I like this. But how about GF adds this feature just to the General class? So you would fly to position 16 and battle the aliens and pirates, collect HP and debris? This would make the General class more appealing.
YES! that sounds amazing too. The general class is kind of boring when there is no other players to attack or profit from. This willabe extremely useful in low population unis. It just needs to be balanced by being rare.
Display MoreI like this. But how about GF adds this feature just to the General class? So you would fly to position 16 and battle the aliens and pirates, collect HP and debris? This would make the General class more appealing.
I would say random planets labeled pirate or unknown appear in various systems at server reset for 12 hours then vanish. but only generates debrie in percentages as they would on expeditions.
But 15 to 20 percent smaller than the largest fleet in that galaxy in total and not just that system.
At the unknown or pirate planet the fleet should only be in comparison of the counted fleets on the ground from active player accounts in that galaxy.
Then 15 percent less at max find and no more than 9 percent at the least
Since larger accounts could make a huge profit from it other wise.
which would unbalance the game's mechanics to much.
And not confine them to just the 16 slot
this sounds awesome too, pirate planets in galaxy view would be so cool to look for!