Posts by Apostle

    Good to know that you are guaranteed to collect all the Debris even you dont have enough recyclers to pick it up in one go

    who else was online and flying towards that DF? Thought ogame is dead at this point


    Congrats @A r e s for claiming Rank 1 once again.

    Some of us saw them online, but nothing to go off with - no DF to steal since no cr was created, it was done manually.

    Good to know that you are guaranteed to collect all the Debris even you dont have enough recyclers to pick it up in one go 🙂 I hope it goes the same when someone catches you guys coming out of v-mode for an hour once every 2-3 months or until Evil found a hit for you. Such a minimum effort.


    If you actually play the game like with the rest of us I would say congrats and the hit would be well deserved. I see ya when evil find a hit for ya :)

    why shouldnt I? is it forbidden to hear other side as well? this is an suggestion, not a cult of punish players who use VM. this suggestion if implemented could affect me, and i voice my opinion about it, while on each of our posts, the OP pops up to refute everything. if you dont like reading my posts, go on my profile ==> user ==> block, and you wont see any of my posts again. what kind of rubbish is this now? if you dont like it, why post in it? should we sit silent and let this nonsense be an ''voice of whole community''?:confused:

    So you are saying that players should be staying in v-mode and do nothing/on standby until someone who is not in v-mode get to tell you that they found a target to hit is part of the mechanism of the game?

    Why do you think it's going to pass? There are hundreds of ideas floating around in the boards (even labelled as "accepted") but not never been implemented (hell, there was even a contest for making ideas for gravi being useful beyond level 1)

    Well, when was the last time you ever see this level of engagement? If GF doesn't react to this level of engagement, that would say a lot to the ones that has passed with 1/5th of the engagement and that also goes to all future suggestions.

    U gotta it wrong Apostle ... it seems that the "yes" vote was made with automation... lol...

    20+ "new" accounts with new emails to vote no out of nowhere in only a few hours says otherwise, we wrote the ticket to voice our concerns and the results of having the poll closed quite quickly implies that our concerns were valid. Nice try though :)

    looks like the idea in some form is going to pass. Next step is determine the exact implementation plan.

    I agree, to whoever spoofed the votes for v-mode warriors, not only it made look bad for honest v-mode warriors, it shed light that some of the players are willing to cheat their way in to get what they want instead of giving constructive feedback. While we took the proper channels to get players through multiple universes and discord channels to get involved to vote and share their opinions. We even took some the hits with some votes of no's in the process.


    In the beginning, the length of the cool down was open ended for everyone to discuss, after receiving some constructive points, we settled down to around 30 minutes for the cool down upon leaving v-mode.


    The rest is still up for discussion.

    "More like 30 days of playing actively,and you don't get punished or limited with jg or something else, otherwise you get penalised with limited stuff like jg cooldown or something similar as i mentioned earlier."


    Hmm that is similair to this


    Repeated offenders will receive a [Y multiplier] towards [X amount of time] of being locked out of going back in v-mode.

    The [Y multiplier] will go down as the player stays out of v-mode for every [30 days]

    The [30 days] resets every time the player violated the v-mode conditions.

    Maybe starting offense with a warning before [X amount of time] engage?

    [Y multiplier (0)] towards [X amount of time] so penalty is 0 minutes but next time the value the Y multiplier will be valued as 1 on the next offense unless the player stays out of v-mode for [30 days] because the multiplier steps down each tier on each [30 days] out of v-mode till it hits 0.

    Hm couldn't read everything, personally i don't agree with Apostle totally.There should be some changes,i think yes. For example,limiting jg use after exiting vm, limiting the mobile for colonising, maybe adding the period of times you can vm during the month,like credits something like that.Extra credits you pay with dm or whatever.

    On the other part,in the last few years i saw constant limitations on fleeter side,most things that have been done lately helped miners and disco players.General class should be revised for example, adding maybe some extra ship or some extra research only for general that neither one other class can use.

    I like the The Jumpgate concept - but would that hurt v-mode warrior more? They won't be able to move around and flight time varies greatly in speed. The suggestion offers a choice, they can hit it, but with a price if they want to break the condition. Limiting Jumpgates will not give them a choice.

    I don't know what limiting the mobile would do much - sending a mobile, sending res to the mobile, and make moon shots itself takes time to set up.

    The "punishment" in the suggestion starts off really small, it only gets big if "that" method was used often. ... similar to like bandit status.

    Jg should be blocked by 1h after exiting vm and same with colonizing.There should be some limit on it for sure.Credits should be earned by how many days you were active in one month,lets say you were active 30 days,you can have 30 credits for the next month and use them to vm.

    So there should be a "cost" to go to v-mode? 30 days = 1 credit to vmode?

    Hm couldn't read everything, personally i don't agree with Apostle totally.There should be some changes,i think yes. For example,limiting jg use after exiting vm, limiting the mobile for colonising, maybe adding the period of times you can vm during the month,like credits something like that.Extra credits you pay with dm or whatever.

    On the other part,in the last few years i saw constant limitations on fleeter side,most things that have been done lately helped miners and disco players.General class should be revised for example, adding maybe some extra ship or some extra research only for general that neither one other class can use.

    I like the The Jumpgate concept - but would that hurt v-mode warrior more? They won't be able to move around and flight time varies greatly in speed. The suggestion offers a choice, they can hit it, but with a price if they want to break the condition. Limiting Jumpgates will not give them a choice.

    I don't know what limiting the mobile would do much - sending a mobile, sending res to the mobile, and make moon shots itself takes time to set up.

    The "punishment" in the suggestion starts off really small, it only gets big if "that" method was used often. ... similar to like bandit status.

    I also see limitations on the fleet side, that why I wanted to minimize that impact while fixing on the specific problem without effecting everyone else.

    So in simple terms, make fake accounts, vote, get poll cancelled :rofl:. Are you trying to tell me you can't see which account voted for what and clear obvius multi accounts? If you know the vote is being manipulated that would apply that you can see which account voted for what and instead of clearing them and keep the poll open you guys will shut the poll down. Unless yohdh  chaosk and that fellow from discord zerochill that doesn't even have forum account say "team has seen the interest for this topic and it will be on the list for discussion" then i strongly doubt GF took notice of this :fatgreengrin:


    I mean, feels bad that mods atleats can't see who voted for what. And why isn't there a poll with transparency? This is a vote for game, not a death sentance, i don't see why votes aren't visible.

    I wouldn't bash on the Admins, they are able to see which account otherwise they wouldn't catch that. Although I kinda wish they can pluck out the invalid votes and let it continue. A lot of the people that we reached out ingame across the unis have voted, even a very few said they voted no. Zajeb made a good point though, if it only takes one or 2 players/cheaters to get a poll cancelled because they didn't like it to prevent the suggestion to be submitted to GF, then this is serious a problem.

    There is no point of discussing it further if the polls will be cancelled by cheaters, we'd would be ending up on a endless loop with no direction to move forward.

    We provided the suggestion, we done our part, the Admin can see which vote is real and which ones are not and take it as face value.

    Here's what we left off with alot of wailing but few constructive feedbacks - here are what that been updated (in this color).

    -----------------------------------


    IF a player performed an action that violated the new v-mode conditions upon exiting out of v-mode [Around 30 minutes] , they will be locked out of being able to go back in v-mode for certain amount of time.


    It will be triggered when you:


    - Sending Moon Destruction mission

    - Sending an attack (TO ACTIVE PLAYERS ONLY)

    - Sending an ACS attack (TO ACTIVE PLAYERS ONLY)

    - Sending an ACS Defend another player


    This will not trigger when you:


    - Have another player ACS Defending you

    - Sending IPMs to another player

    - Sending an espionage mission using only probes.

    - Moonshots using only probes
    - Sending an attack/ ACS attack toward inactive players


    Repeated offenders will receive a [Y multiplier] towards [X amount of time] of being locked out of going back in v-mode.

    The [Y multiplier] will go down as the player stays out of v-mode for every [Z amount of countdown days]

    The [Z amount of countdown days] resets every time the player violated the v-mode conditions.

    There's too much tinkering and inventing going on here, and the system should be incredibly simple. You're either playing or on vacation. And if you want to disable vacation, you can't immediately enable it again. You'd have to run and hide. The origins and context are perfectly fine, but the ideas for solving it are getting increasingly stupid – and all it takes is one simple solution. Disabling vacation = 24-48 hours of debuff to re-enable it, and that's it. Currently, it looks like nothing will come of it. The creator(s) of the idea are running wild and don't realize that the proposed solutions, in the context of the overall game, are unlikely to be implemented.

    Then I would recommend you put up a new suggestion. The reason why this is tedious is because I don't want to make a blanket punishment to all v-moders, some people don't have a whole weekend.


    So what happens if a player (either Collector, Discoverer or Warrior) exits V-Mode and finds a lucrative active target literally parked on their doorstep will they be allowed to attack ?


    Click the "OK" on the pop up warning that displays the remaining timer and fly because "a lucrative active target" and it

    • It is the hit of a lifetime
    • They have no intention of going back to vmode and the lockout would timed out by then.



    Of course they will be allowed to attack, there is no restrictions for the player to attack. First time offense will be small that the lockout could be only a few hours and it would be likely not be much of a decision to not wait it out, only after repeated offenses you might reconsider.


    ... and could you define what is the difference between "Normal V-Mode Warrior" and a "V-Mode Warrior" as stated in post number 90 of this thread


    Certainly, it been explained in post#88

    It seem some people don't really understand the suggestion works so here I am going to throw a common scenario from 2 different types of V-mode warriors:

    Normal V-Mode warriors:

    Player comes out of v-mode: Timer starts 30 minutes
    Player start looking for a target: Found a target 25 minutes later


    Player can now either:

    • Wait for 5 minutes to fly, hit, then run to v-mode once it lands.
    • Click the "OK" on the pop up warning that displays the remaining timer and fly because
      • It is the hit of a lifetime
      • They have no intention of going back to vmode and the lockout would timed out by then.

    V-Mode warriors that uses the v-mode system:


    Player received a message from another player that they found a target - comes out of v-mode: Timer starts 30 minutes


    Player can now either:

    • Wait for 30 minutes to fly, hit, then run to v-mode once it lands.
    • Click the "OK" on the pop up warning that displays the remaining timer and fly because
      • It is the hit of a lifetime
      • They have no intention of going back to vmode and the lockout would timed out by then.


    What exactly isn't fair about someone being a scout and reporting what they find back to their team via PTRE and Discord?

    It is perfectly fair... when all participating players that are involved are currently out of vmode. What's not is having players who not are playing the game can simply flip on the switch as soon as someone said "I HAVE A TARGET!"

    Friends can always help each other when they are all in the game, not when one or more sits out and just wait. :)

    Just learn how to fleet-save instead of trying to reshape the game around your lack of skill.


    Good luck! ^^

    Funny that all v-mode warrior reverts back to that same old statement when they have nothing to say in your own defense.


    As I said before and I will say it again.

    The problem is v-mode warriors are using other methods to obtain information without being in the game. If they going to go out to hunt, they need to be out of v-mode to look for it. Not using an alternate account to do their work providing zero risk to the account they will use to attack.

    If you went out of v-mode and probe around then found a fleet sitting and you hit that - then by all means yes that hit is well deserved. When you came out of v-mode, you are equally exposed as everyone else who is out of v-mode when probing around looking for a target.
    You are not playing the game when you can sit and do nothing while someone else who is playing the game gives you a target. This was never intended to be that sort of gameplay method otherwise GF wouldn't lock out access to galaxy view when you are in v-mode. GF already implies that logic - that when a player is in v-mode, that player is not playing the game.


    30 minutes to 1 hour is well within the respectable range of the time it takes to look around, I would say the cooldown would be the same or a little less than that - Probing around to look for target will not penalize you. By the time you are done looking, the cooldown timer would be already gone.

    The problem is v-mode warriors are using other methods to obtain information without being in the game. If they going to go out to hunt, they need to be out of v-mode to look for it. Not using an alternate account to do their work. If you went out of v-mode probe around and found a fleet sitting and hit that - then by all means yes that hit is well deserved. You came out of v-mode, you are equally exposed as everyone else who is out of v-mode when probing around looking for a target. You are not playing the game when you can sit and do nothing while someone else who is playing the game gives you a target.

    So the next suggesiton will be that we cant have friends ingame ? lol

    Friends can always help each other when they are all in the game, not when one or more sits out and just wait. :)


    I can see you’re all extremely upset at players who actually understand how to use v-mode to their advantage.

    But let’s be honest: the problem isn’t v-mode — the problem is that you still haven’t learned how to fleet save properly.

    The problem is v-mode warriors are using other methods to obtain information without being in the game. If they going to go out to hunt, they need to be out of v-mode to look for it. Not using an alternate account to do their work. If you went out of v-mode probe around and found a fleet sitting and hit that - then by all means yes that hit is well deserved. You came out of v-mode, you are equally exposed as everyone else who is out of v-mode when probing around looking for a target. You are not playing the game when you can sit and do nothing while someone else who is playing the game gives you a target.


    It’s one of the most basic mechanics in the entire game. You just recall your fleet before going to sleep and make sure the return time lines up with when you’re awake. It’s not rocket science.


    You are correct! Yet v-mode warriors seemly incapable do that for a day or two?


    So instead of turning a personal mistake into a public meltdown, maybe take a minute to learn the fundamentals.

    It saves your fleet — and saves you from embarrassing yourself with all this public crying.


    Seems like you missed the entire point of the suggestion...