Posts by Harbinger

    Ironic. You think I don't understand you and yet you don't comprehend the things I lay forward... Communication is hard, especially when you don't write or say exactly what you mean. If you continue to be this slippery, I wish you best of luck in having a discourse. To be clear: You do you and I am not saying you should do otherwise.

    To answer a bit of what you said: It was an example (should be understood). As in something to base the discussion. I am saying it adds up. I just don't think the difference is that big per attack, but you do. It is fine that you do that, so why do you persist in thinking that I don't think you do? And, I didn't sat that you should spend extra time, it was a comparison... Hope this is clear enough for you.


    When did I say "don't play x5"? But what I do ask: why not play general? You say/imply (or whatever you trying to do) that every bit matters.

    First off, I hear you and acknowledge your opinion. But, it looks like I have to spell it out for you what 1 million attacks would mean for someone who has little time to play.


    The 6 min was an brutally low average (meant as a 5x speed factor) just to make you realize how much time 1 million attacks would take... So lets do the numbers. Say you send 5 attacks simultaneously and do that 20 times per day. That would mean 20*12 = 240 min per day (or 4 hours). As you said, you don't have much time and let us assume you have about 5 hours a day to play to fit this 4 hours attacks. To reach 1 million attacks you would need to do this 10 000 days (1 000 000/100), or roughly 27 years. Again this is with the super mega fast 6 min one way trip. Say it takes 12 min instead, the number becomes twice as much (54 years). To compare it with a speed factor 4 it would conservatively add 2 min one way trip. Making it 6 hours 40 min playtime per day as a comparison. You can obviously switch the numbers around like saying you send 10 attacks 10 times a day. Then the outcome would be 13.5 years etc.


    But if time is so relevant for you, why aren't you playing general? Disco would be a waste as you don't have the time to send expos all day, right? So I assume you play collector? Switching to general will gain like 1 min at those speeds. And you can always buff some ships with lifeform even though you are not playing as general.


    Anyway, I hope you find a suitable choice that makes you happy.

    I get what you are saying that changes to something that you think is good/perfect sucks. I am just saying that to me it wouldn't matter if it was speed factor 4,5 6 or 10 and why I am not fully get it as I have more time (probably). This is just my opinion. But know this: there will always be changes in the future. For now at least option D doesn't change Thuban settings so you are happy with it I guess?


    Would love to see you do 1 million attacks! Especially with attack that takes 12 min or more (attack + return)

    First off, thank you for starting this discussion :sixstars:

    At the moment I prefer option D. Would like to see some changes though.
    I know U1 seems to be 'holy' but why can't it have higher DF? If I recall correctly, isn't there a possibility to make changes after merge if the U1 community deem it so? For now it seems U1 community vote against the changes but there some who want a change. So to reiterate: can't U1 be an exodus uni?
    In addition, it seems like they are getting a circular uni? I thought it was linear.


    That being said, make new A (option D) to a miner uni. As in lower DF % for new A and increase DF for U1. As for the others, I'd hope to see higher DF. The speed factors are fine, even though I don't get the hate for speed factor 4 compared to 5. It ain't that much of a difference (to me at least). To see the difference, see the plot below. This is the flight speed for a battlecruiser flying 1 - 100 systems away. The full lines have hyperspace drive 15 and the dashed have lvl 20. No LF tech included and not general class either. Naturally, adding more speed shifts the lines downward. As further down you go, the smaller difference it is.