Changes are scary. In this server I'm only mining, so I would go against my style of play, but my mentality is always aimed at those who put in the effort and look for an active game rather than a passive one which is rewarded less and less. That said, I've been experimenting with this feature for a while now and I really struggle to say that it shouldn't be implemented for several reasons: 1. It changes the tactics (a little). Not only for banal attacks like most, but also for slightly more sophisticated shots, it is possible to use this feature to organize traps or offensive moves. Furthermore, although it would seem that taking flight times is more complicated, in reality everything remains unchanged since in the fleet section it tells you exactly from point A to point B how many empty and inactive systems there are in the middle. 2. In this post-merger universe it is really difficult to find an empty or inactive system, therefore even if this feature remained it would be difficult to exploit it. In any case, I would use this thread to start talking about what the thuban community wants, given that reaching 70% of the votes is complicated, it would be important not to disperse them and therefore reach compromises before the voting begins. Honestly, I would leave everything unchanged, the only points on which I am more inclined to discuss and hear other people's opinions are: Fleet speed (considering a decrease) Debris percentage (favorable for possible increases) Probes with hold (I don't care)
Posts by RuLeZInSiDe
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I'm not here to argue, in fact I would like this thread to be constructive. We admit, with sadness, that these mergers thus made are final and the target and exodus universes will not be changed. It would be very interesting to know in advance if there was the possibility following a merger to change some characteristics of the universes as they have done in other communities. This does not mean free choice on everything, for example the speed of hostile fleets is a prerogative that I don't think is possible to change after the choice. But there are some features that can be discussed, for example to make each universe more pleasant you can open a survey to change features for:
-ACS (Lacerta case)
-Deuterium in debris
-Debris percentage
-peaceful fleet speed
-deuterium consumption
-probes with hold
Already by eliminating the NO ACS, in my opinion Lacerta would become a more interesting universe and a valid alternative to Vega.
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Good evening forum,
it is now becoming a pleasant habit to take this type of fleet. While waiting to find myself without moons, I wish everyone a good continuation.
On 10-12-2023 --:--:--, the following fleets met in battle:
Attacker RuLeZInSiDe [K R]
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Battleship 11.381
Destroyer 9.498
Battlecruiser 99.430
Reaper 7.010
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Defender SHB [OFs]
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Small Cargo 21.547
Large Cargo 8.177
Light Fighter 17.014
Heavy Fighter 4.219
Cruiser 3.621
Battleship 3.851
Recycler 21.781
Espionage Probe 4.651
Bomber 2.577
Destroyer 1.061
Deathstar 1
Battlecruiser 25.646
Reaper 1.330
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After the battle ...
Attacker RuLeZInSiDe [K R]
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Battleship 11.059 ( -322 )
Destroyer 9.483 ( -15 )
Battlecruiser 97.717 ( -1.713 )
Reaper 7.007 ( -3 )
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Defender SHB [OFs]
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Destroyed!
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The attacker has won the battle!
The attacker captured:
0 metal, 6.250 crystal and 2.272.560 deuterium
The attacker lost a total of 167.280.000 units.
The defender lost a total of 3.794.601.000 units.
At these space coordinates now float 832.871.370 metal, 767.427.972 crystal and 254.515.160 deuterium.
The attacker captured a total of 2.278.810 units.
The chance for a moon to be created from the debris was 20%.
The attacker(s) captured the debris.
Summary of profit/losses:
Summary attackers(s)
Metal: 765.836.370
Crystal: 693.169.222
Deuterium: 230.807.720
The attacker(s) made a profit of 1.689.813.312 units.
Summary defender(s)
Metal: -1.711.977.000
Crystal: -1.564.966.250
Deuterium: -519.936.560
The defender(s) lost a total of 3.796.879.810 units.
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Second moon-debris field in a few days. Flashes of desire to play every other moment and this is the result:
On 05-12-2023 --:--:--, the following fleets met in battle:
Attacker RuLeZInSiDe [K R]
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Battleship 11.270
Destroyer 9.391
Battlecruiser 102.617
Reaper 6.990
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Defender Kamokarsi [BONUS]
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Large Cargo 16.607
Light Fighter 194.105
Heavy Fighter 14.377
Cruiser 6.119
Battleship 2.772
Recycler 183
Espionage Probe 10.822
Bomber 1.441
Destroyer 1.034
Deathstar 25
Battlecruiser 3.198
Reaper 885
Pathfinder 9.658
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After the battle ...
Attacker RuLeZInSiDe [K R]
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Battleship 10.862 ( -408 )
Destroyer 9.246 ( -145 )
Battlecruiser 99.652 ( -2.965 )
Reaper 6.903 ( -87 )
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Defender Kamokarsi [BONUS]
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Destroyed!
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The attacker has won the battle!
The attacker captured:
105.752.483 metal, 31.731.962 crystal and 52.465.616 deuterium
The attacker lost a total of 308.550.000 units.
The defender lost a total of 2.699.129.000 units.
At these space coordinates now float 757.851.353 metal, 502.845.085 crystal and 122.340.564 deuterium.
The attacker captured a total of 189.950.061 units.
The chance for a moon to be created from the debris was 20%.
The attacker(s) captured the debris.
Summary of profit/losses:
Summary attackers(s)
Metal: 740.198.836
Crystal: 397.822.047
Deuterium: 126.416.180
The attacker(s) made a profit of 1.264.437.063 units.
Summary defender(s)
Metal: -1.630.440.483
Crystal: -988.509.962
Deuterium: -270.128.616
The defender(s) lost a total of 2.889.079.061 units.
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I don't usually post but this is a type of play that hasn't been seen in this universe yet and I don't think it will ever be seen since the players up there prefer to throw down moons at random in the hope of finding something.
I notice the defender in the morning, I keep an eye on him for a while and when I realize that he might have floated I keep an eye on the debris field. The rest is below:
On 02-12-2023 --:--:--, the following fleets met in battle:
Attacker RuLeZInSiDe [K R]
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Cruiser 43.615
Battleship 11.289
Destroyer 9.057
Battlecruiser 53.179
Reaper 6.776
Pathfinder 24.120
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Defender Mr Pickles [BONUS]
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Small Cargo 48.977
Large Cargo 17.941
Light Fighter 56.814
Heavy Fighter 32.246
Cruiser 2.546
Battleship 3.987
Recycler 3.366
Espionage Probe 83.260
Bomber 3.885
Destroyer 2.123
Deathstar 5
Battlecruiser 2.311
Reaper 1.064
Pathfinder 9.334
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After the battle ...
Attacker RuLeZInSiDe [K R]
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Cruiser 38.567 ( -5.048 )
Battleship 10.996 ( -293 )
Destroyer 9.034 ( -23 )
Battlecruiser 52.676 ( -503 )
Reaper 6.760 ( -16 )
Pathfinder 20.430 ( -3.690 )
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Defender Mr Pickles [BONUS]
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Destroyed!
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The attacker has won the battle!
The attacker captured:
112.311.235 metal, 34.398.207 crystal and 135.012.115 deuterium
The attacker lost a total of 326.552.000 units.
The defender lost a total of 2.738.872.000 units.
At these space coordinates now float 727.216.355 metal, 555.515.723 crystal and 131.679.924 deuterium.
The attacker captured a total of 281.721.557 units.
The chance for a moon to be created from the debris was 20%.
The attacker(s) captured the debris.
Summary of profit/losses:
Summary attackers(s)
Metal: 678.032.590
Crystal: 472.682.930
Deuterium: 218.866.039
The attacker(s) made a profit of 1.369.581.559 units.
Summary defender(s)
Metal: -1.526.896.235
Crystal: -1.121.124.207
Deuterium: -372.573.115
The defender(s) lost a total of 3.020.593.557 units.