Posts by Zenitsusan

    Hello commanders!

    Today, Thursday, 12th of February , we will update OGame Mobile App with version 8.7.2

    Changelog:

    ++Features++
    - Adjusted which rewards tab is first opened for the recurring rewards event

    ++Bugfixes++
    - Fixed the notification indicators not correctly updating after reading new messages
    - Fixed text overflow for planet coordinates in planet view and destinations in fleet view
    - Fixed notification categories copying tabs into the "communication" section
    - Fixed the build button covering parts of upgrade requirements on smaller devices
    - Fixed the honor rank sometimes being randomly displayed next to wrong players in the galaxy
    - Fixed the view breaking when switching between reports
    - Fixed outlaws not being phalanx-able in some cases
    - Fixed some input fields showing a 0 instead of a 1
    - Fixed the animation on purchased DM not being played correctly

    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.

    The OGame Mobile Team

    Hello commanders!

    Today, Thursday, 5th of February , we will update OGame Mobile App with version 8.6.2

    Changelog:

    ++Features++
    - Added the amount of active fleets for each planet to the planet view and in the message displayed on screen after sending
    - Enhanced the way timed items are shown as event rewards to show their exact expiration time
    - Optimized and adjusted some things about the chat feature to achieve better performance
    - Adjusted the amount of space event notifications have to prevent cut-offs of their text

    ++Bugfixes++
    - Fixed the notification indicators not correctly updating after reading new messages
    - Fixed the "last played" server not correctly displaying when switching game accounts
    - Fixed the possible planet amount display not immediately updating after upgrading "Astrophysics" research
    - Fixed the amount of missiles in the silo not immediately updating after destroying them
    - Fixed the Wreckfield icon being shown next to the planet but no Wreckfield being present anymore
    - Fixed some building requirements showing the levels of the main planet, instead of the currently selected colony
    - Fixed an issue that would sometimes cause inconsistencies when performing an action while switching planets
    - Fixed fleets that had arrived at their expedition target still having the "recall"-button shown
    - Fixed the "Armor Technology" research image being vertically flipped
    - Fixed timed items in players inventories quickly showing a Dark Matter price instead of the time remaining on them when entering the menu
    - Fixed the fleet info menu on active fleets being in the wrong language in some instances
    - Fixed an issue that sometimes caused an error when an event was ending

    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.

    The OGame Mobile Team

    Hello commanders!

    Thursday, February 5, we will update the live servers with the newest game version:
    - at 10:00 CET OGame.org (all universes) and OGame.de (Uni1, Undae, Delphinus and Lyra)
    - at 13:00 CET OGame.de (remaining universes), all the other communities and Graveyard servers

    Changelog:
    - Added new background images for planets.
    - Fixed combats with a high number of players involved not being calculated correctly.
    - Fixed the Immersive Player Introduction not having the same size across its pages.
    - The buff bar on the Overview page can now display more than 14 buffs at once (via an arrow that leads to a "second page")
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache) . For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).

    Please bear in mind that while the maintenance is still running, and even if you can already login to your game round, you might experience fleet and building stuck. This should be solved with the end of the maintenance and we will notify you when it finishes (on discord) - only open a support ticket if you have issues after the maintenance finish notice.

    Your OGame Team

    img_39e901eb.jpg


    Timeframe: February 2, 08:30 CET until February 4, 23:59 CET


    Commander,

    Our engineers have discovered a small “system error” - and this time you’re officially allowed to take advantage of it! During the Storage Exploit you'll have access, exclusively in the OGame Mobile App, to resource packages that can be activated beyond your normal storage capacity.

    The advantages? Glad you asked!

    - No loss. All resources are stored, even beyond the limit.
    - Maximum efficiency. Use your full daily production without capacity restrictions.
    - Mega projects without delay. Instantly gather the resources you need for constructions, research, or fleet building.

    How to do it? I’ve got you, Commander - hear me out:

    - Make sure you have the items in your inventory - no need for free storage space - and then activate as many as you want.
    - Want to repeat the process? No problem! With this event, there’s no limit to how many packages you can open - only to how many you can buy.
    - Beware: the exploit still has limits. The option to buy/activate is limited to one item at a time, and the item purchase limit (per transaction) is 100.


    Oh, and one more thing…

    Let’s keep this between us, Commander. Don’t go bragging about it in chat - the engineers might “fix” it faster than you can say Tritium. Mum’s the word, space buddy.

    Warning: Watch for the extra banner in the shop and the note on the item description to confirm the Storage Exploit is active so you can activate resources beyond your storage capacity.

    Only in the OGame Mobile App!


    Launch the app, use the exploit (this time completely legal), and push your infrastructure to the limit - and beyond.

    The OGame Mobile Team





    Best regards,

    Your OGame.en Team

    Hello commanders!


    Thursday, January 29, we will update the live servers with the newest game version:
    - at 10:00 CET OGame.org (all universes) and OGame.de (Uni1, Undae, Delphinus and Lyra)
    - at 13:00 CET OGame.de (remaining universes), all the other communities and Graveyard servers

    Changelog:
    - Better Expedition Delay Reduction items can now overwrite lower tier ones
    - Fixed a bug that caused recalled ACS defend fleets to subtract progress from achievements of that type
    - Fixed a bug that occurred in certain Universe messages that caused a crash on the OGame Mobile app
    - Fixed the +10 lifeform building queue option not working on the OGame Mobile app when the queue is not empty
    - Fixed an unknown error getting displayed for technology increasing items on the OGame Mobile app
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache) . For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).

    Please bear in mind that while the maintenance is still running, and even if you can already login to your game round, you might experience fleet and building stuck. This should be solved with the end of the maintenance and we will notify you when it finishes (on discord) - only open a support ticket if you have issues after the maintenance finish notice.

    Your OGame Team

    Tid: 24/01kl 18.00 - 25/01 kl 23.59

    Event: Der vil blive givet et tilbud på 40% - 100% mere Mørk Materie ved køb i tidsperioden.


    Bemærk: De 30% gælder "kun" de serverer der er yngre end 12 måneder, og alle serverer ældre end 12 måneder vil have 100%


    🇩🇰
    Får 30% HH Dorado, Cosmos, Europa, Fenrir
    Får 100% HH Uni 1, Polaris, Bellatrix


    announcement_ogame_en_c8406187c81cf663b2e8fabdc77893a8.jpg


    Mvh

    Dit OGame.DK Team

    Hello commanders!

    Today, Thursday, 22nd of January , we will update OGame Mobile App with version 8.5.7

    Changelog:

    ++Features++
    - Adjusted the fleet return messages to visually display the carried resources, similar to web
    - Added banners to event messages on the app
    - Adjusted some of the colors in tech trees to more accurately represent their meaning

    ++Bugfixes++
    - Fixed an issue where updating some fleet template configurations would throw an error
    - Fixed researches not having a cancellation button
    - Fixed several cases of the wrong mission type icon being shown
    - Fixed a warning that would claim an item cannot be found
    - Fixed some lines in tech tree headers overflowing in unfitting places
    - Fixed transport messages not being automatically marked as read when category was opened
    - Fixed an error that would sometimes cause a notifications category to not be shown
    - Fixed the confirmation button in the "Abandon Planet" screen being partially hidden
    - Fixed the current build order icon being blank but still taking up space when in the corresponding menu
    - Fixed an error that was tied to the blur effect when opening other users profiles through the high score
    - Fixed an error that would cause a modal for purchasing the commander to appear when trying to start two ship-building orders of the same type
    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.

    The OGame Mobile Team