Posts by yohdh

    Hello OGamers!


    Starting, Friday, 12th of July we will have a new rewards event starting at 14:10 CEST (all servers).

    The event consists of 7 tiers and will be active until the 19th of July 14:10 CEST.


    Each day you will have a series of tasks to achieve and each task will grant tritium.

    The maximum of tritium you can accumulate per day is 1200 (+20% if you have all commanding staff active).


    These are the tritium requirements per tier:

    - Tier 1: 1000

    - Tier 2: 2000

    - Tier 3: 3000

    - Tier 4: 4000

    - Tier 5: 5000

    - Tier 6: 6000

    - Tier 7: 7000



    The OGame Team

    Hello,


    On June 1, we are having a 50% Happy Hour for all servers opened in the last year.

    The universes older than 12 months will have a 100% Happy Hour running!

    The Happy Hour will be active from 18:00 until 22:00 server time.


    announcement_ogame_en_c8406187c81cf663b2e8fabdc77893a8.jpg


    Best regards,

    Your OGame Team

    Hi


    Thursday, May 23, we are updating OGame Mobile App with version 6.0.17.


    Changelog

    New:

    • Improved communication between the server and the app.
    • Added missing tech details for missiles and defense.
    • Overhauled the UI, now offering two different styles to choose from.
    • Added an onboarding process for new menus.
    • Added a second shipyard queue to the mobile app.
    • Added an attack option button for combat reports.
    • Added warnings for when the Lifeform bonus cap is reached.
    • Added a reason for why the robotics farm is not upgradable.


    Bugfixes:

    • Fixed a bug that made it impossible to scroll down in "required technologies" when four or more technologies are needed.
    • Fixed issues with rapidfire values for ships not displaying correctly.
    • Made long messages that extend off the screen scrollable.
    • Fixed a bug causing invisible debris fields.
    • Fixed a bug that caused fleet missions to debris fields to always display as flying towards position 7.
    • Fixed a bug that caused untranslated text to appear in the Recurring Rewards.
    • Fixed an error related to alliance creation.
    • Fixed broken descriptions in recurring rewards.
    • Fixed an error caused by adding a space to the end of a name when joining a new game round.



    ++Known Issues++

    Deselecting filters in the galaxy view does not reset them with the current version.


    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.



    Your OGame mobile Team

    Hello OGamers testers!


    Today, May 22, we updated PTS with the newest game version 11.15.0-RC.


    Changelog:

    - Fixed espionage reports of players with a high number of active lifeform researches breaking the inbox.

    - Fixed comments written while sharing a report not being taken over.

    - Fixed alliance rank suggestions not being displayed as recipient while sharing a message.

    - Fixed messages automatically getting added to favorites.

    - Fixed slot 16 espionage reports containing "0" instead of the coordinates for "Deep space".

    - Fixed the tooltip that shows up when hovering over a player's name on the chat page looking broken.

    - Fixed the alignment and design of the "Preview" button on the chat page

    - Fixed sharing messages not working without adding a comment.

    - Fixed high amounts of resources creating a second line in the regular view of espionage reports.

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache) . For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).



    The OGame Team

    Hello OGamers Testers!


    Today, May 17, we updated PTS with the newest game version 11.15.0.


    Changelog:

    - Fixed the tooltip of the button for activating vacation mode displaying wrong info.

    - Fixed maintenance mode not logging out every player as soon as an update starts.

    - Fixed sharing messages not working correctly.

    - Fixed event list tooltips not changing correctly with language changes.

    - Fixed the planet list taking longer than usual to get updated after a successful planet relocation.

    - Fixed the detailed view of combat and espionage reports being closed after clicking on their API.

    - Fixed espionage reports not displaying that any reliable information could not be retrieved when the amount of Espionage Probes sent / level of Espionage Technology was not high enough.

    - Fixed the alliance communication system missing from the Communication inbox tab.

    - Fixed the OGame inbox tab loading indefinitely when it contains a warning message for commanding staff that is about to expire.

    - Fixed the displayed amount of Dark Matter not being updated immediately when buying an item with the button in its warning message for it being about to expire.

    - Fixed the fleet details tooltip missing on the Fleet movement page.

    - Fixed inactive lifeforms' tech trees being reset after transferring to another game round.

    - Fixed the indicator for new messages not updating correctly on each inbox tab.

    - Fixed the message for having lost your honor title not showing up after losing an honor title

    - Fixed the Cloning Laboratory's bonus to Kaelesh lifeform researches not being considered for their effect on other planets.

    - Fixed the lifeform level bonus additionally being applied to the Cloning Laboratory's effect on Kaelesh researches.

    - Fixed restoring and deleting of alliance messages from a deleted alliance running into an error.

    - Fixed the new message indicator on inbox tabs not updating correctly.

    - Fixed the amount of Deuterium received on the target planet after a deploy fleet arrives being limited.

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache) . For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).



    The OGame Team

    Hello OGamers Testers!


    Today, May 10 at 13:00 CEST, we updated PTS with the newest game version 11.15.0-beta2.


    Changelog:

    - Replaced the moon icons in the galaxy view and in messages with icons matching each moon's look in the planet list.

    - Fixed the tooltip of the button for activating vacation mode displaying wrong info.

    - Fixed the memberlist of alliances not being correctly sorted by date.

    - Fixed the progress bar on shipyard queue entries not moving correctly.

    - Fixed tooltips not being displayed correctly in some cases.

    - Fixed the abbreviations for high number values missing in the compact view of espionage reports.

    - Fixed the espionage inbox not sorting by coordinates correctly.

    - Fixed the espionage inbox not sorting by class correctly.

    - Fixed the filters resetting in the espionage inbox after switching to another page.

    - Moved the pagination in the espionage inbox up to be above the filter headers.

    - Fixed espionage reports of moons missing the moon icon.

    - Fixed espionage reports of moons displaying the planet's name instead of the moon's name.

    - Fixed espionage reports containing the planet's name twice.

    - Fixed the wrong message being displayed for fleets arriving at the target of a deploy mission.

    - Fixed being unable to open the combat report tab when it contains a bashing protection message.

    - Fixed the espionage messages for event planets not having a compact view.

    - Fixed the espionage messages for event planets breaking the sorting in the espionage inbox.

    - Fixed the message for expiring commanding staff not showing up correctly.

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache) . For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).



    The OGame Team

    Hello OGame Testers!


    Today, May 7 at 14:00 CEST, we updated PTS with the newest game version 11.15.0.


    Changelog:

    - Changed espionage reports to be displayed in a compact view before being clicked on.

    - Added a filter system to the espionage report tab.

    - Fixed the lifeform icon being cut off in the detailed view of lifeform discovery messages.

    - Fixed several cases in which tooltips did not look correct.

    - Fixed several message types being gone after the update to 11.14.0.

    - Fixed the espionage report tab not loading correctly in some cases.

    - Fixed the function to order espionage reports by fleet not working correctly.

    - Fixed the buttons for accepting and declining a buddy request missing in buddy request messages.

    - Fixed the API tooltips not staying active when hovering over them on Fleet Dispatch I.

    - Fixed Fleet Dispatch II not loading correctly after using the button for selecting all ships on Fleet Dispatch I.

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache) . For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).



    The OGame Team

    Hello OGamers!


    Tuesday, April 30, we will apply a hotfix version 11.13.7 to the live rounds to tackle some still persistent issues with the Global Merge:

    - at 09:15 CEST OGame.cz, OGame.dk, OGame.it, OGame.nl and OGame.org

    - at 12:00 CEST the rest of the communities


    Please bear in mind that while the maintenance is still running, and even if you can already login to your game round, you might experience fleet and building stuck. This should be solved with the end of the maintenance and we will notify you when it finishes - only open a support ticket if you have issues after the maintenance finish notice.

    Make sure to plan your fleetsaves accordingly.


    Thank you for your patience and understanding.



    The OGame Team

    Hello OGame Testers!


    Today, April 15 at 14:00 CEST, we will update PTS with the newest game version 11.13.3.


    Changelog:

    - Fixed the 'chance of expedition enemies' value for Discoverer player class.



    The OGame Team

    Hello OGamers Testers!


    Today, April 9 at 14:00 CEST, we will update PTS with the newest game version 11.13.0-rc2.


    Changelog:

    - Fixed one of the hints on the alliance class selection page not using the typical OGame design.

    - Fixed ship icons in the shipyard not being updated correctly.

    - Fixed the ship counter showing up on ship icons in the shipyard only being able to display up to 6 digits.

    - Fixed a case in which activity was triggered for players in vacation mode.

    - Fixed the button for navigating to the resource page of a moon redirecting to its lifeform management page instead on the queue overview page.

    - Fixed the research queue's text not switching to "To research" when hovering over it on the queue overview page.

    - Fixed building and ship times not updating correctly for moons on the queue overview page.

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache) . For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).



    Your OGame Team

    Hello OGame Testers!


    On Friday, February 9, the bashing system was enabled on Alpha and Bermuda with a limit of 6 attacks.


    As expected the attacks on those rounds will be possible again according to the limit imposed by the bashing system. If any player doesn't wish to take part on it, please make sure to set the account with vacation mode.



    The OGame Team

    Hello commanders!


    Starting, Monday, 8th of April we will have a new rewards event starting at 14:00 CEST (all servers).

    The event consists of 7 tiers and will be active until the 15th of April 14:00 CEST.


    Each day you will have a series of tasks to achieve and each task will grant tritium.

    The maximum of tritium you can accumulate per day is 1200 (+20% if you have all commanding staff active*).


    These are the tritium requirements per tier:

    - Tier 1: 1000

    - Tier 2: 2000

    - Tier 3: 3000

    - Tier 4: 4000

    - Tier 5: 5000

    - Tier 6: 6000

    - Tier 7: 7000


    Please note:

    - After the event ends it will not be possible to redeem any rewards.

    - Some tasks that involve the use of a fleet may not work immediately, so they will have to be repeated a few hours after the start of the event.


    * The complete command team refers to all active officers and will only count from the moment it is activated, therefore not having retroactive effects.


    They can be activated individually:


    or together:

    5826-screenshot-2024-01-05-083511-png



    The OGame Team