Posts by piink

    The merges are not planned right now as we continue fixing issues with the server transfers. There have been improvements in these, but they are still not working good enough to start mass merges again, that has nothing to do with a Community Manager forwarding feedback, but more with the development team progressing with the bugfixes. :/

    Dear community,

    tomorrow, 3rd of September at 10:00 CEST (09:00 server time), we will update the Public Test Servers with a new version.


    Changelog

    • The effects of items for Fleet Slots, Expedition Slots, Planet Fields and Moon Fields of various levels (bronze, silver, gold and platinum) can now be active simultaneously.


    Players can, for example, have a moon with 20 additional fields by activating the following fields: Bronze Moon Fields (+2), Silver Moon Fields (+4), Gold Moon Fields (+6) and Platinum Moon Fields (+8).
    Activating Fleet or Expedition Slot items of the same level of an already active item increases its duration.</li><li>For example, if a player activates ‘Bronze Expedition Slots (1w)’ while ‘Bronze Expedition Slots (1w)’ is already active, the duration will be extended by a week to a total duration of two weeks.
    The new item behaviour will first take effect with version 8.2.0 and will not apply retroactively to items that were removed by activating better variants of the same type.

    Bugfix: several background optimizations have been applied to the game.

    Known issue: activating fleetslot and expeditionslot items in this version ignores their expiration date, making them permanent.

    It will be fixed in the next version (and applied to already active items).


    Your OGame Team

    Dear community,

    the final version ready for the live environment will be released in the Public Test Servers today at 13:00 CEST.

    There has not been any change in the changelog.


    Regards,

    Your OGame Team.

    Dear community,

    we applied the version 8.2.0 rc-1 today in the Public Test Servers.

    Here is the final changelog:


    • Research that was assigned to another planet in the construction queue will now start on the correct planet.
    • The reward event no longer gives the player a task to start a research if the player has a research task in process.
    • The number of interplanetary missiles that have been sent will now be shown underneath the fleet event.
    • Fixed a bug that allowed players to transfer to a server when their highscore is too high for that server.
    • Transferring away from the Graveyard server works again.
    • Players should now be able to send ships with full cargo at any time, as long as all the requirements for that are met.
    • The merchant should now work when called up a second time, without having to refresh the page.
    • The event countdown timer is visible again.
    • Free planet relocation no longer deducts Dark Matter.
    • Players no longer receive Dark Matter when they use free planet relocation during a cashback event.
    • Planet relocation is no longer possible if the moon in question has unfinished ships or defensive structures in the shipyard.
    • Players will no longer be granted free planet relocation when they are sent to the Graveyard server.
    • Various incorrect line breaks have been removed from Messages.
    • The order of defensive structures should now match in both the empire view and the standard view.
    • The alliance API works again.
    • Fixed various backend problems.


    Known issue: Buttons lose function if used in certain orders without refreshing the page.



    Your OGame Team

    We are placing an attack block until Monday 23rd of August at 16:00 CEST in the following PTS servers:

    Origin

    Bermuda

    DevTool Uni


    We will continue working on some issues that appeared when trying to send fleet with the last version.


    As soon as we have more info we will let you know.

    Dear community,

    tomorrow 20th of August at 10:00 CEST we will update the Public Test Servers into the next version.


    Here is the changelog:

    • Research that was assigned to another planet in the construction queue will now start on the correct planet.
    • The reward event no longer gives the player a task to start a research if the player has a research task in process.
    • The number of interplanetary missiles that have been sent will now be shown underneath the fleet event.
    • Fixed a bug that allowed players to transfer to a server when their highscore is too high for that server.
    • Transferring away from the Graveyard server works again.
    • Players should now be able to send ships with full cargo at any time, as long as all the requirements for that are met.
    • The merchant should now work when called up a second time, without having to refresh the page.
    • The event countdown timer is visible again.
    • Free planet relocation no longer deducts Dark Matter.
    • Players no longer receive Dark Matter when they use free planet relocation during a cashback event.
    • Planet relocation is no longer possible if the moon in question has unfinished ships or defensive structures in the shipyard.
    • Players will no longer be granted free planet relocation when they are sent to the Graveyard server.
    • Various incorrect line breaks have been removed from Messages.
    • The order of defensive structures should now match in both the empire view and the standard view.
    • The alliance API works again.
    • Fixed various backend problems.


    Your OGame Team

    The changes will proceed in this servers.


    Eco x8

    Research x16

    Deuterium 0.7


    There are polls running currently in plenty of servers throughout other communities. As soon as they are all done the changes will be scheduled.

    Once we have a date we will announce it in the news section.

    Dear community,

    Tomorrow, the 29th of July at 10:00 CEST (09:00 server time) we will have a new version in our servers.

    Here are the changes:


    [Bugfix] Accounts no longer leave vacation mode with 0 points
    [Bugfix] Fleet error with slow internet speed
    [Bugfix] Graveyard accounts no longer break the alliance in the exodus server
    [Bugfix] Banned player accounts no longer break the messages function for those who interacted with the account
    [Bugfix] Deleted player accounts no longer break the messages function for those who interacted with the account
    [Bugfix] The graveyard accounts don't have the menu to be played, just the merge function available


    Your OGame Team

    Dear community,

    tomorrow 21st of July at 10:00 CEST we will have a hotfix version applied to the servers.

    These are the fixes coming up with this version:


    [Bugfix] Espionage reports have a normal loading time
    [Bugfix] Leaving the vacation mode doesn't leave the account with 0 points
    [Bugfix] A ban removal doesn't leave the account with 0 points
    [Bugfix] Improved the shop performance
    [Bugfix] Scrolling through systems in galaxy overview has improved
    [Bugfix] The alliance overview loads faster now


    Your OGame Team