Oh cmn now,in other community similar big hit happened and nothing was done.Surely hit needs to happen no matter of how big numbers are,i am not saying that just because you are Zero or KR hit was allowed,but it should be a case for everyone.
That's excactly what I've been talking about above.
Since your first post in this thread, you've been projecting your frustration onto individual players and venting at those who got their hits.
Instead of holding the actual responsible party accountable – the provider, to make it clear: Gameforge, not team.
You're so bitter and envious that the battle here was realised, that every comment you make throws a shadow over it. Sure, you congratulate, but always with a hint of negativity that shines through your real intent.
If people were willing to put the same energy into pushing the provider to deliver a working product, maybe things would improve.
Instead, fleets get doubled right before the down, and then observers blame the attacker for trying something in this broken game.
It's just sad.
The only thing I find funny is that we have to have this discussion because the game is so broken, yet the addiction wins and we stay, spreading the bitterness on each other. Great
I hope everyone who makes a big hit gets their CR restored. I further hope even more that we get a working combat script that can take timings in consideration again and allows for timebacks + proper visualisation in galaxy (e.g. of debris recycle missions, instead of pure lag for hours). But since the latter will probably stay more of a dream than a real hope, we just should be thankful to the people trying to bring the user experience we deserve...
Congrats again, where's the ogmem upload?