temp will stay untill u use relo so theres that, as the proposal im against anything that manipulates the temps in order to patch fix the broken script
good luck on your project but hundreds of colonizations thats rookie numbers
temp will stay untill u use relo so theres that, as the proposal im against anything that manipulates the temps in order to patch fix the broken script
good luck on your project but hundreds of colonizations thats rookie numbers
when the players learn how to use merger script to gain advantage over others via p15 to p8 move - script gets updated
when merger script puts players on disadvantage by loosing the temps/bonuses combo - nothing changes
QuoteSlot 15 planets can actually end up in slot 8 through mergers, with slot 15 temp and slot 8 metal bonus.
I know of a couple slot 9 planets where this is the case in uni 1.
that was the case before but now have been fixed some time ago,
it is no longer possible to have planet from astro brackets (1-3) (4-12) (13-15) move outside those restrictions, script will instead move to new system
this is to prevent players starting accounts in new uni while merger still have 7days duration and purposely blocking 1-7 9-15 slots in order for their original p15 to be moved to slot 8
that is true, temps will remain same regardless if the slots are occupied, note that it will not move you out of position brackets ( astro dependent ) IE slot 8 wont be moved to 15 and likewise
the only caveat with merger script is that it have not been updated with the slot production bonuses update, so it protects your temps by placing you in target universe but if your planet changes slot then you will lose out on those bonuses ie 35% metal p8 can become 17% metal p10. If this occurs the script will grant you 1 free relocation per planet that changed the position but using it will result in new temp reroll , ( relocation protects fields but not temps )
i have had conversation with a coma in the uni i played in , my 14x 320+/-10 slot 8s got merged and script failed to execute leaving us stranded for a week unable to merge some players had to wait over a month for reinstatement, when i arrived to new uni all bar 2 planets got my slots messed up, i have asked to have temps manually adjusted post relo to my originals as the whole delay in merge was not due to my fault.
the response came in fasion of , yes we can do that but we wont coz if we do it for you then we will have to do it for everyone else, so there is your answer to the question you havent asked
good luck , do what i did and stick to p15s for temps, at least that way you wont lose your hard work after merger ( only my pink skins but i knew that )
game punishes perfection and temps are not that important , if you was to lose 2-3 lvls of metal mine with every merger im sure it would be fixed, but temps well no
who is voting no on this one? do you like clicking all the boosters one by one or you just against boosters all together
if its the latter than it doesn't make any difference then does it
votes should be public so we can se the clowns and prevent any future interactions
more ingame events yes, any encouragement of engagement is always positive for longevity of the game, although it often meets the objections from those who like to have same gains without doing any work, most issues with the progress and advancement is the people stuck in the past refusing to adapt, Kübler-Ross comes to mind
you do know that there is no free alliance class change right
you can select your class for free 14days after alliance creation and that's about it, there was no free alliance class change ever unless u have token from rewards or shop
any free shit is good shit in my book
100% support
are you high bro?
In theory, the idea of hyperspace travel relies on the existence of a separate and adjacent dimension. When activated, a hyperspace drive shunts the starship into this other dimension, where it can cover vast distances in an amount of time greatly reduced from the time it would take in "normal" space. Once it reaches the point in hyperspace that corresponds to its destination in real space, it re-emerges.
Once a sufficient level of Hyperspace Technology is researched, the Hyperspace Drive is no longer just a theory. Each improvement to this drive increases the load capacity of your ships by 5% of the base value.
facts ingame translation to English.Us seems to fail as hyper tech is no drive but still it only affect ships bro
account found, thank you all for offers
can close now
bump. still looking for something to peak interest, alliance association doesnt matter i can stay in whats current although id prefer no fleet on it
sadly most offers seems to consist of fleeter accounts that im not comfortable scrapping so sadly have to pass
bump as 7d passed
nice little russian ninja there brother, and u also got 2 of my buddies from Eris on the hit too
that is very beautiful hit indeed
LMAO You are right about a lot... but Im one of the nicest & caring people you will meet IRL. As far as not having a life... I wish i didnt have one - Id love having no obligations & spend all my money on DM.. But sorry to burst your bubble but im basically free to play bro... I DO NOT BUY PACKS... I buy commanders & expo slots. thats it. I hate the idea of abusing DM to win. Kills the game IMO. But anyway back to the no life part lol... so you know.. Im a married, father of 3 wonderful boys (2,4, and 10) & now apparently about to be on a new TV show on Hulu.... so to say i dont have a life is hilarious to me because you dont know your up from down when it comes to me or my life. HOWEVER, I do like to be this cocky, arrogant, f the world / savage attitude on here... because why? It makes it fun for me. I love a good rivalry.. I love beef. I love trolling. I love it all bro. I have ZERO drama in my life... so i save it all for here
and if you dont like my posts? Dont click on them. Just saying lol
never change, this above is precisely what i like to do ( apart from that married 3 kids and feature to be had part)
if anyone doesnt like it speak with your fleet but i dont think they can much
noobs if u locking fleet after md and fly full fleets rip n all you have enough time to lock the sys with relos and blow the new moon yourself before the attack lands to prevent such a scenario in 1st place
attackers got outplayed due to lack of forward thinking, any ol fool can blow a moon lol
if you play the game of thrones, you win or you die.
Long Live Power Hour
Hi there
currently looking for any big miner/half whale acc thats collecting dust in your lobby, 8x or 10x eco, domain doesn't matter as long as its in 1war speed.
the account will be in good hands, i never ever get crashed + it will not leave my hands afterwards as im looking to use it for achieves that are tied to it.
10b points + preferred
make me an offer i cant refuse