GG brody, always ready to launch
Posts by Chicopisco
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Proud to have followed this whole situation without throwing up my dinner.
GG vez. Back to dying lol
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GG Tito and once again FR Diablo.
I wanted to say a few words about a message I read, which I didn't like at all.
It would make sense to say "now I understand the person you are" if we had only started spying on Diablo after learning about his RL issues just to exploit his offline windows. But the reality is that we've been constantly spying on everyone since day one of this universe. Tito has been sending Diablo reports every single day. Sometimes it didn't work out because he onned, other times he got caught. It was only after this latest hit that we found out about his personal issues.
If you truly think our first thought was "let's exploit his RL problems" you seriously need a break from this game. Our spy rounds and targets haven't changed since the beginning of the universe. I won't allow you to insinuate that we need this kind of pathetic scavenging to pull off a CR. We have already proven time and again that we don't.
Spying on SubZero isn't a witch hunt. We are the only ones left in this universe anyway, just us and you guys.
I honestly don't understand why you all have fleets. If you don't want to attack or get attacked just scrap your fleets and build defences.
Get a grip. Good evening.
PS: Diablito, as I've already told you in private, I hope everything gets sorted out quickly and for the best ♥️♥️
PPS: Sorry for every error in this message but if I translate my messages with AI someone cries

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GG young Tito but I prefer to see full fleets down from you

Fast recover to my mate Diabloski
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After quite a bit of prodding, finally a SubZero who isn't Frost figures out how to press the red button.
GG Mirana, nice catch, fast and clean. FR my little Buscetta

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simple proposal (maybe not very smart):
make activity here rewarding - eg : posted top 10 cr - +n DM (for example , just random small but anyway valuable number), best comment (most liked post - + n DM ) etc etc. also make rewards like most active , most hated , and give small amount of DM on monthly basisThe idea is good, but it's a bit self-contained. Very few attacks are actually launched nowadays and, as you well know, many people lack the proper motivation to actually start spying and launching fleets.
In my opinion, it would be better to introduce monthly events on the forum (just like the ones we have in-game), where the best attack of the month wins prizes. Not necessarily dm but also expedition items, packs or the staff for a certain period.
Quite simply, to keep the forum alive, there could also be a monthly competitions for the best expedition results or something similar. However, in this specific case, it wouldn't be entirely fair. Top players spend money (often more than necessary) and there's a high risk that the exact same people would win every single time.
I’m a big fan of forums and I vastly prefer them to Discord, but they are inevitably becoming obsolete. A browser game like this should really leverage its own forum to keep the community active on its own platforms (rather than on Discord, which is owned by a company external to GameForge). And I truly believe that competitions like these would help a lot.
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Seems bamboo throwing their toys out the pram again, love reading this on my holiday 😁
Couple of truths-
Daddy, we invited you into our discord at the start of the uni before winter was even formed.You pretended to be a trusted ally and then said you would target Diablo, which you did. I asked you not to, but you decided to not listen.That’s why your fleet got crashed a couple of days ago (new no1 solo).🤷♂️-So share away Juri 😁
Will you get a new account, rename and pretend your someone else again? Or just start insulting peoples wives and kids again?
Do let us know 😂
ChicoGPT “the not owner”shouting from the back of the classroom is music to my ears, but I prefer real music not AI generated slop-try again 🤦♂️
Have a good night bamboo, dont drink too much I know the last few days have been hard for you, but remember it’s just a game 🤗
Back to my holiday, cya guys on the next one 🙃
FRMy messages are not written by ai, Prof. Donuts.
When I need to write long posts or replies, I write them in Italian and use AI to translate them. If in 2026 this is a problem for you... well that's your problem

Happy vmode, come back soon to us, we are happy to crash you once again

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It’s always hilarious reading these tough-guy comments from people who haven't accomplished a single thing in this universe. It’s so satisfying to see that players who, since the very start of Mars, have done nothing but change their planet names, launch missiles, and hide under their supreme master, now come to the forum trying to act tough against the ones who have always bullied them.
But putting that aside, GG again Frost! If history repeats itself, that’s 3 Bamboo down in just a few days, so another one should fall pretty soon. I hope everyone is keeping a close eye on their FS

GG again, and FR to little Pandino

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If it's still possible to submit suggestions, I was thinking that perhaps the best way to properly balance the merge is based on war fleet speeds and DF percentages.
Looking through all the various options, they all somehow end up unbalancing the game for someone.
No miner is going to choose a 5x fleet speed, and no fleeter is going to choose a 2x speed with only a 40% df. This way, a player (especially fleeters) would be forced to either move to universes with much higher speeds (and not everyone has the time to manage those windows, especially with advanced drive researches) or settle for a lower df percentage, which decreases profits and pushes the game even further toward a peaceful endgame.
I’d say we could balance the game a bit for fleeters, given that destroying moons is practically impossible now in closed systems.
Furthermore, certain features like circular galaxies, probe storage, deuterium in DF, etc., should be guaranteed as a bare minimum in older universes. This would make routine operations smoother and help recover deuterium costs, considering the fleet levels that can be reached nowadays. The General's 90% deuterium consumption reduction isn't always enough. The same goes for a 50% DF, it feels like the minimum to offer in older universes, as it would allow newcomers to grow faster and avoid leaving universes full of "dead accounts" that don't even fleet because nobody bothers to attack.
Just personal opinions, of course. However, if I were to make a proposal that I believe would make the merge balanced for everyone, it would be:
Universe 1 - Eco 10x - Research 20x - Peaceful 1x - holding 1x - war 1x - acs on - 50% df - 30 bonus fields, circular - Probe storages on - Deuterium DF on - Inactive system on
New A - Eco 10x - Research 20x - Peaceful 2x - holding 2x - war 1x - acs on - 50% df - 30 bonus fields, circular - Probe storages on - Deuterium DF on - Inactive system on
NEW B - Eco 10x - Research 20x - Peaceful 4x - holding 3x - war 2x - acs on - 50% df - 30 bonus fields, circular - Probe storages on - Deuterium DF on - Inactive system on
NEW C - Eco 10x - Research 20x - Peaceful 8x - holding 4x - war 4x - acs on - 70% df - 30 bonus fields, circular - Probe storages on - Deuterium DF on - Inactive system on
NEW D - Eco 10x - Research 20x - Peaceful 6x - holding 3x - war 2x - acs on - 50% df - 30 bonus fields, circular - Probe storages on - Deuterium DF on - Inactive system on
The last proposed option (NEW D) is very similar to NEW B, with the main difference being that it won't be accessible to older servers, making the rankings less disheartening for those coming from younger universes.
This is possibly the best and most fair suggestion towards merge that I ever seen.
Ofcourse one flaw to be corrected in my opinion...
1 - Universe 1 and New A are almost indentical. Major matters are; economy, fleetspeed, DF, deuterium into DF and ACS. If you make New A then you kill people who want to merge to U1 since one of the reasons of merger is to increase the population in every universe. I see you changed holding and peaceful but they matter only a little since expedition time is 20 minutes? one way with SC and only 10 minutes less considering 1 hour expeditioning time can not be reduced.
Aside from that, New D where universes older than X years of life can not merge to is a solid suggestion protecting some non-massaive-spending players.
DF's can be 60% everywhere but 50 + deuterium into DF is good enough as well.
You made great points with fleetspeed not mattering huge after moon destruction has been reworked and that x8 economy, 30% ??? DF and no deuterium into DF are outdated and shall be fixed asap for all communities/universe's.
Then again, you made great points and it's a superb suggestion where you had put a lot of thought into. This, along with some other great suggestions will be ignored and we are to encounter another disaster merge in a few months that we complain about for 2 years and newly merged universe's die within 2 months.
Let's see if I am to be proven wrong by GF/admin's this time.
P.S --> Also for some old universe's at least half of inactive's (maybe bottom half where they produce less resources so new players who raid won't be affected a lot) should be moved to graveyard. If they want to return to play and log into their accounts, they can merge to wherever they fell into graveyard from.
This will open some slot 8 position's for new players since now they are owerpowered both by larger planet fields on colonization and metal production/energy. This is ofcourse only applicable to old universe's where they are still target.
Thank you, I'm glad it shows that I put a lot of thought into this to make the choices as balanced as possible for everyone.
The reason why Universe 1 and NEW A are so similar is because players currently in Uni 1 might not want to change their settings at all. My idea was to create a gradual increase in fleet speeds from NEW A to NEW C. It might seem to make little sense on paper, but in the other community where I play, this is a real issue: Uni 1 has the same settings and many players are complaining about 1x peaceful fleets and asking for at least 2x, while many others are completely against it. You are right about expedition holding times, but in a 1x universe, transporting resources between galaxies takes 3 hours. For me, 2x peaceful is still too slow (4x at least would be ideal), but I proposed 3 different speeds just in case someone, for whatever reason, prefers slower peaceful speeds.
From what I understand, the playstyle in the UK servers is totally different. Taking that into account, I proposed 3 different speed options precisely to allow every player to choose the pace that best fits their playstyle and, above all, their real life.
Over the years, GF has certainly focused more on their revenue than on player well-being. However, I work in communication in my real life, and I can clearly see (even if it doesn't always look like it) the steps they are trying to take to meet players halfway and make the gaming experience more enjoyable for everyone.
This thread itself is proof of that. In past years, I don't recall them ever asking for suggestions, despite the endless complaints. My proposal aims to give everyone a viable choice. Depending on your playstyle and rl commitments, you will have a proper DF percentage for farming/attacking and 3 different war speeds available.
As for your graveyard point, I completely agree. Nowadays, farming inactives doesn't generate that much revenue anyway, since everyone relies on expeditions for resources. Using the graveyard to clear out older universes would be an excellent idea.
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If it's still possible to submit suggestions, I was thinking that perhaps the best way to properly balance the merge is based on war fleet speeds and DF percentages.
Looking through all the various options, they all somehow end up unbalancing the game for someone.
No miner is going to choose a 5x fleet speed, and no fleeter is going to choose a 2x speed with only a 40% df. This way, a player (especially fleeters) would be forced to either move to universes with much higher speeds (and not everyone has the time to manage those windows, especially with advanced drive researches) or settle for a lower df percentage, which decreases profits and pushes the game even further toward a peaceful endgame.
I’d say we could balance the game a bit for fleeters, given that destroying moons is practically impossible now in closed systems.
Furthermore, certain features like circular galaxies, probe storage, deuterium in DF, etc., should be guaranteed as a bare minimum in older universes. This would make routine operations smoother and help recover deuterium costs, considering the fleet levels that can be reached nowadays. The General's 90% deuterium consumption reduction isn't always enough. The same goes for a 50% DF, it feels like the minimum to offer in older universes, as it would allow newcomers to grow faster and avoid leaving universes full of "dead accounts" that don't even fleet because nobody bothers to attack.
Just personal opinions, of course. However, if I were to make a proposal that I believe would make the merge balanced for everyone, it would be:
Universe 1 - Eco 10x - Research 20x - Peaceful 1x - holding 1x - war 1x - acs on - 50% df - 30 bonus fields, circular - Probe storages on - Deuterium DF on - Inactive system on
New A - Eco 10x - Research 20x - Peaceful 2x - holding 2x - war 1x - acs on - 50% df - 30 bonus fields, circular - Probe storages on - Deuterium DF on - Inactive system on
NEW B - Eco 10x - Research 20x - Peaceful 4x - holding 3x - war 2x - acs on - 50% df - 30 bonus fields, circular - Probe storages on - Deuterium DF on - Inactive system on
NEW C - Eco 10x - Research 20x - Peaceful 8x - holding 4x - war 4x - acs on - 70% df - 30 bonus fields, circular - Probe storages on - Deuterium DF on - Inactive system on
NEW D - Eco 10x - Research 20x - Peaceful 6x - holding 3x - war 2x - acs on - 50% df - 30 bonus fields, circular - Probe storages on - Deuterium DF on - Inactive system on
The last proposed option (NEW D) is very similar to NEW B, with the main difference being that it won't be accessible to older servers, making the rankings less disheartening for those coming from younger universes.
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Toc toc toc

Just kidding guys, I'm just enjoying the Summer Sun
The kind of sun where the snow melts and bamboo grows lush.GG fratello
Hook I saw you vmode, I hope you'll come back and still play, you haven't loose many points man -