Posts by Ghost Blade

    As my grandfather would say: alone you go faster, but with others you go further.


    Congratulations guys, unity is always strength.


    Some guys watched for Medalist to attack without success, maybe now they understand why.

    My ancestors also said that you should not have s.. with someone else's thing ;))

    He forgot the game after making out with his girlfriend all night. Why are you judging the man? Everyone has a mission in the world ;))

    This is how I lost my 50k battle cruiser on the previous server. What bothered me was that I lost my 50k pathfinder with this fleet ;))

    I play UNI 1 so there is not a 50% Discount therefore no comment


    The contradiction was aimed after zajeb not you


    Playing Explorer is harder than what you think (that is if you are capable of thinking)

    I knew you were an explorer player. Because explorers don't accept that explorers are overpowered. Playing an explorer isn't hard. I've played this class a lot, but there's no difficulty other than logging in every hour. When you get a fleet commander from the command board, you send the entire fleet on an expedition with a single click. Stop making useless expeditions, this isn't acting. Where's the competition in that?

    You seem to contradict yourself when you agree about the Class change


    But giving General Class free access to Pathfinders is a definite NO NO they already have enough with Fuel Reduction, Speed (plus the ability to have 5% increments in speed) and not to mention the percent losses from combat getting returned


    @Ghost Blade from what you are posting it seems that I know a hell of a lot more than what you do

    Expedition Bonus ((1.5*universe economic speed) multiplier to resources (excluding dark matter) and ships gained during expeditions)


    Planet Size (+10% larger planet size on colonisation)

    Expedition Debris Fields (Debris fields created on expeditions will be visible in the Galaxy view.)


    +2 expeditions


    Fewer expedition enemies (-50% chance)


    Increased Inactive Plunder (75% loot from inactive players)


    Our ship speed is nothing compared to these. Fuel savings are not important because there is already a 50% discount in the universes, 25% of the remaining value is nothing. An explorer travels the universe with the deuterium he collects all day long.


    We will not leave the second fastest battleship and the second best hunter ship of the game to rot in system 16, they will take their place in the battlefields they deserve. Moreover, the general class deserves access to this ship with its 20% warehouse bonus because it is a battlefleet

    There's no point in commenting on something you think is stupid. You don't know anything about the other classes except the Explorer class. Learn a little first, then come back and comment. Everyone knows that the other classes' expeditions have failed, you must be the only one who doesn't know

    General'in Pathfinder'ın olduğu tüm savaş gemilerini/savaş gemilerini tamamen açmamış olmasını aptalca buluyorum. Pathfinder sivil bir gemi olsaydı, general olarak açılmaması mantıklı olurdu ama durum böyle değil. Konu başlığınızı "genel sınıfının inşa edilebilecek tüm savaş gemilerine sahip olmasını sağla" olarak değiştirmelisiniz. Bence Discoverer'lardan bile %70+ oy alırsınız.

    I had this voted on last year and it was rejected. No one wanted pathfinder access for the general class. This forum is full of people who don't know what they want.


    General class problems

    This is extreme. It's the reason why choose one or another class. But reward in form of ships or resources should be fine. Or some effects for the frame of avatar, blur effect for planets etc.

    The usage of ships is very different according to the classes. When a collector or general reaches the pathfinder, it will not make him an explorer, but he will be able to access an alternative warship faction. Why should non-explorers be victimized when explorers can access all ships. If that is the case, then the reaper finding thing should be removed from exploration, because it is a ship specific to the general class.

    Players should at least have to find 100 or more to unlock the achievement for none disco class players

    And for disco class players they should have to find 100,000 Heavy fighters on expo.

    It is very very difficult to find 100 of them. There is an exploration slot problem, and it does not have an effect that reduces the chance of being caught by an expedition opponent by 50% like in explorers. At best, you are fighting pirates, I am constantly hitting aliens. Alien means organizing a funeral for the fleet.


    I remember losing a lot of fleets as a collector until I found 50 Pathfinders. If you try this, you'll understand what I mean.

    Achievements should now have effects other than polished posters and avatars, they should also affect gameplay. I'm starting a new achievement now and I'm putting it up for your vote.


    name


    New fleets new dreams


    If you find 25 pathfinders of a class other than explorer, you will have this achievement. This achievement unlocks pathfinders.

    If we can reach the pathfinders one day, I promise we will fight together in a universe ;)) And we will pass through the universe

    Pathfinders are very good especially if you are a fleet player. After my access to them was removed as a general class player, I lost my motivation to play. Now, when each new universe comes out, I play for a week and then quit. In addition to being very fast, it has RP against cruisers and hunters. If you ask me whether to choose Reaper or Pathfinder, I would definitely say Pathfinder. Reaper is dead with its base speed of 7000. Speed is what makes the general class effective, in this case we don't need turtles.

    Looks like I'll be joining the caravan of people like you.

    Thank you my friend for your nice comment. Now developers should look at what is missing and what is excess as soon as possible. Some restrictions are starting to get tiring now

    There is no such thing as balance between classes in the game. I'm playing on a new server, 95% of the server is playing explorer. I play general class, but there is something extremely absurd in the game. You gave this class 100% battleship speed, but we probably won't plunder. The transport ship reduces my fleet speed by nearly half. I add a reaper to the fleet and it delays my time to the target by 3-5 minutes. I wonder with what mind the developers of this game made these. There is a 20% cargo bonus for pathfinders, but I can't produce any pathfinders.


    I won't deal with this nonsense anymore and I'm leaving. My fastest transport ship has 35 000 speed while my average warship fleet speed is 65 000 such nonsense can't happen

    The achievements update is completely empty. It's just a few colored pictures and polish. It would be helpful if you at least added something that unlocks class-specific ships.

    You've ruined a bag of pearls, so to speak. Marketpalace was the part of the game that I enjoyed the most. You removed this and ruined the game with unlimited DM and resource packs. I can't even reach class-specific ships. I left the game because of the logic that you can only get the ship you want if you spend 500000 DM. I don't think I'll be back as long as it continues like this.

    Demands ( only my thinks)

    * All classes must be able to reach all ships

    * Resource packs must have a weekly usage limit

    *new universes should not be constantly opened

    * general and collector classes should also be able to benefit from expeditions (at least 25% of explorers)

    * Marketplace must return

    Cargo ships are not suitable for neither raids nor attacks. They suffer a lot of losses in wars and are not sufficient in terms of performance. Moreover, they cannot keep up with the fleet in terms of speed. In my opinion, Pathfinder is perfect for this job, but not every class has access.


    The game has not received an update in terms of innovation for a long time. A ship update and defense unit update is required. new units add excitement and strategy