I like the implementation of new attack block feature where combat does not occur if it hits during the attack block (for attacks that were sent before the attack block). However, I do not agree that this should happen for attacks on inactive players.
I think this is unfair punishment for active players that spend the time to spy the planets across the galaxy and determine the best ones to farm, only to be hit by two penalties, (1) attack did not occur, and (2) fleet slot is occupied.
Especially for shorter attack block, 2 hours. All of the play for the past hour (before the attack block) is basically erased.
This should only apply for inactive players. (For active players the attack mission is reversed.) If by any chance the attacked inactive player is logged in during the attack block, the attack is reversed (since it is not inactive any more during the attack hit).
Attack block and inactive players
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- Suggestion
- Xenomorph
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Or else, this should not apply for the mission already started before update implementation. For instance, you send the attack mission at 09:00 am, in so doing, update would start at 09:30.
So, in this regard, Attack Block should not apply for the mission.
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I do not get it, all missions are like this. You cannot send attack missions during attack block. Of course, my suggestion would apply to missions sent before the attack block.
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Few months has passed, I guess there is no need for voting?