Sorry, auto correct hehe.
I mean, make a new or other thread on this forum.
This isn't a support thread for a new version of the simulator.
Sorry, auto correct hehe.
I mean, make a new or other thread on this forum.
This isn't a support thread for a new version of the simulator.
Please use a new/9ther trait for new links
These do not concern this thread.
A copy of the original TrashSim code has been publish on my github:
https://github.com/Warsaalk/trashsim-public
If you publish something based on my code, please do not use the name TrashSim literally. Any other derivation is fine.
The code carries the MIT open source license, which means as much as you can do whatever you want with it.
The state of this code is the one as it was by the end of 2022 before n00b took over.
This is my last version of the application.
I hope you all won't flood me with questions now. I have been getting a lot of questions over the last few days. That's also one of the reasons I published the code, it belongs to the community now
I also added a little text so you already have a starting point, hopefully this is enough to limit the questions in my direction
If you don't know anything about web development I wouldn't start it either.
Ain't going to say much about it, one word that crosses my mind is finally.
I'll look into making the original TrashSim code public.
I think it's time to make it available to the community.
Hi everyone,
All the remaining data, mostly the old share images, have been migrated!
So I guess this is my final good bye to TrashSim and OGotcha.
Thank you all for the support, I've receive some lovely messages the last few days, I really appreciate that!
My best wishes to all of you!
n00b will take over now, my best of luck to you
Thanks you for the smooth migration, well done!
Just so you know, n00b is also an OGame administrator for the Dutch community.
Grtz,
War
Hi everyone,
OGotcha has also been migrated now to the following URL: https://ogotcha.oplanet.eu/
The snapshot for old report pictures is still running and will be transferred somewhere tomorrow hopefully.
So don't worry when you don't see an image from a report you created before 20:00 UTC today.
They'll be available soon.
Grtz,
War
Hi everyone,
We're busy doing the migration now.
TrashSim should already be migrated and live on the new URL: https://trashsim.oplanet.eu/
OGotcha is currently still offline because I'm making a snapshot to migrate the data to the new host.
Once it's live again, I'll make a new post
Grtz,
War
Hi everyone,
Some good news
The SGO of the Dutch community will start hosting the projects.
I'm now working with him to make sure everything is transferred and working.
The tools will also be running under a new domain (url).
In the beginning I will set-up a redirect from the current domain to the new one, so tools using it won't break.
The code of the projects will also be published on Github later on.
For the sake of the future of simulators, I think the TrashSim should become open source, so anyone can build on the bases of it.
Grtz,
War
It's a hard decision, but it's needed, I love you all!
For more info refer to this post please or the quote below.
https://forum.origin.ogame.gam…nd-ogotcha-shutting-down/
QuoteDisplay MoreHi everyone,
I've been thinking about the future of my tools a lot lately and I have decided to shut them down.
It takes me a lot of effort to write this post and it's a bit painful, but I believe this is the best decision for myself and the community.
I could write a book about why I'm taking this decision, but long story short, the main reason is because I don't have time anymore to take care of them.
There are other reasons that drained my energy and enthusiasm, but ain't gonna write them down again.
So it's better to stop and hope someone else can continue my work in the best interest of the community.
These are my babies and learned me a lot about coding, it's a hard decision.
The tools will keep running until the end of January 2023, so about 2 months.
Afterwards, I'll shutdown the server, which will cause the tools to become unavailable.
I am open for someone to take over the tools, one of them is also fine.
This concerns OGotcha and TrashSim. My extension UniverseView is still under my command.
I will only accept people that come recommended by others, preferably teamlers.
If nothing good comes out of it I will be making them opensource by publishing the code on Github.
I ain't going to take them to my grave, that'd be sad and hopefully someone can take them to the next level.
Share the knowledge, I haven't spend all those hours building them to see them go up into oblivion!
There's also a lot of people to thank, numerous teamlers and other tool developers, you'll know if you're one of them
Thanks a lot for all the time you've spent searching for problems with me and for helping me tackle the undocumented simulation formula!
Warsaalk out!
Cya in another galaxy.
Warsaalk out, thank you all for the beautiful years!
Where OGame API?
Hi everyone,
As of today it's possible to join new universes using affiliate links of tool developers.
Here's mine: https://hero.li/ogame-universeview
It's a new way and easy to support us!
Via this way 20% of the revenue generated by DM purchases of linked accounts will flow to us.
Important to notice, nothing changes at your side, this is all done on the OGame side.
Where they'd get 100% in the past, now it'll be 80% for them and 20% for us
You can use the following link to do this:
https://hero.li/ogame-universeview
BTW hero.li is created by Gameforge.
Grtz,
Klaas
Well, for starters, I'm still alive lol.
As for the update to V9, I've been thinking about this a lot lately.
I don't want to let the the community, of course, but it's not an easy process.
My current free time and resources are limited compared to 10 years ago, when I started building these tools.
More specifically I probably won't be able to develop anything until late august.
The few times that I actually had contact with GF, which was already very scares, was not really positive at the end, for example with the MCO update.
For which I created the following post: We're being left in the dark, a point of criticism, a complaint.
I've also spent hours and hours for my latest update to fix the bounce effect, without any help, feedback or appreciation from GF whatsoever.
So I hope that you can understand that my energy and enthusiasm to continue this project is not very high.
Just so you know, I'm not talking about the hard working community managers & admins ofc, they're awesome!
I've had positive contact with some of them lately, we'll see if it has a positive effect.
Last but not least, as I don't have much time, I won't be able to search for all the new formula's myself.
I'm talking about the different combinations of classes etc, for calculating flight time, fuel consumption, ...
If anyone has the time to create a full document that contains all the needed formula's, that'd make the life of a developer much easier and safe a lot of time.
It is a must before I'd even consider updating TrashSim, else it'd be an impossible task.
+ the API stuff NoMoreAngel is referring to is also crucial.
Grtz
Seems like my developer API expired, which breaks loading espionage reports.
I've contacted OGame to fix this for me.
Can anyone confirm that the previous issues have been resolved by the latest update?
Dear Users,
Version update 4.2.1, some more fixes for OGame v8.5 & the previous 4.2 update.
Update is being uploaded to all the stores, hopefully it gets approved soon!
Changelog:
Enjoy & if you have any feedback don't hesitate to share it.
Grtz,
Klaas
Enjoy & if you have any feedback don't hesitate to share it.
Hello Wasaalk.. something is wrong with the tool for some reason is not showing new planets since 1 or 2 weeks ago.. looks the data base is not updated can you review it? ill appreciate
I'm publishing a new update right now, hopefully that'll resolve your issues.
To be more specific, is it not updating new planets from the API or doesn't it save newly spotted planets you see in the galaxy?
For some players planets in galaxy view it shows List of other planets, yet some other coordinates for the same players it is simply non stop loading.
I reset cookies and UniverseView extension. All same. So far did not find logical pattern for why is it happening.
Browser : Edge
I hope the new update will fix the non-stop loading issue.
Can you give me some more details on the issue where it's showing the wrong list of planets?
An example or maybe a screenshot.
Dear Users,
Version update 4.2.0, galaxy view fixes for OGame v8.5.
Update is being uploaded to all the stores, hopefully it gets approved soon
Changelog:
Enjoy & if you have any feedback don't hesitate to share it.
Grtz,
Klaas
Hi everyone,
Just an small update.
I've been working on an update and hope to release it soon.
Thanks for your patience!
Ok looks like OGame changed quite a lot of HTML in the galaxy view with the new 8.5.0 update.
I'll take a look at the changes and try to get UniverseView up and running again
Thanks Wasaalk, is weird the bug, before the update you could go to galaxy place your mouse over the name and you got all the planets but now you need to search the name on the toll search and after you click the cords you want and go to the galaxy view you have access again to this stats (until you exit the galaxy view)... BTW great work this tool
Well the OGame update broke UniverseView, it'll be fixed soon