Posts by Confederation

    Few weeks ago i logged into ogame late and almost got my account crashed by Machete and Nickleodeon. I knew than that they we're working together.

    In the alliance we made a plan, after few tries it finally worked out.




    We didn't get all the debri but we did get most of it to atleast rebuild our part




    Good luck rebuilding to the attackers



    On 21-04-2024 --:--:--, the following fleets met in battle:



    Attacker Machete [OPA-W]

    ________________________________________________


    Small Cargo 3.000.000

    Cruiser 2.700.000

    Battleship 1.888.602

    Battlecruiser 2.219.000

    Reaper 100.000

    Pathfinder 1.186.592

    _________________________________________


    Attacker Nickleodeon [E-N]

    ________________________________________________


    Small Cargo 10.535.288

    Light Fighter 2.506.302

    Battleship 378.446

    Battlecruiser 2.068.530

    Pathfinder 3.728.059

    _________________________________________


    Defender Confederation [ETER]

    ________________________________________________


    Small Cargo 5.885.294

    Large Cargo 496.061

    Light Fighter 6.613.426

    Heavy Fighter 258.779

    Cruiser 1.430.223

    Battleship 318.793

    Colony Ship 14

    Recycler 1.476.969

    Espionage Probe 1.471.534

    Bomber 125.543

    Destroyer 108.136

    Deathstar 5.000

    Battlecruiser 3.011.851

    Reaper 56.503

    Pathfinder 126.511

    Rocket Launcher 192.512

    Small Shield Dome 1

    Large Shield Dome 1

    _________________________________________


    Defender Proconsul Helix [ETER]

    ________________________________________________


    Small Cargo 1.911.358

    Light Fighter 19.208.974

    Heavy Fighter 5.195.573

    Cruiser 4.465.448

    Battleship 2.621.428

    Battlecruiser 2.788.747

    Pathfinder 1.656.546

    _________________________________________



    After the battle ...


    Attacker Machete [OPA-W]

    ________________________________________________


    Destroyed!

    _________________________________________


    Attacker Nickleodeon [E-N]

    ________________________________________________


    Destroyed!

    _________________________________________


    Defender Confederation [ETER]

    ________________________________________________


    Small Cargo 1.609.823 ( -4.275.471 )

    Large Cargo 221.920 ( -274.141 )

    Light Fighter 1.806.853 ( -4.806.573 )

    Heavy Fighter 105.294 ( -153.485 )

    Cruiser 1.092.035 ( -338.188 )

    Battleship 306.944 ( -11.849 )

    Colony Ship 12 ( -2 )

    Recycler 819.880 ( -657.089 )

    Espionage Probe 325.369 ( -1.146.165 )

    Bomber 124.921 ( -622 )

    Destroyer 108.057 ( -79 )

    Deathstar 5.000 ( -0 )

    Battlecruiser 3.005.480 ( -6.371 )

    Reaper 56.498 ( -5 )

    Pathfinder 85.664 ( -40.847 )

    Rocket Launcher 45.357 ( -147.155 )

    Small Shield Dome 1 ( -0 )

    Large Shield Dome 1 ( -0 )

    _________________________________________


    Defender Proconsul Helix [ETER]

    ________________________________________________


    Small Cargo 514.350 ( -1.397.008 )

    Light Fighter 5.205.775 ( -14.003.199 )

    Heavy Fighter 2.017.896 ( -3.177.677 )

    Cruiser 3.252.610 ( -1.212.838 )

    Battleship 2.514.769 ( -106.659 )

    Battlecruiser 2.751.543 ( -37.204 )

    Pathfinder 1.083.977 ( -572.569 )

    _________________________________________



    The defender has won the battle!


    The attacker lost a total of 811.283.471.000 units.

    The defender lost a total of 222.675.133.000 units.

    At these space coordinates now float 353.331.304.530 metal and 284.419.407.071 crystal.


    The chance for a moon to be created from the debris was 20%.

    ________________________________________________


    combatreport.harvest.attacker.captured

    21.461.916.772 metal and 21.461.916.772 crystal

    203.285.875.352 metal and 155.650.536.156 crystal

    21.276.339.864 metal and 69.300 crystal


    combatreport.harvest.attacker.total

    246.024.131.988 metal and 177.112.522.228 crystal



    Summary of profit/losses:


    Summary attackers(s)

    Metal: -121.025.618.012

    Crystal: -156.091.040.772

    Deuterium: -111.030.158.000

    The attacker(s) lost a total of 388.146.816.784 units.


    Summary defender(s)

    Metal: -138.875.535.000

    Crystal: -73.811.780.000

    Deuterium: -9.987.818.000

    The defender(s) lost a total of 222.675.133.000 units.



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    raiding inactives has become such a pain right now that it's not worth the work right now. waiting for antigame reborn to fix GF new "update"...

    if this is the new way of sorting through hundreds of probe reports i am done playing with this game.


    The new combat simulator is also a few steps backwards from Trashsim.

    Just buy Trashsim already

    DM is not going away. the DM abuse will always be here as some people want their power fantasy.


    This is where the negativity comes from. Someone is using legal cheats. gaining a unfair advantage.

    While he is having "fun" buying his power the normal people have less fun this way. we all spend our free time on here just to get it ruined by such a person.


    This deserves no respect and any player doing this should be blasted by everyone playing this game.

    Again, this is my opinion yours might differ, and sorry mods, but yours don't count in this as your by default rooting for DM abuse because you work for GF.


    And it looks like that by the pure existence of this thread atleast some whales get discouraged because people call them out for their bullshit.

    you could use this idea to make a yearly payment of 10 euro/dollar/whatever the currency is.

    Just like the commander staff you have a countdown. your account will get locked untill new payment is done.

    Hello, i dont want to hijack your post but maybe i have another idea for this ship. i dont see a good use for this ship in its current form. Cool picture however.

    It's very expensive for a recycler with a small cargo space that will get destroyed in combat.


    I dont think many players will make use of this ship in its current form.


    Maybe a better and different way to use this ship as followed. It's a civilian ship that can be used in a couple of ways.



    Collector: Able to savage space brining in a bonus income for metal/crystal/mines. Its a ship and needs to be fleet saved. Fleet saving is needed.

    Another passive income but one that needs to be kept an eye on and fleet saved.


    Another idea:

    Could make use of the alliance depot or space dock to transfer the "loot" it finds in system. could maybe make it a bit like the expo's where you send them out for x hours to collect in system debri. i dont mean the few debri fields that may be in system but much like the slot 16 mission. Maybe more focused on cleaning up the system from debri and generating another income which requires a bit more of a active playstyle for the miner



    Discoverer: Send it on expo's together with your expo fleet to find xx more ships/resources. lets say per ship you find 0.01% more just to name a number. just like any expo, you can lose your fleet or go into combat.


    General: when your sending in a attack on someone who is white or yellow where the loot is 50% / 75% this ship can go beyond this treshhold. sending enough of these you can loot 100% of the target (not sure if this should also work on inactive accounts) You could make it so this ship can only loot the 50% / 25% beyond. example.


    When raiding a white player. he has 10mill on his planet. you send small cargo's and take 5mill from him. Add these ships and they can now take up to 100% of the target but only these ships can go beyond the 50% treshhold. sending only this ship on the target results it only able to take 5mill of him and not 100% as you need attacking fleet to grab the first 50% and after 50% is taken this ship gets to work to try and take the remaining loot.




    curious what others think of these idea's. it needs fine tuning but its a start.

    Quote

    you clearly have no idea what your talking about that is not what he said. you still have to spend artefacts getting the desired research. Sazr told about the gambling side of it

    I'm the one that has no idea?
    Now that's ignorant...
    No, you do not have to spend artifacts if you keep spending DM to reset and roll until you get everything right. In an efficient way you'll spend less artifacts, but if you want you can just keep spending DM all the way until you get exactly what you want. This will cost a lot, will be tedious, but you won't need artifacts for it.
    You don't seem to understand this.

    Sarz explained this already after you commented with a very poor comment. What he said was perfectly understandable, thanks for retyping what he said however.

    This might seem like a valid option to you, since you brought this up. For most people this option is no option at all. its pure gambling hoping you hit the correct research.

    I can't believe that GF doesn't have a DM option to buy artefacts.

    But they do? You can pay DM to skip reset, effectively bypassing the need for artifacts.

    what do you mean, the pay dm to skip reset is only to bypass the timer that the free reset has..

    Your still paying artefact for each research you want to unlock

    Sazr already answered it. You can pay DM to get a reset, which is the same as buying artifacts because you spent artifacts to avoid having to reset gamble and wait a long time until your next reset.

    you clearly have no idea what your talking about that is not what he said. you still have to spend artefacts getting the desired research. Sazr told about the gambling side of it

    Thanks for your clarification on this, I did not think about this like you described yet, i didn't see it as a valid option to go the 1/4 route per research option. i wouldn't mind paying a small DM sum to choose my research. this makes changing playstyle for anyone way quicker. Finding Artefacts is a painfully slow progress and if you need to do this on 15, 16 or 17 planets it will take you a good month of none stop sending the search for artefact.


    This pretty much means that your current playstyle, fleeting, raiding, expo's are on-hold or if you still choose to do those in between the process of reworking your lifeform research goes way beyond 1 month. This is clearly a huge time waster for any player . Lifeform research is a huge importance to any players account but it's such a big wall on the road if you want to change things.


    This clearly is a bullshit mechanic placed to annoy players, maybe to go into the casino route you described Sazr

    Hello reader


    This must have been suggested many times before, now that i am tweaking some lifeform research to another playstyle it takes a lot of effort, time, fleet slots to find artefacts.

    I can find myself into the idea that you dont want people switching playstyle just like that for any moment but this is taking ages to change your lifeform researches.


    Suggestion 1: reduce the cost of lifeform research artefacts cost by 50 or even better, 75%

    Suggestion 2: increase artefact findings by 300 or even better, 500 %.


    It still takes time to change your playstyle but not weeks/months.

    This is just a pure timewaster for us players, it's highly annoying and i can imagine it's turning people off from changing their playstyle and try new things and rather quite the game than try another playstyle.

    I have had a similar thought.... whereas after some level of research (computer?) a player could send a fleet off with 2 or more missions. Launch, go here, drop res, go there... that kind of thing.

    i like this idea, some kind of waypoints setup.

    People might not know it but Antigame Reborn addon has something like this. you can input a planet/moon location where you want to collect. you can select a mission and just enter through all your planets. in matter of 60 / 90 seconds you can send resources from all your planets to 1 location just by simple pressing enter several times. this is what i am doing with expeditions. its a annoying job doing this from the phone or manually but if you can just press enter like 30 times with the page reloading and going to the other screen for sending fleet its done within 90 seconds

    I see your point in managing your empire in a more efficient way this might actually be a very bad idea for the game overal.

    If people can collect resources and manage other things with a push of a button you might lose the fleeters as a lot of the findings of fleeters are fleets or resources left behind by people who are careless. that makes it worth probing every planet or moon for to see if something is left behind.