Posts by jim morrison

    you can just get source code by right clicking and by saying simply view source, it does not contain any server side languages so, its 100% available.
    but if you want, i can upload it to github as well.
    About translation, i ll finish english, in a few days.

    Description: I have prepared resources calculation tool, flight time calculation tool, expedition calculation tool and so on


    Website : https://bilmekguzeldir.com/en/index-en.html


    Contents: Production calculation for version 7.5

    - Metal mine is set with respect to planet positions ( 6-10,7-9, and 8 )

    - Max crawler that can be used by user is shown by program.

    - Crawler + geologist + collector effect has been added.


    Link: https://bilmekguzeldir.com/en/production-calculation.html


    -Flight time for example 5%,15%,25%,35% and so on has been added for all ships.


    Link: https://bilmekguzeldir.com/en/flight-time-calculation.html


    -Expedition calculation of universiview's tolerated tool has been corrected ( max ships that can be found on expedition was wrong, I added it with respect to structural integrity. )


    Link: https://bilmekguzeldir.com/en/expedition-calculation.html


    -It has moon destruction, and moon chance calculator


    Link: https://bilmekguzeldir.com/en/…n-and-moon-occurance.html


    -It has cost & time calculation


    Link: https://bilmekguzeldir.com/en/cost-calculation.html


    -It also calculates the amount of solar satallites needed for gravitation reasearch

    https://bilmekguzeldir.com/en/gravitation-calculation.html


    It is open source, only works with Javascript, HTML and CSS, so it means you can go download and develop/improve it. Its all up to you.


    -Web site domain name is in Turkish, because i wasn't using this domain, maybe later if i can finish the project ( adding all you need for ogame in a single website) ,i would carry on with proper domain.

    -Support 2 languages at the moment, (English and Turkish) but i can translate further.


    -My javascript files does not support English language at the moment, so results might be in Turkish, But i'll update it in 1 day if i can find time.


    Sorry for bad English, I am not native.


    If my project could help you a little, i would be proud.


    Enjoy, have fun.:thumbsup:

    Good evening,

    i have finished to code production calculator for 7.5 patch

    Is there anyone from test server who can help me to check my results ?

    I'll give up the link below, Half of it has been translated to english but it requires more work ^^ I'll clean my work as soon as possible

    What does it have ?
    production calculation for 7.5 / Limited to 20 planets / metal production is considered with respect to positions / crawler overload added / maximum amount of crawlers added


    flight time calculator for 7.5 / for general percentages of 5 has been added

    You can enjoy it, its open source javascript only project, you can use it, and if you develop it please share with me :)


    Website is not responsive so i recommend you use it on desktop


    enjoy, have fun !


    Link removed

    OMG now i get the calculation, it was quite helpful thank you !
    but one thing is not clear how you increase existing crawlers production limit ? like in source tab there will be a select ? from 100% 110% 120% 130% 140% 150% ?


    Maximum crawler number is total mine level x 8 + 10% so if your mine levels are 45, 36, 39 you get 120x8 so 960 + 10% so the max number of crawlers (that would consume energy and work) would be 1056 on that planet. You can then increase production of those crawlers by up to 50% but each 10% costs an additional 20% energy per crawler.


    what about class ? it was 8x(metal+crystal+deut) for general and discoverer
    and it was 8x(metal+crystal+deut) x 1.5 for collector. Or collector class only affects production from 0.02 to 0.03 ?

    Morning gentlemen,
    I am working on a software ( website / written in javascript ) to calculate the amount of production on hourly, daily and weekly basis. I actually finished my work and it is all ready. I added metal production difference, (crystal was already added ). But there is one thing i am not sure about. In board massage it has been said that crawler bonus can increase up to 150% if collector and geologist are both active at the same time. Hence, we know right now maximum crawler bonus is 50% and it requires 50/0.02 = 2500 crawlers. With the new system i suppose we will need 7500 crawlers too achive 150% of ratio. I designed my software by thinking 7500 crawlers is the maximum amount a player can have(efficiently). I know they can have more but it is not efficient. Can someone who knows inform me ? If i am wrong on my approximation please inform me. I didn't translate software in English, It is in my mother language ( Turkish ) but i will translate it as soon as possible.


    In short it is either 150 / 0.02 = 7500 max crawlers
    or because we are collector crawler coefficient becomes 0.03 and max crawlers 150/0.03 = 5000
    which one is correct please help 7500 or 5000 ?


    have a nice day, have a good game and just have fun !

    *** Short description of tool to be developed using the API key ***

    -->I wanna make a tool that calculates flight time, by getting players research values. In addition to these, i am working on production calculator, expedition calculator, cost calculator, and moon calculator. For most of them, to be more user friendly, i need your API keys.


    *** Scope of your project: Personal, Alliance, Community or International. ***

    --> Community, if i can achieve


    *** Will be open source? ***

    --> Open source / full Javascript and AJAX


    *** A short description of your developer / programming experience ***

    --> experience of 4 months, i am new at developing.


    *** Link and description of previous work ( tools already developed ) ***

    --> http://www.bilmekguzeldir.com ( i was having this domain, i ll carry it to better one when my project is finished. )


    *** Valid e-mail and the IP (only IPv4 address and must be static IP) from which the Key will be used ( this is private information and can be sent separately only to Shole by PM ) ***

    --> If it is possible that I could get an API key, I can gladly share my information


    *** Are you willing to help with extended testing? This may require you to provide us with more contact information. (IRC contact and approximate online availability). ***

    --> can you give me some more informations?