Points Guide
In this guide, you will learn how the scoring system works in OGame.
It is essentially a guide for new players and aims to explain how points are awarded to players. The points earned for building each ship and defense will be detailed. At the end, some frequently asked questions will be answered.
- General scoring system -
1 point = 1,000 units of any resource (metal, crystal, or deuterium) spent
For example:
500 metal + 500 crystal = 1,000 units = 1 point
300 metal + 300 crystal + 400 deuterium = 1,000 units = 1 point
Note:
Deuterium spent on ship fuel and phalanx “scans” is not counted toward points, nor is the demolition of buildings.
- Economy Points -
You earn 1 economy point for each:
- 2,000 Resources (50% of points) spent on the construction of: Sensor Phalanx and Quantum Jump Gate.
- 1,000 Resources (100% of points) spent on the construction of: Metal Mine, Crystal Mine, Deuterium Synthesizer, Solar Plant, Fusion Reactor, Metal Storage, Crystal Storage, Deuterium Tank, Robotics Factory, Shipyard, Research Lab, Alliance Depot, Missile Silo, Nanite Factory, Terraformer, Space Dock and Lunar Base.
- 2,000 Resources (50% of points) spent on building: Small Cargo, Large Cargo, Colony Ship, Recycler, Espionage Probe, and Solar Satellite.
- 1,000 Resources (100% of points) spent on building: Rocket Launcher, Light Laser, Heavy Laser, Gauss Cannon, Ion Cannon, Plasma Turret, Small Shield Dome, Large Shield Dome, ABM, and IPM.
- Research Points -
You earn 1 research point for every 1,000 resources spent on completed research.
- Military Points -
You earn 1 military point for every:
- 2,000 Resources (50% of points) spent on constructing: Phalanx Sensor and Quantum Jump Portal.
- 1,000 Resources (100% of points) spent on building: Light Fighter, Heavy Fighter, Cruiser, Battleship, Bomber, Destroyer, Death Star, and Interceptor.
- 2,000 Resources (50% of points) spent on building: Small Freighter, Large Freighter, Colonization Ship, Recycler, Spy Probe, and Solar Satellite.
- 1,000 Resources (100% of points) spent on building: Missile Launcher, Light Laser, Heavy Laser, Gauss Cannon, Ion Cannon, Plasma Cannon, Small Planetary Shield, Large Planetary Shield, Interception Missile, and Interplanetary Missile.
- Honor Points -
Honor Points are awarded based on the amount of destruction caused in combat.
Honor Points = INT(((cost of destroyed units) ^ 0.9) / 1,000)
Small Freighters, Large Freighters, Colonization Ships, Recyclers, Spy Probes, and Solar Satellites destroyed do NOT award Honor Points. All other ships and defenses do.
The attacker will gain or lose Honor Points depending on whether the attack is honorable or not. The defender cannot lose Honor Points.
Example:
If you destroy 10 Light Fighters:
Honor Points = INT(((10 * 4,000) ^ 0.9) / 1,000) = INT(13.86) = 13 points.
- Points for each ship -
- Small Cargo
2,000 metal + 2,000 crystal = 4,000 = 4 points
- Large Cargo
6,000 metal + 6,000 crystal = 12,000 = 12 points
- Light fighter
3,000 metal + 1,000 crystal = 4,000 = 4 points
- Heavy fighter
6,000 metal + 4,000 crystal = 10,000 = 10 points
- Cruiser
20,000 metal + 7,000 crystal + 2,000 deuterium = 29,000 = 29 points
- Battleship
45,000 metal + 15,000 crystal = 60,000 = 60 points
- Colony ship
10,000 metal + 20,000 crystal + 10,000 deuterium = 40,000 = 40 points
Note: When this ship reaches the colonization slot, it “transforms” into a planet, and the points earned in its construction are lost.
- Recycler
10,000 metal + 6,000 crystal + 2,000 deuterium = 18,000 = 18 points
- Espionage Probe
1,000 crystal = 1,000 = 1 point
- Bomber
50,000 metal + 25,000 crystal + 15,000 deuterium = 90,000 = 90 points
- Solar Satellite
2,000 crystal + 500 deuterium = 2,500 = 2.5 points
- Destroyer
60,000 metal + 50,000 crystal + 15,000 deuterium = 125,000 = 125 points
- Deathstar
5,000,000 metal + 4,000,000 crystal + 1,000,000 deuterium = 10,000,000 = 10,000 points
- Interceptor
30,000 metal + 40,000 crystal + 15,000 deuterium = 85,000 = 85 points
- Reaper
85,000 metal + 55,000 crystal + 20,000 deuterium = 160,000 = 160 points
- Pathfinder
8,000 metal + 15,000 crystal + 8,000 deuterium = 31,000 = 31 points
- Crawler
2,000 metal + 2,000 crystal + 1,000 deuterium = 5,000 = 5 points
- Points for each Defense-
- Rocket Launcher
2,000 metal = 2,000 = 2 points
- Light Laser
1,500 metal + 500 crystal = 2,000 = 2 points
- Heavy Laser
6,000 metal + 2,000 crystal = 8,000 = 8 points
- Ion Cannon
2,000 metal + 6,000 crystal = 8,000 = 8 points
- Gauss Cannon
20,000 metal + 15,000 crystal + 2,000 deuterium = 37,000 = 37 points
- Plasma Turret
50,000 metal + 50,000 crystal + 30,000 deuterium = 130,000 = 130 points
- Small Shield Dome
10,000 metal + 10,000 crystal = 20,000 = 20 points
- Large Shield Dome
50,000 metal + 50,000 crystal = 100,000 = 100 points
- Anti-Ballistic Missile
8,000 metal + 2,000 deuterium = 10,000 = 10 points *
* When ABM are used to intercept Interplanetary missiles, the points will be lost.
- Interplanetary Missile
12,500 metal + 2,500 crystal + 10,000 deuterium = 25,000 = 25 points *
* When IPM are used, the points will be lost.
- Frequently Asked Questions -
• If I demolish a building, do I earn points equivalent to what I spend on demolition?
A: No. When you demolish a building, you lose the points earned from its construction, and no points will be counted for the resources spent on its demolition.
• If I destroy a colony, do I lose points?
A: Yes. When you destroy a colony, you lose the points earned in its evolution and those equivalent to the defense and fleet there. The colony ship is not returned to you.
• How do points work in alliances?
A: An alliance's score is defined by the sum of the points of all its members.
The points per member (average) are calculated as follows: the points of each member are added together and then divided by the number of
members.
Updates are made in real time. When you finish building something, you will earn the corresponding points shortly afterwards.
If you find any error, please contact yohdh.
-> This information was retrieved from an old guide created by Marflabr and review by sparrow from PT community and adapted to EN by yohdh.