Posts by Firestorm

    I think respectfully Tirnoch that this misses the point of most fleeter miner interaction. Of course players can get a better rate from the merchant, the selling player’s (usually the miner) main incentive to sell at a lower rate is protection from the buying fleeter, and the buying fleeter is incentivised by the lower rate than they can obtain from the merchant offer. If the buying fleeter no longer receives a preferential rate then there is no incentive to buy and no reason to reduce their targets. Nobody on any server I have ever played on trades at 3/2/1.


    My point is that this change removes the vast majority of the incentives for trading, and in doing so more or less bans trading. As you say, doing so may be a good thing to prevent abuse, but I think that the community and the top powers need to be clear eyed on the effect of this change and the impact it will have on player interaction

    Perhaps the range needs to be narrower, but I think you must have a range. If players are forced to trade at the highest level offered by the merchant then there is no reason to trade, unless perhaps you play a 0 DM game. This rule change essentially bans trades between players by proxy.

    I do really appreciate where you are coming from Tirnoch with the point about abuse, but making significant changes to many legitimate players’ gameplay to tackle a minority of aggressive abusers seems to be the wrong answer to me. I think there will be a range available which will allow players to still play their game but which will stymie the abuse you are targeting by making trades between players broadly even to that of the merchant. 3:2:1 is not the answer.

    I can see the very sensible arguments for fixing the ratio between players but it does kill an element of the game that has been established along time, particularly if fixed at 3/2/1 (i.e., the best rate you get at the merchant). I would also like to see a range applied rather than a fixed rate - as others have suggested between 2.5/1.5/1 and 3/2/1 would be a fair base. This change as currently implemented will make it very hard for small to medium fleeters to play the game and fuel their ships. There should also be an incentive for interacting with other players to trade rather than just using the merchant imo, which a range would allow for.

    Hopefully this can be tweaked to a sensible level.

    Despite Lord42’s best attempts to provide alternative hypotheses, this is clearly what happens when you attack one of my deut fleets, or insist on probing my whole account at inconvenient times for that matter. I hope you’re taking notes Rya :biggrin:


    Jokes aside, a colossal hit with some eye watering numbers. Congrats on pulling it off L42 and chalking one up for JeB.


    Al, I still remember you from way back in uni 29 and you’ve always seemed like a good guy, despite the unfortunate deut fleet badgering. Good luck in whatever you choose.

    I recall Lord42 managing to grow so large in the distant past of (non ACS) Uni 1 a coalition of players suicided their fleets into his one at a time until enough damage had been done for JimmyN to take it down. L42 is one of the ogame top table originals and deserves respect for that.


    Great hit L42. In reality most of the biggest hits are made by being dedicated to being there at the right time to take advantage of someone's guard slipping. Well played.


    Good luck with whatever you choose to do Santana.

    Congrats Rabbit, as I said ingame I couldn't work out how this fleet or res ended up sat where it was, but it was there nonetheless. I wasn't feeling well on Monday so its almost certainly my error. Frustratingly I was refreshing every hour or so over the morning (so perhaps take Rya's eidetic knowledge of player times with a pinch of salt) but I didn't notice it until it was too late. Enjoy the profits.

    I've spent some time trying to understand what this thread is (which I will sadly never get back). I've decided it's best read as a cautionary and slightly desperate tale about the dangers of letting retired players live in your head rent free. May that be a lesson to all of us.


    FR Andy, I just hope for your sake that your wife's cousin's hairdresser's dog has kept his nose clean recently.

    The disappointment running through this thread is palpable and there isn't really a lot I can add to that. It turns out that Gameforge's disrespect for the player base also extends to the dedicated folk who run the third party apps. If one good thing comes of this awful process I hope its the likes of RiV getting more respect and consideration from Gameforge. Until then and without Antigame the game is unplayable. Hopefully Gameforge learns from this that player experience is rooted in the underlying gameplay not the graphics and other cosmetics.

    I don't usually post hits but this fella was such a good sport I thought he deserved a thread. Nice to be posting under the Azraelz tag again.


    Buying Deut.


    On 02-04-2024 --:--:--, the following fleets met in battle:



    Attacker Firestorm [Azrael_R]

    ________________________________________________


    Battlecruiser 750.000

    _________________________________________


    Defender 1BadMother2005

    ________________________________________________


    Large Cargo 61.100

    Light Fighter 451.000

    Heavy Fighter 17.800

    Cruiser 13.000

    Battleship 81.140

    Colony Ship 1

    Recycler 103

    Destroyer 4.100

    Deathstar 125

    Battlecruiser 17.400

    Rocket Launcher 150

    Light Laser 150

    Heavy Laser 25

    Small Shield Dome 1

    _________________________________________



    After the battle ...


    Attacker Firestorm [Azrael_R]

    ________________________________________________


    Battlecruiser 742.090 ( -7.910 )

    _________________________________________


    Defender 1BadMother2005

    ________________________________________________


    Destroyed!

    _________________________________________



    The attacker has won the battle!


    The attacker captured:

    460.531.913 metal, 197.442.912 crystal and 362.992.007 deuterium

    230.265.957 metal, 98.721.456 crystal and 181.496.004 deuterium

    115.132.978 metal, 49.360.728 crystal and 90.748.002 deuterium

    57.566.489 metal, 24.680.364 crystal and 45.374.001 deuterium

    28.783.245 metal, 12.340.182 crystal and 22.687.000 deuterium

    14.391.622 metal, 6.170.091 crystal and 11.343.500 deuterium


    The attacker lost a total of 672.350.000 units.

    The defender lost a total of 11.204.814.000 units.

    Total damage defender including follow-ups: 11.206.418.000 units.

    At these space coordinates now float 2.210.712.000 metal and 1.174.481.400 crystal.

    The attacker captured a total of 2.010.028.451 units.


    The chance for a moon to be created from the debris was 20%.

    ________________________________________________


    combatreport.harvest.attacker.captured

    2.210.712.000 metal and 1.174.481.700 crystal



    Summary of profit/losses:


    Summary attackers(s)

    Metal: 2.880.084.204

    Crystal: 1.246.797.433

    Deuterium: 595.990.514

    The attacker(s) made a profit of 4.722.872.151 units.


    Summary defender(s)

    Metal: -8.040.411.704

    Crystal: -3.987.678.233

    Deuterium: -1.188.356.514

    The defender(s) lost a total of 13.216.446.451 units.



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    Really sorry to see you down mate. Its very hard now that most players who have been playing the game some time have jobs and lives that don't stop for an online spreadsheet game. You have built a great account there though and I am sure you will be back in no time.


    Congratulations Rya, well watched. It certainly is interesting to be playing in the same server as you again.


    I have to say the discourse on this universe's forum has been poor for some time but this thread really has been awful. Andy is a great player who has been playing at the top level a very long time. He built that account himself from scratch when we we started in Virgo and until recently held the NN1 ACS. I think he deserves some respect for that and on both sides players should think before embarrassing themselves with some of the things they have been saying here. Don't forget, its just a game and we all apparently play it to enjoy it.


    I also don't understand what you are doing with your moderation of this thread Neotinea, when Andy's post which was very tame gets warned for serious insult but posts by your own moderation team trolling in the same way go untouched? It creates a real impression of bias that other users have already highlighted.