Oh i forgot to add :
Server lasts 3 months, and then it is frozen
Record page makes its comeback, and will last forever
Posts by paradine744
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Hello
This game is dying, there are some waves of new players, but they eventually leave 1-3 months later.
To try to make it alive, one last time :
Create a new universe and advertise it on every language.
It should be named "Whale's Tears"
30%Didf
70% FiDf
x8 eco
x1 civilian
x5 hostile
DM is exclusively found with expos, you can't buy it.
Kraken/detroid aren't available, even at auction/import-export
Noob protection extends to infinity, doesn't stop at 500k
New planet/player skins available with DM
New title available with DM
VM is disabled
Santa is real btw
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i'd say around 25 days
I'll keep this post updated to show how many times that p1 got raided -
I created an account in an old universe, to get that achievment.
3 days old
And i'm playing for it.
Already got nanite 5 on 6 colonies, 5 expedition slots running at 120,000,000
every shipyard is building the 6th
i spam expe, and i casually farm afks around my colonies
Everything is spend on nanites LC or astro
i forgot to add, i'm playing as a F2P for extra challenge -
Hello,
From @Etoile de Feu (french forum)
- disruption chamber roctas : +1,5% / lvl
- Booster NRJ : +80%
- Inge : +10%
- Collector : +10%
- alliance : +5%
- volcanic battery (tech LF 1-1) : +0,25% /lvl
- Geothermal plant (tech fdv 1-6) : +0,25% /lvl
- full officer : +2%
Even with all of that, he calculated 26 construction days so this kind of challenge will need detroids
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Title, success
Then it's time to GTFO and never come back -
EDIT :
I thought that we had a newbie protection, meaning that you couldn't be attacked by someone who had more than 50-100x your military points
But when you have more than 500k points anyone can attack you ?
xD -
Hello
I started playing on an old uni, to try to make a grav 8 as a new player, not to get the sats destroyed (if i'm invisible cause my points are too low, therefore no one can attack me)
I ran the numbers :
Position 1, 125°C
65 energy/satlvl 1 = 300 000 energy
lvl 8 = 656 100 000 energy
656 100 000/65 = 10 093 846,15384615
1s/sat
10 093 846 / (3600*24) = 116 days of production
~14,42 g cristal
~3,605 g deut(with expeditions it's not hard)
Can someone help me with lifeforms to reduce the energy needed, to reduce the construction time to something more manageable ?
Thx in advance ! -
But do we really want a x40 000 000 speed to constantly attack each others ?
Having to always spend 4/5 of deut production on constantly moving fleet, because if you keep it somwhere and don't watch for 40s, it's gone ?
Ogame private servers with that kind of speed exists, i tried it, and it's very chaotic
the scariest part is ressource saving + using the merchant -
Oooh i see !
Thank's for claryfying
Then at the beginning to maximise income, should discovers try to get as high as possible combustion drive ?
7->8 is already 76,800 deut, that's a fortune early game -
x2 combat x6civilian
Pathfinder, base speed 12,000 ; 12,000*1.6 (Hyperspace drive 2)=19,000
Large Cargo b speed 7,500; 7,500*1.6 (combustion drive 6)=12,000
19,000*2=38,000 (x2 combat)
12,000*6= 72,000 (x6 civilian)
With a pathfinder you almost take twice more time to get there than if you're only using cargo
Or am i misunderstanding x2 combat and x6 civilians ?
Does it mean that it might be smart not to colonize slot 8 but slot 12 ? at the beginning of a universe to reduce the travel time between colony 1 and explorations ?