Posts by Krassen

    I like this. But how about GF adds this feature just to the General class? So you would fly to position 16 and battle the aliens and pirates, collect HP and debris? This would make the General class more appealing.

    YES! that sounds amazing too. The general class is kind of boring when there is no other players to attack or profit from. This willabe extremely useful in low population unis. It just needs to be balanced by being rare.




    this sounds awesome too, pirate planets in galaxy view would be so cool to look for!

    Can we have random fleet sizes spawning as aliens or pirates rarely in the unis systems where if you are quick and lucky enough, you can profit just like a real player fleetcrash. this will help dying unis, and the game will be playable even with low active player count. also this needs to be rare so only if you are very active scanning the systems all throughout the day can you land a hit. the fleets need to stay there only for a short while and then dissapear. and be unlanxable. seriously think this is going to help the game.

    wait what? can you explain this please i dont understand?.


    oooh you kno what i think i know what your saying. just mash the mouse button when fleet is about to arrive back even, if other guy is 1 second after yours you can still escape? are you sure? i dont think it can send it that fast. it will probably say error because "fleet is in combat" will occur mybe. i dont advise this.


    if this actually works, then lanxes are now useless.

    Gameforge, i just want to say THANK YOU for adding that quick expo send function in the galaxy view, i dont know how long thats been there but i just found out about it and it makes sending expeditions so quick and easy , even from the browser on a phone, now i can send expos all the time!!!! I AM SO GLAD!!!! SOO HAPPY, THIS IS SUCH A GREAT DAY I FEEL SO GOOD!!!


    THANK YOU!!!!!!!!!!!!



    WOOHOOOOOOO

    i discovered this game back in 2009-ish. totally got hooked on it then, it made a serious impression on me and i have not really ever played it for too long at once.


    iv been on and off since then, in 2015 i play for about 5 months and stopped again. every year for a few months i played. and now i have been playing for about 5-6 months again as well.


    really great game, they really got it right on the UI and look of the game, the idea and the mechanics are really awesome too.


    been playing it for almost 15 years now i guess. (on and off)

    Good evening,


    I'm not going to open a poll for this one, as it's simply unthinkable that players would accept it, and above all that such a change could be implemented by the GF, as vacation mode is essentially there to avoid being attacked, whether for ships or resources.


    I can leave the topic open if you wish.


    o well, it seemed like a good idea when i was thinking about it, i cant see why people have something against this idea, when it doesnt do them any harm at all. maybe they just dont like the sound of it and they judge too soon.

    I would be in favour of allowing players to stay in vmode for a maximum of 28 days before it gets turned off automatically, but this idea suggested here would kind of defeat the purpose of vmode entirely

    to my knowledge this idea has already been shut down by GF several times.

    From my experience its in everyones best interest to come up with suggestions that makes people want to stay out of vmode, instead of punishing them from being in vmode

    yeah but you are not losing anything, your mines stop producing anyways so y not keep them going for the active players? no losses to defense or anything, just res that would have been lost is given to active players thru attacks.


    i serisouly dont see whats so wrong with this.

    Proposing a new building for the game that does not require fields because like the space dock, it floats in space around the planet.


    It is a resource stash building and it is heavily armored.

    It can be attacked.

    The greater its level, the more resources can be stored inside

    The greater its level, the harder it is to take down its defenses

    The greater its level, the longer time you have to reinforce it before it crumbles and people can take the resources.



    Level 1:

    Cost: 4000 metal, 2000 crystal, 1000 deuterium

    Protected: 10,000 resources

    Time to reinforce: 2h

    Cost to reinforce defenses: 250 deuterium


    When this counter appears, someone has attacked your resource stash and it is slowly losing its armor, after 2 hours the resources inside will be plunderable. Simply being online and clicking to reinforce the defenses will keep it safe.


    Level 10:

    Cost: 2,048,000 metal, 1,024,000 crystal, 512,000 deuterium

    Protected: 5,120,000 resources

    Time to reinforce: 6.5h

    Cost to reinforce: 128,000 deuterium


    Level 15:

    Protected: 163,840,000

    Cost to reinforce: 4,096,000 deuterium


    The cost to reinforce caps out at level 15 and doesn't get any higher after that.


    Level 20:

    Cost: 2,097,152,000 metal, 1048,576,000 crystal, 524,288,000 deuterium

    Protected: 5,242,880,000 recources

    Time to reinforce: 11.5h

    Cost to reinforce: 4,096,000 deuterium


    Level 25:

    Cost: 67,108,864,000 metal, 33,554,432,000 crystal, 16,777,216,000 deuterium

    Protected: 167,772,160,000 resources

    Time to reinforce: 14h

    Cost to reinforce: 4,096,000 deuterium


    The resource stash has a definite armor amount and if it is not fully depleted in one attack, will not set off the timer to reinforce, instead multiple attacks (even by different attackers) must be made to fully deplete its armor in order to set off the timer for destruction.


    First of all - no. The entire idea about vmode is to be completely out of the game.
    That goes both ways. If you suggest mines are active while in vmode, then youll just see people become big ass turtles and then go vmode and only come back when their storages are full.

    I see no good reason why this suggestion should even be taken serious. Sorry!

    defenses dont come into effect during vmode, its like attacking a defenseless target. your only luck could be if nobody noticed you and you managed to get pile up some extra resources wihile your fleet/defenses were safe.

    Okay i am suggesting that we change vacation mode a little bit, for the benefit of the active players.


    Vacation mode protects your fleet (ships) and defenses from being destroyed but your planets resources can be plundered (except moon)


    So the mines don't stop producing even in vmode and people can plunder the planets for resources, also 100% plunder in effect during vmode.


    i am sick and tired of just scrolling thru the systems and galaxies to find a target and just seeing 80% of the people vmode and unattackable.

    hello all.

    i have a problem logging in with the internet at my vacation rental. i dont know which provider they use here but everytime i enter my login credentials and click login it tell me "unrecognized username or wrong password".


    i have been logging in using my wifi hotspot using my phones internet. then switching over to the wifi here after login it work fine.


    i dont know why this is happening, can someone help me to a fix for this.


    (my phone just broke last night (probably from constantly turning off and on the hotspot) and now it cant find a mobile network so i cant login the game) its totally fine my account is just a miner account and has no fleet so not in danger of losing anything. but i really want to play on some other accounts so i want to login asap.


    can i use a vpn to login and then just switch to wifi after login?