Fleet and Defences Fire Power Analysis
So I was sitting at home; trying desperately to keep the outside out of my flat, and I realised I was MAD. So I decided to do something stupid and came up with an interesting thingmy; and decided to share it with everyone else;
Here is an interesting look at some of the less well documented stats and facto's on the UNITS in Ogame that I've discovered in my fevered brain-using.
I was answering a Q in the H&Q section about Ion Cannons and Heavy Lasers; and I mentioned the MINIMUM firepower required to kill each in one shot; and I noticed Id nevercome across that info before;
So I checked the stats; added up the shields and structures; worked out the 30% explosion chance and figure out some other stuff.
I'm mad; therefore I list some things you may or may not know about UNITS; I havent included Rapidfire cos thats all covered elsewhere in this big old forum - so Ive largely left the RIP out. All info is at EQUAL TECHS!!
Small Cargos;
Minimum Firepower to kill in 1 shot: 130
(26 SC, 26 LC, 3 LF, 1 HF, 1 CR, 1 BS, 3 COL, 1 Bmb, 1 Dessie, 1 BC)
(2 RL, 2 LL, 1 HL, 1 GC, 1 IC, 1 PT) firing at one SC per turn
Maximum Firepower 1 Unit can sustain in 1 shot: 410
(81 SC, 81 LC, 9 LF, 4 HF, 2 CR, 1 BS, 9 COL, 1 Bmb, 1 Dessie, 1 BC)
(6 RL, 5 LL, 2 HL, 1 GC, 4 IC, 1 PT) firing at one SC per turn
Max Damage Absorption by shields in 6 rounds of battle: 60
Max Damage Absorption by Unit in 6 rounds of battle:460
Average Damage Caused by Unit in 6 rounds of combat: 30*
Large Cargos:
Minimum Firepower to kill in 1 shot: 385
(77 SC, 77 LC, 8 LF, 3 HF, 1 CR, 1 BS, 8 COL, 1 Bmb, 1 Dessie, 1 BC)
(5 RL, 4 LL, 2 HL, 1 GC, 3 IC, 1 PT) firing at one LC per turn
Maximum Firepower 1 Unit can sustain in 1 shot: 1,225
(245 SC / LC, 23 LF, 9 HF, 4 CR, 2 BS, 23 COL, 2 Bmb, 1 Dessie, 2 BC)
(16 RL, 13 LL, 5 HL, 2 GC, 9 IC, 1 PT) firing at one LC per turn
Max Damage absorption by shields in 6 rounds of battle: 150
Max Damage Absorption by Unit in 6 rounds of battle: 1,350
Max Damage Caused by Unit in 6 rounds of combat: 30*
Light Fighters:
Minimum Firepower to kill in 1 shot: 130
(26 SC, 26 LC, 3 LF, 1 HF, 1 CR, 1 BS, 3 COL, 1 Bmb, 1 Dessie, 1 BC)
(2 RL, 2 LL, 1 HL, 1 GC, 1 IC, 1 PT) firing at one LF per turn
Maximum Firepower 1 Unit can sustain in 1 shot: 410
(81 SC, 81 LC, 9 LF, 3 HF, 2 CR, 1 BS, 9 COL, 1 Bmb, 1 Dessie, 1 BC)
(6 RL, 5 LL, 2 HL, 1 GC, 4 IC, 1 PT) firing at one LF per turn
Max Damage absorption by shields in 6 rounds of battle: 60
Max Damage Absorption by Unit in 6 rounds of battle: 460
Max Damage Caused by Unit in 6 rounds of combat: 300*
Heavy Fighters:
Minimum Firepower to kill in 1 shot: 325
(65 SC, 65 LC, 7 LF, 3 HF, 1 CR, 1 BS, 7 COL, 1 Bmb, 1 Dessie, 1 BC)
(5 RL, 4 LL, 2 HL, 1 GC, 3 IC, 1 PT) firing at one HF in one turn
Maximum Firepower 1 Unit can sustain in 1 shot: 1025
(205 SC/LC, 21 LF, 7 HF, 3 CRU, 2 BS, 21 COL, 2 Bmb, 1 Dessie, 2 BC)
(13 RL, 11 LL, 5 HL, 1 GC, 7 IC, 1 PT)
Max Damage absorption by shields in 6 rounds of battle: 150
Max Damage Absorption by Unit in 6 rounds of battle: 1,150
Max Damage Caused by Unit in 6 rounds of combat: 900*
Cruisers:
Minimum Firepower to kill in 1 shot: 950
(190 SC/LC, 19 LF, 7 HF, 3 CR, 1 BS, 19 COL, 1 Bmb, 1 Dessie, 2 BC)
(12 RL, 10 LL, 4 HL, 1 GC, 7 IC, 1 PT) firing at one CR in one turn
Maximum Firepower 1 Unit can sustain in 1 shot: 2,750
(550 SC/LC, 55 LF, 19 HF, 7 CR, 3 BS, 55 COL, 3 Bmb, 2 Dessie, 4 BC)
(35 RL, 28 LL, 11 HL, 3 GC, 19 IC, 1 PT firing at one CR in one turn
Max Damage absorption by shields in 6 rounds of battle: 300
Max Damage Absorption by Unit in 6 rounds of battle: 1,900
Max Damage Caused by Unit in 6 rounds of combat: 2,400*
Battleships
Minimum Firewpower to kill in 1 shot: 2,000
(400 SC/LC, 40 LF, 14 HF, 5 CR, 2 BS, 40 COL, 2 Bmb, 1 Dessie, 3 BC)
(25 RL, 20 LL, 8 HL, 2 GC, 14 IC, 1 PT) firing at one BS in one turn
Maximum firepower 1 unit can sustain in 1 shot: 6,200
(1,240 SC/LC, 124 LF. 42 HF, 16 CR, 7 BS, 124 COL, 7 Bmb, 4 Des, 9 BC)
(78 RL, 62 LL, 25 HL, 6 GC, 42 IC, 3 PT) firing at one BS in one turn
Max Damage absorption by shields in 6 rounds of battle: 1,200
Max Damage Absorption by Unit in 6 rounds of battle: 7,200
Max Damage Caused by Unit in 6 rounds of combat: 6,000*
Colony Ships:
Minimum Firewpower to kill in 1 shot: 1,000
(200 SC/LC, 20 LF, 7 HF, 3 CR, 1 BS, 20 COL, 1 Bmb, 1 Dessie, 2 BC)
(13 RL, 10 LL, 4 HL, 1 GC, 7 IC, 1 PT) firing at one COL in one turn
Maximum firepower 1 unit can sustain in 1 shot: 3,100
(620 SC/LC, 62 LF. 21 HF, 8 CR, 4 BS, 62 COL, 4 Bmb, 2 Des, 5 BC)
(39 RL, 31 LL, 13 HL, 3 GC, 21 IC, 2 PT) firing at one COL in one turn
Max Damage absorption by shields in 6 rounds of battle: 600
Max Damage Absorption by Unit in 6 rounds of battle: 3,600
Max Damage Caused by Unit in 6 rounds of combat: 300*
Bombers:
Minimum Firepower to Kill in One Shot: 2,750
(550 SC/LC, 55 LF, 19 HF, 7 CR, 3 BS, 55 COL, 3 Bmb, 2 Dessie, 4 BC)
(35 RL, 28 LL, 11 HL, 3 GC, 19 IC, 1 PT) firing at one Bmb in one turn
Maximum firepower 1 unit can sustain in one shot: 8,000
(1600 SC/LC, 160 LF, 54 HF, 20 CR, 8 BS, 160 COL, 8 Bmb, 4 Des, 12 BC)
(100 RL, 80 LL, 32 HL, 8 GC, 54 IC, 3 PT) firing at one Bmb in one turn
Max Damage absorption by shields in 6 rounds of battle: 3,000
Max Damage Absorption by Unit in 6 rounds of battle: 10,500
Max Damage Caused by Unit in 6 rounds of combat: 6,000*
Destroyers
Minimum Firepower to Kill in One Shot: 3,800
(760 SC/LC, 76 LF, 26 HF, 10 CR, 4 BS, 76 COL, 4 Bmb, 2 Des, 6 BC)
(48 RL, 38 LL, 16 HL, 4 GC, 26 IC, 2 PT) firing at one Des in one turn
Maximum firepower 1 unit can sustain in one shot: 11,500
(2,300 SC/LC, 230 LF, 77 HF, 29 CR, 12 BS, 230 COL, 12 Bmb, 6 Des, 17 BC)
(144 RL, 115 LL, 46 HL, 11 GC, 77 IC, 4 PT) firing at one Des in one turn
Max Damage absorption by shields in 6 rounds of battle: 3,000
Max Damage Absorption by Unit in 6 rounds of battle: 14,000
Max Damage Caused by Unit in 6 rounds of combat: 12,000*
Battle Cruiser
Minimum Firepower to Kill in One Shot: 2,500
(500 SC/LC, 50 LF, 17 HF, 7 CR, 3 BS, 50 COL, 3 Bmb, 2 Des, 4 BC)
(32 RL, 25 LL, 10 HL, 3 GC, 17 IC, 1 PT) firing at one BC in one turn
Maximum firepower 1 unit can sustain in one shot: 7,400
(1,480 SC/LC, 148 LF, 50 HF, 19 CR, 8 BS, 148 COL, 8 Bmb, 4 Des, 11 BC)
(93 RL, 74 LL, 26 HL, 7 GC, 50 IC, 3 PT) firing at one BC in one turn
Max Damage absorption by shields in 6 rounds of battle: 2,400
Max Damage Absorption by Unit in 6 rounds of battle: 9,400
Max Damage Caused by Unit in 6 rounds of combat: 4,200*
Deathstar
Minimum Firepower to Kill in One Shot: 320,000
Maximum firepower 1 unit can sustain in one shot: 950,000
Max Damage absorption by shields in 6 rounds of battle: 300,000
Max Damage Absorption by Unit in 6 rounds of battle: 1,200,000
Max Damage Caused by Unit in 6 rounds of combat: 1,200,000*
DEFENCES
Rocket launcher
Minimum Firepower to kill in 1 shot: 80
(16 SC/LC, 2 LF, 1 HF, 1 CR, 1 BS, 2 COL, 1 Bmb, 1 Des, 1 BC)
Maximum Firepower 1 unit can sustain in 1 shot: 220
(44 SC/LC, 5 LF, 2 HF, 1 CR, 1 BS, 5 COL, 1 Bmb, 1 Des, 1 BC)
Max Damage Absorption by shields in 6 rounds of battle: 120
Max Damage Absorption by Unit in 6 rounds of battle: 320
Max Damage Caused by Unit in 6 rounds of combat: 480
Light Laser
Minimum Firepower to kill in 1 shot: 85
(17 SC/LC, 2 LF, 1 HF, 1 CR, 1 BS, 2 COL, 1 Bmb, 1 Des, 1 BC)
Maximum Firepower 1 unit can sustain in 1 shot: 225
(45 SC/LC, 5 LF, 2 HF, 1 CR, 1 BS, 5 COL, 1 Bmb, 1 Des, 1 BC)
Max Damage Absorption by shields in 6 rounds of battle: 150
Max Damage Absorption by Unit in 6 rounds of battle: 350
Max Damage Caused by Unit in 6 rounds of combat: 600
Heavy Laser
Minimum Firepower to kill in 1 shot: 340
(68 SC/LC, 7 LF, 3 HF, 1 CR, 1 BS, 7 COL, 1 Bmb, 1 Des, 1 BC)
Maximum Firepower 1 unit can sustain in 1 shot: 900
(180 SC/LC, 18 LF, 6 HF. 3 CR, 1 BS, 18 COL, 1 Bmb, 1 Des, 2 BC)
Max Damage Absorption by shields in 6 rounds of battle: 600
Max Damage Absorption by Unit in 6 rounds of battle: 1,400
Max Damage Caused by Unit in 6 rounds of combat: 1,500
Gauss Cannon
Minimum Firepower to kill in 1 shot: 1,250
(250 SC/LC, 25 LF, 9 HF, 4 CR, 2 BS, 25 COL, 2 Bmb, 1 Des, 2 BC)
Maximum Firepower 1 unit can sustain in 1 shot: 3,700
(740 SC/LC, 74 LF, 25 HF, 10 CR, 4 BS, 74 COL, 4 Bmb, 2 Des, 6 BC)
Max Damage Absorption by shields in 6 rounds of battle: 1,200
Max Damage Absorption by Unit in 6 rounds of battle: 4,700
Max Damage Caused by Unit in 6 rounds of combat: 6,600
Ion Cannon
Minimum Firepower to kill in 1 shot: 740
(148 SC/LC, 15 LF, 3 HF, 2 CR, 1 BS, 15 COL, 1 Bmb, 1 Des, 2 BC)
Maximum Firepower 1 unit can sustain in 1 shot: 1,300
(260 SC/LC, 26 LF, 9 HF, 4 CR, 2 BS, 26 COL, 2 Bmb, 1 Des, 2 BC)
Max Damage Absorption by shields in 6 rounds of battle: 3,000
Max Damage Absorption by Unit in 6 rounds of battle: 3,800
Max Damage Caused by Unit in 6 rounds of combat: 900
Plasma Turret
Minimum Firepower to kill in 1 shot: 3,300
(660 SC/LC, 66 LF, 22 HF, 9 CR, 4 BS, 66 COL, 4 Bmb, 2 Des, 5 BC)
Maximum Firepower 1 unit can sustain in 1 shot: 10,300
(2060 SC/LC, 206 LF, 69 HF, 26 CR, 11 BS, 206 COL, 11 Bmb, 6 Des, 15 BC)
Max Damage Absorption by shields in 6 rounds of battle: 1,800
Max Damage Absorption by Unit in 6 rounds of battle: 11,800
Max Damage Caused by Unit in 6 rounds of combat: 18,000
Small Shield Dome
Minimum Firepower to kill in 1 shot: 2,600
(520 SC/LC, 52 LF, 18 HF, 7 CR, 3 BS, 52 COL, 3 Bmb, 2 Des, 4 BC)
Maximum Firepower 1 unit can sustain in 1 shot: 4,000
(800 SC/LC, 80 LF, 27 HF, 10 CR, 4 BS, 80 COL, 4 Bmb, 2 Des, 6 BC)
Max Damage Absorption by shields in 6 rounds of battle: 12,000
Max Damage Absorption by Unit in 6 rounds of battle: 14,000
Large Shield Dome
Cargo ships, Colony Ships and Light Fighters Firepower is subject to 'BOUNCING' and cannot damage the Large Shield Dome.
Minimum Firepower to kill in 1 shot: 13,000
(87 HF, 33 CR, 13 BS, 13 Bmb, 7 Des, 19 BC)
Maximum Firepower 1 unit can sustain in 1 shot: 20,000
(134 HF, 50 CR, 20 BS, 20 Bmb, 10 Des, 29 BC)
Max Damage Absorption by shields in 6 rounds of battle: 60,000
Max Damage Absorption by Unit in 6 rounds of battle: 70,000
And in answer to your obvious question; No I don't; it's my day off.

[size=7]added color to make it easier to read 6/6/08 ~ Son Goku[/size]