11-11-2021
[feature] Production and Flight times calculators no include settings for Alliance classes.
11-11-2021
[feature] Production and Flight times calculators no include settings for Alliance classes.
I guess I'll start keeping my changelog here too. So...
18-03-2021
[feature] Production Calculator now lets you estimate amortisation of mines and Plasma technology upgrades.
When I calculate the production increase of mines, I take into account all values that influence production - planet position, boosters, class, Crawlers etc. If needed, one can also add resources needed to build Solar Sats to power new level of a mine.
I have finally found some time to deal with this.
Deut cost for General should be accurate now. Apart from LCs. I'm trying to figure out what's wrong with those.
(I hope I can post here.)
Greetings everyone.
I am the one who currently maintains proxyforgame.com.
If you don't use it in general or the production calculator in particular, you don't need to read any further.
There is a question for those who use this calculator.
Recently I have updated the "All Planets" tab in this calculator to allow users to specify the degree of overload of Crawlers and save a list of planets with their data and general settings separately for each server.
A few feedback emails came in saying that it used to be more convenient, one could enter all the data quickly. I can agree with that and will make it so that you can switch between the old way of entering data on this tab and the new one.
But maybe someone else has more suggestions for this tab?
Or, once we're at it, on this calculator in general?
Tried this and trashim. The flight times are 100% accurate but the deuterium cost is never correct when general class is selected.
Hi!
That's me - I keep that website running. And updated, every now and then...
I do know of this issue and plan to fix this.
Though I'm really surprised that no one sent any feedback about it. In a readable form, anyway.
Hi!
I'm the one who supports proxyforgame.com now.
Not sure how relevant is this fix since v7 came out, but I introduced separate controls for universe speed and +25% research speed event. And I got exactly the same 6d 13h 18min you mentioned.
I'm about to begin implementing everything I need about v7. Please feel free to offer any suggestions.