Posts by Bauws (DE)

    Hey benneb,


    first things first. Thank you for putting so much effort in creating this nice calcultor but there are some mistakes in it which i will explain now so you can fix them :)


    1. They changed nothing inside the mathematical formula it still requires the same expopoints as it was before (Old formula was (Expopoints * Luckmultiplier)


    Points total #1

    1. Below 100.000 | Expopoints needed for maximum Ressources 2.400 | Expopoints needed for maximum Fleet 1.250
    2. 100.000 - 1.000.000 | Expopoints needed for maximum Ressources 6.000 | Expopoints needed for maximum Fleet 3.000
    3. 1.000.000 - 5.000.000 | Expopoints needed for maximum Ressources 9.000 | Expopoints needed for maximum Fleet 4.500
    4. 5.000.000 - 25.000.000 | Expopoints needed for maximum Ressources 12.000 | Expopoints needed for maximum Fleet 6.000
    5. 25.000.000 - 50.000.000 | Expopoints needed for maximum Ressources 15.000 | Expopoints needed for maximum Fleet 7.500
    6. 50.000.000 - 75.000.000 | Expopoints needed for maximum Ressources 18.000 | Expopoints needed for maximum Fleet 9.000
    7. 75.000.000 - 100.000.000 | Expopoints needed for maximum Ressources 21.000 | Expopoints needed for maximum Fleet 10.500
    8. Above 100.000.000 | Expopoints needed for maximum Ressources 25.000 | Expopoints needed for maximum Fleet 12.500


    For Example a 1x Large Cargo = 60 Expopoints; 1x Destroyer = 550 Expopoints | Formula for Expopoints = Structure Points * 5 / 1.000


    2. They just added a couple of Multipliers which are the following


    • Pathfinder multiplier is available for every player no matter what class they are | Pathfinder multiplier = x2
    • Discoverer class adds 2 new modifiers | Ecospeed multiplier (depends on eco speed of the universe) | Discoverer Multiplier = x1,5

    So the new formula is


    • For Discoverer | Expopoints * Ecospeed * Discoverer Bonus * Pathfindermultiplier * Luckmultiplier
    • For General | Expopoints * Luckmultiplier * (Pathfindermultiplier) | Last one is given when atleast 1 Pathfinder is inside the expedition Fleet
    • For Collector | Same as general class

    For my example i will use Norma.de


    1. Points total #1 = 5.000.000 - 25.000.000
    2. Discoverer Class
    3. Pathfinder Yes
    4. Ecospeed = 6x


    New formula


    • Expopoints * Ecospeed * Discovererbonus * Pathfinderbonus * Luckmultiplier
    • 12.000 * 6 * 1,5 * 2 * 200 (maximum multiplier) = 43.200.000 Metal

    The maximum possible result is 43.200.000 Metal. To get the maximum Crystal you have to divide it by 2 and for maximum Deuterium divide the max metal by 3. The maximum possible Fleet result is always the same as the maximum possible Crystal BUT its only including STRUCTURE POINTS (Deuterium does not count)!



    3. That means that the maximum possible result in this universe is already reached with 200 Large Cargos so it comes down to the total capacity storage only. If you just want to get the maximum possible fleet results you could still go for the classic 191 Large Cargos + 1 Destroyer + 1 Pathfinder. You would be able to get the maximum fleet results already with that. You just send more cargos to have the capacity to get the maximum ressources also.

    4. As mentioned in the first part you have to adjust the expopoints for those total points steps. As far as i can see you set the 12.000 Expopoints on <25.000.000. Shift it down to <5.000.000 and stack it up from there again :)


    Best regards,

    Bauws