when you fleet save properly it is VERY hard to catch your fleet. the attacker will have to destroy your moon and then keep lanxing for possibly HOURS. the entire attack, started from destruction of your moon until you recall your fleet from deploy mission, may take the attacker more than half a day.
now you want to tell me that it is fair that the defender can spend ~30 seconds of his day to counter the attack, just because the attacker did not manage to make a t-0 hit on your fleet?
i'm sorry but that makes no sense. at this point ogame is no longer a war game.
i guess it is all about what game we want ogame to be. now we can play "my little farm" and just keep building and nobody can harm you.
that is not the game that we signed up for.
the only way that your fleet should be 100% save is when you recall deploy before you go to bed. which means that your fleet will be on the move for more than 16 hours per day.
if you spend this much time to properly save your fleet every day then it is fair that your fleet is indestructible.
everything else is game breaking. if you do not agree than better play "my little farm" or something. ogame was never meant to be this save.