Posts by Ikinboy

    Target Uni's:


    Noting Fafnir will move to x10 eco

    Universe Economy F Peaceful F War F Holding Galaxies Systems ACS DeftoD Debris BF Deut Cons Probe Cargo Research Deut in DF Fleet ignore system Fleet ignore inactive Rank 1 Rank 10 Rank 100 Target Group 1 Target Group 2
    Universe 1 8 1 1 1 9 499 Yes 0% 30% 30 1 0 16 No No No 184,513,434,281 25,354,759,340 2,445,072,789 Y Y
    Vega [122] 8 4 2 2 9 499 Yes 0% 70% 30 0.7 0 16 No No No 210,482,402,574 8,650,643,612 1,197,099,163 Y Y
    Lacerta [190] 8 4 2 2 5 499 No 0% 60% 30 0.6 5 16 No No No 83,778,446,627 7,096,755,614 352,810,822 Y Y
    Thuban [198] 10 5 5 5 6 499 Yes 0% 50% 30 0.5 0 20 Yes No No 541,955,384,995 32,720,659,348 838,547,586 Y Y
    Fafnir [261] 8* 6 3 3 7 499 Yes 0% 60% 30 0.5 0 16 Yes Yes Yes 2,237,385,101 397,346,081 24,875,137 N Y

    Fafnir will move to 10x eco


    Exodus Group 1

    Universe Economy F Peaceful F War F Holding Galaxies Systems ACS DeftoD Debris BF Deut Cons Probe Cargo Research Deut in DF Fleet ignore system Fleet ignore inactive Rank 1 Rank 10 Rank 100
    Wurren [252] 8 4 1 1 5 499 Yes 0% 50% 30 0.5 0 16 Yes No No 5,865,039,171 1,737,656,594 150,409,276
    Xuange [253] 8 5 5 5 9 499 Yes 70% 70% 30 0.5 5 16 Yes Yes Yes 7,693,468,013 202,564,558 5,335,659
    Yin [254] 10 8 1 1 9 499 Yes 0% 50% 25 0.5 0 20 Yes No No 85,688,150,855 1,411,587,163 80,363,916
    Zodiac [255] 8 3 3 3 6 499 Yes 0% 50% 30 0.5 0 16 Yes No No 2,196,422,897 474,579,630 10,443,940
    Aries [256] 8 4 2 2 9 499 Yes 0% 50% 25 0.5 0 16 Yes Yes Yes 4,755,871,097 715,544,645 21,358,018
    Bharani [257] 8 1 1 1 5 499 Yes 0% 70% 30 0.5 0 16 Yes No No 1,460,357,218 332,081,750 18,289,211



    Exodus Group 2

    Universe Economy F Peaceful F War F Holding Galaxies Systems ACS DeftoD Debris BF Deut Cons Probe Cargo Research Deut in DF Fleet ignore system Fleet ignore inactive Rank 1 Rank 10 Rank 100
    Undae [199] 8 2 1 1 5 499 Yes 0% 70% 30 0.5 0 16 Yes No No 1,390,023,535 342,361,175 3,285,110
    Ceres [258] 8 4 4 4 7 499 Yes 0% 50% 25 0.7 5 16 Yes No No 2,436,325,939 311,378,616 8,711,402
    Delphinus [259] 4 2 2 2 6 499 No 0% 70% 25 0.5 0 16 Yes No No 533,052,889 112,766,243 2,893,190
    Eris [260] 8 8 6 6 5 499 Yes 0% 80% 25 0.7 5 16 Yes No No 9,836,106,138 441,537,825 14,521,713


    I've tried to put aside my personal opinion for this and focus on it from a data perspective.


    Economy:

    Every universe, with the exception of Delphinius, has an eco of at least x8. Why there can only be 2x with a x10 eco I do not know... This is true of all the new uni's too.


    Fleet Speed:

    Peaceful: Only Universe 1 remains with a 1x peaceful fleet speed. Every other universe has 4x, 5x, 6x or 8x. While I personally wouldn't want to change this, I can see why exodus universe players would not want to come to Uni 1 while it is so slow. It probably should be lifted as well to either 2x (to accomodate existing 1x in Uni and speed players) or 4x to match other uni minimum specs.

    War & Holding: The same logic applies here, Uni 1 is the only one at 1x war fleet speed, but the difference to otehrs is not as drastic. Ranging from 2x to 5x. I would suggests this remains as 1x.


    Def to DF:

    This is a unique setting and oonly in Keid, should be treated in the same way that, currently, eco x10 is treated.


    Debris %:

    Exodus Group 1 all have either 50% or 70% DFs. They are merging to either 30%, 50%, 60% or 70%. Largely OK match.

    Exdos Group 2 have 50%, 70% and 80% and have the same options. Largely OK match.

    Universe 1 is the outlier here, and across all other uni's too excluding Imai, with 30% DF. Elsewhere it ranges from 50% to 80% where 50% is the minimum now. Uni 1 should probably be updated to 50%.


    Deut Consumption

    Exodus Group1 all have 0.5 with Exodus Group 2 have 0.5 or 0.7. Target uni's have 1 (U1), 0.7 (Vega), 0.6 (Lacerta), 0.5 (Thuban & Fafnir). Newer uni's then all have 0.5 which suggests this is the new norm. This suggests that Uni 1 should be updated to eithger 0.5 or 0.7.


    Deut into DF

    This is set to Yes on all exodus uni's and is also set to Yes in all new uni's.

    Target Uni's have U1, Vega and Lacera with it set to No.

    This suggests these 3x uni's should all have Deut into DF turned on.


    Fleet Ignore

    This one's aligns closely with Eco x10 and Def to DF being treated as 'special' settings. Only Fafnir has it turned on in the target unis, but it does seem the most recent uni's both have these turned on.

    This suggests that in time this should be turned on for all uni's in the future (perhaps when more embedded/normal?). Suggest for now it stays as it is.




    So setting wise it appears that Uni 1 is well behind, and I agree with others that Uni 1 has lost it's 'special' or 'original' state so this should be rectified with the mergers. This would make U1 a more attractive place for new players to join.


    I personally don't think Lacerta should be kept as a target uni, No-ACS aside it matches others enough (Vega I'm looking at you!).

    Instead I'd agree with others that Zodiac (Or Aries?) should become a target Uni.

    Led the charge, left the fight, recycled nothing. The only thing GKP recycled was his excuses.

    All hail Great King Pretender.


    I think everyone expected more of L42 but I guess you can’t spell ‘Lord’ without ‘L’ and he took the biggest one today.


    It's nice to see the good sportsmanship post-hit, something all to rare nowadays so good job to everyone involved.


    Enjoy the profits Street, and hopefully Slevs you're recovering from the stress of it all now xD

    I believe I was wrong before actually (not enough caffeine).


    During merge, your temps will stay the same even if your planet slot is changed. EG temps on slot 15, and you get a slot 14 you'll retain the temp but then you lose out on the res bonus instead. (Same if you had 8 and it becomes 9).


    In those cases you will get a relocation token, but then when you relo your temps will change.


    Edit: Found this thread which contains a lot of info: Planets relocated during Merges should maintain their original slot bonuses

    Avatar & Achievements


    Creating a post so that people can talk and discuss the new cosmetic changes... So, what do players think?


    For me, I think it's showing that the game is moving to a more mobile-game centric approach which worries me (given approved add-ons we all use) and I'm a little disappointed that there's no 'functional' change brought with the cosmetic changes.

    On the topic of community, a lot of companies do 'user/customer forums' where the company actually speaks to it's customers about specific developments... EG: Early insight about features, what to avoid, what's the opinion etc etc.


    It'd be good to see something like that put in place, espcially as there's a CoMa position here.

    The Euro football event was a good example of bringing some activity back, more things like that with some reward for playing would help. Need to keep the momentum going.

    (Just a quick parenthesis on this subject, because it's a very good point.

    I'd love to organize other events, and it's true that we need to. If other people raise this point, and if you have ideas for events you'd like to see (or even past events you've enjoyed), please feel free to list them. It would definitely help to organize others, or at least know what you're really interested in.

    The same goes for rewards, although on this point it's fairly regulated, so I'm not sure we can take that into account, but who knows haha)

    Tbh it'll be a lot of trial and error.


    The Olympics would've been a good one to continue the sport theme.

    You've then got football through the season (I'm sure I've seen a fantasy football post somewhere).

    Historically I enjoyed the FanArt section so the Logo competition was always fun. You've got multiple seasons/holidays where that culd be used.

    Hell - it doesn't even need to link to a real-life event, you could just run a community event on ANY topic to keep activity going :D (Something silly like guess how many items are in a jar) It's just something to stimulate people to talk.

    You could grow it into something relating to ingame... Most 'points' of something collected - EG: Create a new form of something (use Triterium again?) to be collected, who finds the most? Idk. Keep it RNG and limited so huge accounts don't have a superior advantage.

    Tbh you've kind of already called it out, it's the community feel for most players. I can quite easily spend a day talking with various people about the game and non-game related things but most of it happens outside of the game because ingame messaging sucks. Where this game is somewhat different to others is that you can't exactly integrate a public chat lobby without it revealing your onlines/active times which is important for OGame.


    I don't think there is any one thing that is the answer. Instead the game needs a consistent amount of incremental changes that doesn't break the game each update.


    Most of the below is just random thinking out loud without much serious thought at this point...


    So how do you improve community?

    Help the community feel like their voice is actually heard. Some examples:

    Merges. Ask and actually use input from community input.

    Setting Changes. The current split is too much, you're actually alienating the majority of your player base by not making changes (see recent U1 example).

    Community Events. The Euro football event was a good example of bringing some activity back, more things like that with some reward for playing would help. Need to keep the momentum going.

    Combine some communities? Seriously, it gets smaller every year.

    Incentivise PTS. Bug hunts, rewards for finding bugs. Stuff that can be redeemed in the normal game. Better quality (if then acted on) and more active accounts in PTS.

    Better guides... Seriously, new players to OGame have a steep learning curve, it's no wonder most quit.


    How could you improve teamplay ingame?

    Better alliance system. You know, some actual incentive to play together as an alliance. (I think I've read some alliance reward stuff before).

    Easier information sharing. Most/all happens outside the game via Discord and approved toosl. Integrate them properly (PLEASE DO NOT ATTEMPT TO DO YOURSELF, WORK WITH THE DEVELOPERS - Looking at you Combat Sim).

    Ingame trade centre? People tend to repeat trades once established, I'm sure there's lots of ways to improve this without it being abused.

    Temporary competition servers? Sometimes it's nice to have an equal playing field and funnel activity into them.




    I'm going to stay away from the DM/Money/P2P arguments, that happens everywhere.


    Maybe I'll come back with more brain dump stuff later but that's a start I guess