Posts by Danimanza

    Research is linked to eco, so it would be two polls


    8x Eco(&16x research) yes/no

    Deut to df yes/no

    We need more opinion from player base (only 1 page on the thread and many of the posts are from same users), on this case only x8 eco is asked for everyone, the rest of the settings should be discussed too.

    Some people did ask for deut into df,myself included so you could always throw it into the poll and people can vote there. Because waiting for all that have replied to reply again,it would take ages lol. I barely managed to get the this amount of people here, I can`t do it again :/

    Polls are based on board thread request and i need to attach the thread to the request, to evidence that there are too many people interested, so in case is possible that they post, we make sure that request is approved.

    I was asked if you only want economy and research increase or want anything else.


    Please consider that after this poll, you will need to wait, at least, 6 months for a new poll, so check if you want anything else


    Here you can check all options


    Possible Universe Settings


    For example, you don't have 'deuterium into DF', that's something we can ask if majority asks for it

    With all do respect, the total number of users on the server is about 500, of which, only 146 are active and over 1/3 have commented here already, with many more, not wanting to create a forum account.

    By active, i mean, not greyed out or in V mode. as many are now in long term V mode and simply do not have the time nor care anymore. Furthermore, of those active players, many of which are ZERO points, at the time i counted them, 19/08/2023

    So can we just move this along now. before we lose even more active players.

    Still, it doesn't hurt to leave a few days to let the opportunity. Even vmode players that are not playing actively here but they can get the link from a friend, can post here


    On the week that start tomorrow we plan to start the poll ingame, with the most voted option, eco x8 (that would mean also research x16 as research has a multiplier x2 of the eco).

    Dear Community,


    From August 5-6, we are having a 30% Happy Day for all servers opened in the last year.

    The universes older than 12 months will have a 100% Happy Day running!


    announcement_ogame_en_c8406187c81cf663b2e8fabdc77893a8.jpg


    note: starts at 18:00


    Best regards,

    Your OGame Team

    Dear Community,


    From August 3rd and 4th, our players will be able to buy Newtron, Detroid, and Kraken items from the special offer area of the shop using Dark Matter.

    announcement_ogame_en_8bfc2eb21d410fe8d97931a2e0703ae3.jpg

    Note: you might see the new Epic items are sorted in the second page. If you are not able to see them sorted, you will find them in the special offers tab.


    Best regards,

    Your OGame Team

    Dear Community,


    Users will be reimbursed 15% of the total amount of Dark Matter they spend on August 1st and 2nd.

    Dark Matter will be added to the accounts two days after the event ends.


    announcement_ogame_en_c2729e059dccf8abc99bccb020610126.jpg


    Best regards,

    Your OGame Team

    Hello,


    On 2nd June at the usual time, we are opening the universe Saros with the following settings:



    • Economy x2
    • Fleet Peaceful x1
    • Fleet Holding x1
    • War Fleet x1
    • Research x4
    • Galaxies 5
    • DF 50%
    • 0.7 Deuterium consumption
    • +25 Fields
    • Probes with cargo OFF
    • ACS ON
    • 25.000 DM
    • Deuterium into DF
    • Flighttime/consumption ignore empty and inactive systems ON
    • category: miner


    Regards,

    Your OGame Team

    Attention all OGame players,

    We are excited to announce the release of OGame version 10.0.0, which brings a number of significant benefits to our beloved game. This version includes crucial backend changes that enhance the system's stability, resulting in smoother gameplay and a better overall experience.

    One of the most exciting features of this update is that it allows us to activate Lifeforms on older game rounds. This is an incredible addition to the game, and we can't wait for our players to experience it.

    In addition to the new Lifeforms feature, we have also made some major improvements to the rapid-fire functionality. The rapid-fire no longer runs in an endless loop, and it is much faster than before. While this change may have a small impact on combat simulations from external tools, we believe that the benefits far outweigh any potential drawbacks.

    This update also opens the door for future planned content for all servers. We are committed to improving the game and providing our players with the best possible experience, and this update is a big step in that direction.




    We will update PTS Bermuda with version 10.0.0 on Thursday, May 4 at 14:00 CEST.

    HTaccess will be active on Bermuda from 13:45 until the update is done.

    Changelog:

    - Restructured large parts of the back end to improve the overall performance of all player-induced actions affected by the Event Handler system. For example, all players on a game round should no longer be blocked from finishing their active building entries while the combat calculations for a significantly high amount of ships are taking place. These changes also lay the groundwork for the introduction of future content updates to servers with high player activity.
    - Fixed the position change displayed in the highscore not resetting correctly at the end of each day.
    - Fixed banned players occupying a highscore position.
    - Fixed the alliance highscore getting displayed with decimals in the search.
    - Fixed lifeform buildings (local effect) and lifeform researches (global effect) not applying storage bonuses to the correct planets.
    - Adjusted rapid fire to stop when no targets are left to decrease the runtime of combat calculation (Death Star will have a maximum of 99% rapid fire)
    - Several fixes and improvements in the back end.




    We hope that you will enjoy OGame version 10.0.0 as much as we do. Thank you for your continued support, and happy gaming!


    Your OGame Team

    1) The accounts are moved in vmode, that it's auto removed at your first login


    2) The accounts are copied exactly like they were in exodus with all queues. If this is not like this, and you have evidence (videos or screens), you can open a ticket.

    So the merges finished and all accounts that didn't select any target were randomly moved today.

    Merges finished, when we will see life forms old universes ?

    No, we will need to wait more time until all the problems related to lifeform on old universes are solved so we can enable them there.

    The small accounts should be able to survive at any old universe if they play smart and stay unprofitable...