It is escalated and has been for a while.
However, they know when they will fix things, I do not.
I also have no control over bug fix priorities.
like they have such things as "bug priorities" , lets be serious :)))
It is escalated and has been for a while.
However, they know when they will fix things, I do not.
I also have no control over bug fix priorities.
like they have such things as "bug priorities" , lets be serious :)))
face it, they not going to fix it, they dont want it... thats what ogame become.. show unskippable add for the ones that do not have officers...lame
tried not hovering cursor over that fcking slider .. still get fleet send at wrong speed sometimes ...
yea yea its always user mistake .. because this game is so flawlessly developed and tested ... such a nonsense
that was just way to far, I am ok for venting, but lets be civil and focus on the bugs instead of bypassing the censor.
letssled
the dev team of this game is not even able to fix simple bugs... dont expect ever to catch or ban any bots ... just useless ...
the mods, or the ones that answer to tickets cannot do anything without the help of someone that can look into database for patterns of a bot...... soo without some tech team help i think nothing can be done...
and that "bla bla we will look into it " is just an automated answer i think ... so good luck at boting ! tech team behind game is just useless .. or game is dead....
This new slider doesnt work well some times.. causing fleet to be sent at a speed you don't desire. If not checking it multiple times, it can cause you full fleet loss because you send the fleet at a lower speed ... and you are thinking you sent it correctly .. but no.. that useless slider is bugged and you sent it faster ...
Why not go back to a simple solution as it was before, a simple <select></select> and get rid of that awful slider .... i wonder if the devs behind the game do even have some years of experience or all are just newbies ...
i swear that sometimes i think this game is only run by 1-2 devs teams and thats it... the feedback to users is just awful or almost nonexistent
another patch another minor bug fixing... like nothing really important game breaking stuff . They fix .... tooltips, aliens and "various backend stuff" (which we know already is equal to nothing ). They promised galaxy view improvements like 3-4 times already, still not better than before this wonderful "operating system update" .. which is probably a botched php version update...
Just replace that damn fleet sending awful slider with a basic HTML element which is <select> ... is so damn hard to replace a stupid feature that doesnt work well and may cause fleet looses?
God .. i wonder who decide the bug fixing priority .... and the worst part is that is no transparency at all ... just say you can't fix the damn things now and you working on it at least... or you will be fixing it in 2-3 months or whatever ... but nothing ... we get tooltip fixes and other minor things .. that i didnt even noticed that they are broken
seems to happens alot lately .. it often doesnt send fleet at the speed i chosen ... fix that damn slider ....
they guy who designed this new fleet sending i think has nothing to do with the game or never tested this fleet sending... its worse than ever
so far found these not working:
- Spying 10 planets
- Recycling debris field
- Attacking inactive player
another epic fail from the wonderful team that develop this game as i remember some of these worked when rewards first introduced ... seems we going backwards with development
spy 10 planets task not working , tried multiple times... progress is 0/10 all the time
yea, like game doesnt have enough things to fix , they decided to "fix" probe storage.... the game management is so bad ...
i did not think this game would get this fcked... but that's what you get from bad design, bad management and worse than ever dev...
like this fleet sending new screen.. whoever designed it , it must have tested it 1-2 times and decided it works perfectly :)) , such a joke
the game is broken and slow as hell and they decide to fix('fuck') probe storage game feature ... what a joke of a management :)))
it is strange indeed that ddif DiDF passed at vote... better remove it , is bad for a uni already dead ... and keep the other 2 options.
Maybe DiDF is not clear for alot of people that dont visit forums, maybe they were thinking is actual DF and not defence into DF. Is not a very popular settings and thats why i m thinking is was misunderstood.
if it don't cause so much hassle maybe better re-vote it? and add its literal at the vote option : defence to debris instead of short DiDF
network issues... that may happen... but so many people complain about the general slowness of the game.. thats not network.. thats bad coding and bad code design ...
- that fleet sending new interface ... how can i say it nicely .. is a piece of crap : that loading that triggers every time you change an input ... that awful fleet speed slider that sometimes goes wrong and send your fleet at different speed than intended ... and not to mention the from time to time "server not responding" errors ... is just ... -_-
hire some damn good devs for a few months and fix this ...
i agree with the guys above, higher eco and research would be best options .. maybe a decrease in deut costs also could be considered.
Rest of settings are just fine
not worth it, they introduced a new version like 3 months ago and they are unable to fix the game ever since .. with every new patch and update they make more bugs and game is still slow.... they only introduce more pay to win stuff and useless bug fixes... but they are unable to fix the performance of it... which is slow as hell .. 2-3 sec to load any message tab, 1-2 sec to switch systems, slow and bad design of sending fleets , and so many more nice bugs
+ many pay to win features, if you have enough money you can be top1 easily
they will fix nothing, face it that old servers got degraded perfomance and that will be from now on ..
we got 0 feedback about lagging issue in like last 2 months , they are incompetent and will never fix it...
Nice profit , you have not been so active lately, and this is a nice comeback !
they cut server processing power on older servers .. they work like crap. Newer server seems to work fine... not as good as before v8 (vShit) , but good enough
noticed that new servers work faster than older ones... which is strange because there are more people online and doing stuff on the new servers and far less people on older ones.
This smells like they cut the processing power (CPU, RAM,etc) of the older servers which are less populated making them work much slower... At this point nothing could surprise me...
this may be some of their cut the costs strategy, keeping good hardware on new servers to work faster, people investing DM, and reduce the old ones which is far less DM buy effective