You forgot to mention flying through activity
Posts by Peg
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My only thought would be since a moon is "cold" that it could produce relatively decent deut at lv 20-30. It could accentuate production for low to mid level miners, and would really only make a dent in whale production if they whale out on their moon.
That and/or making production building slots separate from lunar base/JG slots.
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IG account : Valkyrie ( Thuban EN )
List of day i want to participate : 15-16-17-18-19-20-21-22-23-24
total : 10 tickets
* extra 5 for no ban or warning : 10-11-12-13-14
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Sorry, this is what I was referencing. I mentioned filling this out in the ticket. Billing support said "the document has to be send out by law, even if there is not right of cancellation as you waived it before the order was possible, as also requested by law."
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lool u can always get refund and etc..
i created a ticket and tried... They wont.
If i go to the bank and get it cancelled etc my account will be banned.
I went through the same thing, bought DM once 2 months ago and received 2x, was charged 2x. Sent ticket, gf can't/won't fix. Replied to ticket, still no fix due to sale being final. Replied again about notice of cancellation - gf reply was that that document is required but they still won't do it.
Not sure how large your account is but I'd love to see a cc/bank chargeback and see what the blowback is. Payment ban, account ban, temp or permanent?
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Hello:
"Regarding the settings, the Flight Time/Consumption Ignores Inactive/Empty Systems was already considered to be adjusted on Thuban, just missed before the merge started and we can't adjust settings while the process is ongoing, so it needs to wait for its end"
In fact, as explained in Prongs' sentence, this change was considered before the topic was created.
The other changes that were applied during the merger to the target servers were not voted on. In the same way, this change wasn't voted on, it just couldn't happen at the same time as the others.
Thanks for the response!
Is there a reason this wasn't this communicated before the merge like the other settings? While I doubt this would've changed anyone's decisions, it's still pretty bad for people not to know what the settings of the universe they're merging into will be.
This, and why was an explanation not provided in the initial announcement by Prongs/Neotinea in this thread? Turning it off is one thing, but explaining to the players why it was turned off would be good communication. Thuban (as seen in Prong's linked post) always had skipping inactive/empty systems ON.
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I love giant hits and I love big stories, but one thing Im curious about - as I understand it - you put 200k rips in production... on a moon? so that you could insta ninja someone on that very moon?
You mentioning that you insta'd the rips seconds before the hit, meaning that the hit is either on a planet or on a moon with a RIP queue that likely is .... years long xD?
I just figured that the 100k plasma and nothing else and lack of solarsats indicates this is on a moon?Wouldnt that mean you spent 400k dm on insta building these rips? (for 135bn profit Id say thats not too bad at all) but still a detail worth mentioning :p
Unless I got it wrong ofcourse?
Amazing ninja and amazing profit non the less. Hopefully this spices things up in thuban!Moon.And yes he queued that in the shipyard.Good tactics as usual from TheJoker
Yes, it was a moon queue specifically so production would be infinitely long essentially. It was the best way to hold off production, carrying significant risk if Joker ever lost the moon - hence the PT. Ideally the plan was supposed to be executed within days back in quad, not months. The 200k rips was calculated to take out the speed fleet portion of a 2T fleet, using 30k rips as bait, but Joker only had 7k left to his name. Still, Joker held fast and waited...
Joker messaged me ~30m before about a smaller fleeter nearby that would've been ninja'd with just 50k rips, but then he abruptly stopped responding to my messages so I had a feeling something significant was going to happen.
A sim after the fact showed that just 150k rips would have taken out the 14m cr, but at that point I think Joker just wanted to finish the queue so he can finally move back to slot 8 and be done with it lol.
Part of the ninja's success was that Zero's sheer strength means he rarely if ever needs to actually slow his fleet, and a moon queue is one of the last (DM use = dirty if that is your philosophy) tactics that is "invisible" if the attacker is flying on activity caused by fleet landing or defender is under cover of recent activity created by spying.
Great tactics by Joker and team, and vvvvvfr to Zero, who already got the res to rebuild 20x just 2h later as seen via mmo.
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Glad to see you up and flying, apparently you're still pretty good at this ;P
Enjoy the profit and I look forward to more
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I have to say nice hit, shame that is on Ares but it’s only a game .
Congratulations on new no1 acs
I’d have to agree with Diesel, Sydney and Zero simply have bigger numbers and were able to pull it off in time.
Much respect to Ares for playing perfectly up until this fateful moment. He’s a great fleeter and even better friend. He’s brought so much to the alliance and I’m sure he will continue to. It’s a shame a simple mistake is what caused this, but that’s what most hits are anyway.
Rebuild Ares. I won’t say fast, but knowing everything you know, you’ll only be even better from here on out.
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Honestly, I'm not sure if I should be floored that people think so highly of my skill to accuse me of cheating, or offended by people's inability to understand a simple DF timeback.
This is what's making me laugh, how nobody understands that a DF timeback is not only possible, but a page in any solid fleeter's playbook. Considering a large number of players do 10% DF fs, identifying the speed doesn't take too much guesswork. CC also went disco recently, I'm not sure about the day of the hit, but that would lock him into 10% intervals.
Sydney, congrats on the hit. Sending multiple waves was smart as well.
ClickClack, FR. We spoke a few times and I do hope you come back. You came back with strength previously, you can do it again. It's unfortunate going out this way, but there are little tricks to prevent your df fs from being so noticable.
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But also look at your own backyard before discussing such things, i really dont want to get banned again commenting your buddy ares and the account hes playing.
The account you're on was "acquired" by your friend, so look in your own back yard.
You were friends with a cheater that got banned, so look in your own back yard.
Warned.
~Armand S
Stop being so soft, its a war game
You launched into this after getting a few IPMs, stop being so soft.
You are in V resulting in you playing less than 1 full day per week, stop being so soft.
me fighting against Eternity who had 2M rips when i had 250B fleet back in days.
yes, what happened to cool and noble agfs, who didn't wouldn't a bop on the nose send him into a tailspin.
hey call it bashing but making 800M in 10 minutes is not bashing for me
It wasn't bashing, they were fair hits, and a simple reply of IPMs is a legitimate reply.
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I looked up hit 1/100.000 for context. I didn't find much, as half the thread was censored by mods. Could you, or anyone else for that matter, explain this beef with LTL?
yes, after 1 year of agfs hitting us and relocating 2 planets outside our safe systems, we finally decided to ipm after he hit a few planets for minor profit.
Now his ego got the best of him and he’s filling the boards with spam, all because he can’t handle a single reply.
The funniest part is he’s reduced to playing 16-24h per week now as he has to hide in vmode, so I think we’ve already “won” tbh. Plus the rest of the uni is safe from him, so I’m sure they appreciate it too.
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Just setting the record straight here -
You did all of this last night. We IPM'd today.
These hits are just you being you on any given day, these are not in response to anything we did.
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