Well, small update:
Staying on topic this actual thread:
I took a 3+ month break from Umbra, came back to a half ass dead uni, boards there have pretty much died, same for Tucana where I re-picked up the game after years of not playing. Both unis that I came back to are less then a year old by the way, and both unis having less then +15 players playing at the very moment which is normally peak time.
Looks like the new unis that got released within my 3 months of absence, all gobbled up the players that transitioned to it, wether restarting their cash rat race etc.
However its clear that each passing month, there is more players leaving then staying overall.
I for one, do not find the motivation anymore to keep on playing:
-The incentive to play in a inactive universe searching for targets galaxies away is frustrating quite frankly, unless your setting personal Defence Turtles/Mine records dead unis are well, dead.
-Although I never was bothered by DM abusers, I do see the arguments, this was also a HUGE factor, as to what caused the games decline with DM being introduced, lets keep it a buck here.
-The blantant cheaters ranging from all kinds of scripts and methods still plagues a lot of unis, to downplay this in any way or fashion to try and sugar coat how good the game is, is foolish.
Whats more is that our only ''hope'' to save these dead unis, is waiting for these ridiculous merges that take ages to finally come to fruition. And by then, it fixes, half ass the problem.
Once all these add up, the motivation for a lot of players start to dwindle to some degree at the very least.
GameForge really need to pull the plug:
-Either Make merges happen more often, so unis that have 200 active players dont die to 20 active players in a 6 month span.
-Stop releasing new unis, admit that your company needs to gain capital elsewhere to support oGame, or don't do it at all.
-Either pull resources in advertising globally, sure its a ''dead type of game genre'', but all gaming genres have player bases despite that should be capitilzed on.
- In reality out of all the ogame servers, theres still probably a few thousand players that still put money into the game monthly, some ranging from small Euros/Dollars, and others in the thousands.
Quote from Vigo
Everyone knows this game is dying, some of them (like the one you're replying to, I assume) just have a morbid curiosity for the game they've been playing for more than a decade as it sinks slowly into irrelevancy.
If it was Flappy Bird we were talking about nobody would continue to comment, but for Gameforge to run Ogame off the rails like it has is a different matter.
GameForge gave us scraps through out the years, small updates here and there, finally a decent one with classes after a decade.
The Workload in this games community comes from admins/mods/players etc. all playing/working to keep it entertaining.
GameForge isn't your friend, there is no exclusivity, you are either at the top, or the bottom with us.
Discover is a class for a starting server. When the economy reaches a certain point, it pays to switch to Collector.
Thats if you are still bothered to play late game oGame when majority have already left the server by then xD