Posts by Jiix

    Well, since 3 people asked for the Ninja details between private and on post, Nev here you go:


    Step 1: Fleet composition


    When I started playing, I was going for the hunter fleet build (BC and Reapers) but I realized very quickly that there were too many hunters and few valuable targets and that I didn’t have enough time, so I decided to let the hunters put the time and Ill go for the Ninja and adjusted my fleet composition accordingly (Focused of LFs and Deathstars)


    Step 2: The Tactic


    1- Deployed a mobile colony to a far galaxy/system carefully chosen to avoid high level active fleeters to use just to hide activity and replaced every couple of days so that it doesn’t show on Ogame infinity and MMORPG.


    2- Put a bait on my moon to avoid phalanx (150k transporters and a buttload of res)


    3- Very important point I didn’t build jump gates on any of my moons to not spook attackers


    4- Sent out my main fleet from the moon to my DF with a Deathstar on 20% speed. so around a 1 hour and 40-minute FS total. This was chosen thinking that the first 60 minutes are for the activity timers to disappear and the remaining 40 minutes to be probed and attacked.


    5- Sent my recyclers with 1 Deathstar on a FS similar to main fleet but after 5-10 seconds just to make sure the fleets are separate in case I need to recall before reaching the DF and not to confuse myself when landing.


    6- The most important detail is that I send with the main fleet 1 pathfinder, 1000 Large Cargos, 1 probe, and deuterium (3,200,000 in my case). This is critical because if the main fleet lands and the attack is incoming (which is what is expected and what happened), I launch again without those ships so that if the attacker sees activity and probes, he would think that a standard expedition fleet has landed. And deuterium was chosen because otherwise the 2 probings would show a difference in deuterium to an observant attacker (because the landed fleet needs deuterium to take off again even if for my own DF)


    7- Put the BigBang theory series on the other tab and refreshed once every 10 minutes on the mobile colony until someone launches at me


    Step 3: The Execution


    1- The execution went exactly as planned; however, I was launched on twice before and the Ninja wasn’t successful. Once because the fleet was too strong and the Ninja would’ve been a loss to both. And the other against Baltazar (33k reapers) because I was at work and my boss walked in to talk to me at the time I was supposed to recall so I missed my window. Unlucky for me, lucky for him.


    2- To accelerate the Ninja I attacked a bunch of players around me for little to no profit just to spite them and open up some eyes. Worked like charm I got the ninja off the next day..


    3- On Ninja Day it all went down exactly as laid out in the Tactic. I was inactive over 60 minutes on all planets, attacker probed and even waited for the 15-minute timer to pop up. He sent his fleet and it was reaching 10 minutes after mine would land.


    4- On landing I took off again without fake expedition fleet and recalled my fleet to arrive a couple of seconds before him, he probed due to activity and maybe suspected something but didn’t recall, and the rest is in the CR


    I think the attacker played it well, I don’t know how many players would’ve recalled in his shoes with no activity showing anywhere and the careful planning above. He was also very quick to admit he was outplayed and asked for the details and full respect to him for that.


    The above might seem trivial to some of the old experienced players and complicated to others, but back in old Ogame days, we used to make plans like this all the time to be able to get good hits. Looking at the hit again, I made a 1.6 billion profit which is definitely a top 10 in terms of profit and I did it as a rank 110 and while watching TV.


    I’m really gona miss this game!


    Cheers to All Hunters!

    On 07-01-2023 --:--:--, the following fleets met in battle:


    This is definitely not one of the top hits in this competitive universe but it is a little special for me as it is my final Ogame hit ever. You can skip directly to the CR if you don’t want to hear my blabber.


    Last time I played Ogame before Lacerta was in 2007. I saw an add on facebook of an Ogame app and had to try out and feed my Nostalgia. So i joined the universe around December 15.


    For an old Ogamer like me, this was a whole new world, I had never even seen expeditions before. I was also surprised with the number of bots and amount of DM being used in the game and it just didn’t feel the same. The game was so different and needed much more skill and patience back then.


    Anyway, not to bore anyone, I took my time and planned a Ninja old Ogame style with no jump gates or other shenanigans. And below is the result… My full respect to the attacker also and wish him a fast recovery, he is in the top 25 anyway so i'm sure he’ll recover in no time.


    If anyone is interested in the details of the Ninja, leave me a comment on the thread.

    Happy Hunting Everyone!


    Attacker KillerViper [REUNION]

    ________________________________________________


    Cruiser 29.981

    Battleship 14.425

    Battlecruiser 12.577

    Pathfinder 31.361

    _________________________________________


    Defender Jiix [DOOM]

    ________________________________________________


    Small Cargo 109.243

    Large Cargo 13.188

    Light Fighter 699.667

    Heavy Fighter 26.475

    Cruiser 14.914

    Battleship 16.401

    Recycler 1

    Bomber 2.564

    Destroyer 1.631

    Deathstar 165

    Battlecruiser 19.276

    Reaper 1.176

    Pathfinder 18.551

    _________________________________________



    After the battle ...


    Attacker KillerViper [REUNION]

    ________________________________________________


    Destroyed!

    _________________________________________


    Defender Jiix [DOOM]

    ________________________________________________


    Small Cargo 81.734 ( -27.509 )

    Large Cargo 11.770 ( -1.418 )

    Light Fighter 524.272 ( -175.395 )

    Heavy Fighter 23.183 ( -3.292 )

    Cruiser 14.611 ( -303 )

    Battleship 16.399 ( -2 )

    Recycler 1 ( -0 )

    Bomber 2.564 ( -0 )

    Destroyer 1.631 ( -0 )

    Deathstar 165 ( -0 )

    Battlecruiser 19.276 ( -0 )

    Reaper 1.176 ( -0 )

    Pathfinder 18.148 ( -403 )

    _________________________________________



    The defender has won the battle!


    The attacker lost a total of 3.776.185.000 units.

    The defender lost a total of 882.952.000 units.

    At these space coordinates now float 1.485.814.867 metal and 988.262.334 crystal.


    ________________________________________________


    Debris harvested by the defender(s):

    789.307.340 Metal and 291.767.407 Crystal

    696.507.527 Metal and 696.507.527 Crystal


    Total debris harvested by the defender(s):

    1.485.814.867 Metal and 988.274.934 Crystal


    Summary of profit/losses:


    Summary attackers(s)

    Metal: -1.876.943.000

    Crystal: -1.399.737.000

    Deuterium: -499.505.000

    The attacker(s) lost a total of 3.776.185.000 units.


    Summary defender(s)

    Metal: 866.977.867

    Crystal: 727.989.934

    Deuterium: -3.830.000

    The defender(s) made a profit of 1.591.137.801 units.



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    Attacker been probing me for some time, he got me while i was asleep! FR


    On 06-01-2023 --:--:--, the following fleets met in battle:

    Attacker KIZILELMA [T R]
    ________________________________________________

    Battlecruiser 1.291.288
    _________________________________________

    Defender Jiix [DOOM]
    ________________________________________________

    Recycler 9
    Espionage Probe 1.314
    _________________________________________

    After the battle ...

    Attacker KIZILELMA [T R]
    ________________________________________________

    Battlecruiser 1.291.288 ( -0 )
    _________________________________________

    Defender Jiix [DOOM]
    ________________________________________________

    Destroyed!
    _________________________________________

    The attacker has won the battle!

    The attacker captured:
    0 Metal, 0 Crystal and 654.705 Deuterium

    The attacker lost a total of 0 units.
    The defender lost a total of 1.476.000 units.
    At these space coordinates now float 54.000 metal and 820.800 crystal.
    The attacker captured a total of 654.705 units.

    The chance for a moon to be created from the debris was 8%.
    The attacker(s) captured the debris.

    Summary of profit/losses:

    Summary attackers(s)
    Metal: 54.000
    Crystal: 820.800
    Deuterium: 654.705
    The attacker(s) made a profit of 1.529.505 units.

    Summary defender(s)
    Metal: -90.000
    Crystal: -1.368.000
    Deuterium: -672.705
    The defender(s) lost a total of 2.130.705 units.


    Joking :biggrin: thought this may put some laughs into the forum.


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