

    Maybe there could be an option to toggle which one you prefer for Shipyard queue (first queue timer or all all queues timer).

    Anyway, thanks for the feedback!

  • Hello Xenomorph ,


    With the feedback you've received, would you like to modify your initial proposal, or would you like to submit it as it stands to a vote ?

    Thank you.

    You can keep the original suggestion: display total construction time for all queues for shipyard and mechas shipyard queues.

    Thank you!

  • It does make sense to show the total amount of time.


    It also makes it easier to decide if you want to use items. I never like to use items unless they are going to be completely used.