Posts by Dark Pink

    Maybe accounts under 1 month old (when the universe is older than a year old), should not be allowed to vote in these polls?

    I agree. I happen to be okay this time, but most of us have to fleet save at/by a particular time because we are maybe going to work or going to bed and we also have to time that fleet save to return when we are able to be on line. These mini disruptions cause a lot of problems because if we are expecting to be able to log in by a given time and we are unable to, then we cannot just fleet save later, because we may well be already at work....

    EDIT: sorry.

    Personally i would prefer to review some LF tech. If you want to improve ships finding why don't use tech LF for example changing one tech in order to add a second one for ships (but again i would prefer resources).

    But that is the point. I am a miner, so I would also prefer to find resources, but occasionally, I would like to find ships. I do not need a long lasting tech to do this, just a little boost every so often. My expeditions find things at random, and that's fine, but occasionally, I want a specific thing more than the others, and game wise, it could be a special sensor that locates the things that you are looking for, so you have a better chance of finding that particular thing.

    Hi, despite i'm a discoverer i think we can't proceed in this way.

    Right now the discoverer class is op...I wouldn't add any advantages to this class.

    Now we already have T4 to boost the ships findings.....in addition with the resources you can build ships

    This is not a permanent boost, just for the duration of 7 days, and not everyone is Discoverer class, so being able to get a boost that simply tips the balance in favour of finding a particular type of thing, ships, resources or items might be useful. I think that it should be that you can do several expeditions and get all the usual things, but if you use, for example, a ship finding booster, then there is more chance that you will find ships each time you do an expedition.

    I was doing a bit of rebuilding of fleet recently, and have been doing more expeditions in order to try to get more ships, and after plenty of times trying, I got more resources than ships, so my thought was that we could buy boosters that would increase the chance of getting a particular type of thing, for example, one type of booster would help find more resources but less of the other types of things, and another would find more ships, and another would help find more items. Nothing for DM of course, and it each booster would only increase the chance of getting more of something, but not the amount we get.

    I am expecting that people might think this a silly idea, but anyway, there it is. :)

    This is all so very sad. There are people here that you can trust, but clearly any trust given should be with one eye on the fact that it's likely you are about to be deceived, since it is a game. I would like to believe that a player who plays with nasty, dirty tricks, does so only because it's a game, but since it seems to come so easily to some people, then I suspect they might be happy to be that way in real life. :sad2:

    As for this hit, enjoy the profits MuadDib.

    Maybe also look at options that benefit other playstyles too, like a higher peaceful fleet speed for example. Miners/discoverers don't care about DF % which is why these votes usually fail in other uni's too.

    Sorry, but that is not entirely true. I am a miner who hardly even raids inactives (except in Volans uni), but I will always vote for things that benefit fleeters, if it seems the right choice for the uni. Without fleeters, there would be no OGame, so to block every move that benefits them would drive them all away, and then we'd be left with nothing but miners.